Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BoltonSoccerKing
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Geb
Geb
KirinFFxi
Geb
Level 104
God Stats
1W - 0L
1,641 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 1
Skadi
Skadi
LoveTheseGains
Skadi
Level 159
God Stats
15W - 10L
1,660 SR
Queue Stats
196W - 184L
1,642 Elo+
Party 3
Chiron
Chiron
When i Say A
Chiron
Level 155
God Stats
6W - 4L
1,707 SR
Queue Stats
341W - 341L
1,542 Elo+
Solo
Team Averages
Level 129
1,601 SR
1,549 Elo+

VS

Team Averages
Level 145
1,468 SR
1,494 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fire Friar
King Arthur
Level 156
God Stats
0W - 1L
1,374 SR
Queue Stats
70W - 50L
1,669 Elo+
Party 2
Ne Zha
Ne Zha
WalazWar
Ne Zha
Level 155
God Stats
22W - 19L
1,556 SR
Queue Stats
305W - 302L
1,524 Elo+
Solo
Jormungandr
Jormungandr
kittytai1
Jormungandr
Level 159
God Stats
1W - 2L
1,298 SR
Queue Stats
70W - 49L
1,669 Elo+
Party 2
Janus
Janus
wukong20
Janus
Level 127
God Stats
16W - 22L
1,614 SR
Queue Stats
72W - 73L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 2 / 3
6,391
799
2,733
9,334
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 3
6,719
840
2,987
5,460
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 0
7,164
896
5,634
6,385
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 3
7,607
951
6,495
6,380
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
14
0 / 2 / 1
7,255
907
2,995
5,419
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 1 / 2
6,434
804
3,634
5,202
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Fire Friar
King Arthur
13
2 / 1 / 2
6,719
840
5,962
8,449
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
WalazWar
Ne Zha
9
0 / 0 / 0
5,596
700
0
0
0
Jormungandr
kittytai1
Jormungandr
12
0 / 2 / 3
6,405
801
9,204
8,594
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
wukong20
Janus
14
2 / 2 / 1
7,377
922
7,911
5,000
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
6
Kills
5
6
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
2
3
0.75
L
Rama
 
Rama
1
1
2
2
W
0
2
3
0.75
L
King Arthur
Fire Friar
King Arthur
2
1
2
3
W
3
0
0
3
W
3
0
3
4.5
L
Ne Zha
WalazWar
Ne Zha
0
0
0
0
W
Chiron
0
2
1
0.25
L
Jormungandr
kittytai1
Jormungandr
0
2
3
0.75
L
Janus
wukong20
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
26,711
32,978
Taken
27,245
17,192
Mitigated
19,123
7,413
Healing
2,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,733
1,022
0
1,523
9,334
5,862
465
4,885
3,993
0
8,064
L
Rama
 
Rama
3,634
2,912
0
831
5,202
2,136
0
997
4,161
0
13,926
W
2,987
596
0
1,839
5,460
2,410
0
1,892
3,400
9,941
1,241
L
King Arthur
Fire Friar
King Arthur
5,962
295
0
750
8,449
7,284
0
2,754
5,421
0
17,828
W
5,634
219
0
750
6,385
4,366
0
3,401
2,579
14,510
197
W
6,495
1,590
0
2,042
6,380
2,524
543
2,822
3,210
0
30,014
L
Ne Zha
WalazWar
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
2,995
627
224
1,035
5,419
2,030
897
1,909
3,350
0
30,630
L
Jormungandr
kittytai1
Jormungandr
9,204
2,664
0
675
8,594
7,516
0
2,780
5,533
19,075
1,958
L
Janus
wukong20
Janus
7,911
814
0
250
5,000
2,187
90
1,204
3,741
27,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,136
Gold Earned
32,531
191
Minions Killed
141
0
Camps Cleared
0
915,590
Distance Traveled
689,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,391
799
15
2
0
196,293
0
L
Rama
6,434
804
25
3
0
169,934
0
W
Ao Kuang
6,719
840
29
4
0
175,548
0
L
King Arthur
6,719
840
26
3
0
184,018
0
W
Geb
7,164
896
28
4
0
195,068
0
W
Skadi
7,607
951
62
8
0
185,266
0
L
Ne Zha
5,596
700
0
0
0
0
0
W
Chiron
7,255
907
57
7
0
163,415
0
L
Jormungandr
6,405
801
28
4
0
149,063
0
L
Janus
7,377
922
62
8
0
186,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role