Player Matchup

Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CHUGGYJUGGY200
Bacchus
Level 8
God Stats
14W - 25L
1,499 SR
Queue Stats
41W - 80L
1,528 Elo+
Party 1
Nox
Nox
Hannibal247
Nox
Level 159
God Stats
1W - 3L
1,557 SR
Queue Stats
233W - 215L
1,539 Elo+
Party 2
Bakasura
Bakasura
StreakDV
Bakasura
Level 31
God Stats
3W - 9L
1,471 SR
Queue Stats
127W - 158L
1,483 Elo+
Party 1
Rama
Rama
TheBorz
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 94L
1,432 Elo+
Party 1
Team Averages
Level 69
1,505 SR
1,496 Elo+

VS

Team Averages
Level 109
1,573 SR
1,577 Elo+
Ishtar
Ishtar
DiverseGecko2
Ishtar
Level 54
God Stats
1W - 0L
1,306 SR
Queue Stats
45W - 28L
1,621 Elo+
Solo
Zeus
Zeus
IIPEJEII
Zeus
Level 141
God Stats
40W - 25L
1,559 SR
Queue Stats
302W - 295L
1,566 Elo+
Party 3
Thanatos
Thanatos
Qthemiserable
Thanatos
Level 55
God Stats
25W - 17L
1,627 SR
Queue Stats
203W - 174L
1,605 Elo+
Solo
Achilles
Achilles
TheMrPark_
Achilles
Level 156
God Stats
10W - 7L
1,732 SR
Queue Stats
245W - 253L
1,588 Elo+
Party 3
Fenrir
Fenrir
shadowdog582
Fenrir
Level 138
God Stats
9W - 8L
1,641 SR
Queue Stats
542W - 505L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 5 / 0
5,382
489
3,977
12,000
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,089
463
1,762
8,231
7,766
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 0
5,681
516
1,880
5,038
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
StreakDV
Bakasura
10
1 / 3 / 2
5,574
507
4,272
12,351
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
TheBorz
Rama
9
1 / 3 / 0
5,169
470
4,676
6,185
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,424
584
7,338
6,029
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
13
0 / 0 / 3
6,954
632
3,327
3,791
1,296
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Qthemiserable
Thanatos
12
6 / 1 / 0
6,192
563
7,008
9,668
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TheMrPark_
Achilles
12
5 / 1 / 1
7,285
662
9,768
10,111
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
1 / 2 / 4
6,009
546
2,859
8,470
5,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
0
0.2
L
0
3
0
0
W
3
1
2
4
L
0
1
0
0
W
Zeus
0
0
3
1.5
W
Thanatos
Qthemiserable
Thanatos
6
1
0
6
L
Bakasura
StreakDV
Bakasura
1
3
2
0.67
L
Rama
TheBorz
Rama
1
3
0
0.33
W
Achilles
TheMrPark_
Achilles
5
1
1
5.5
W
Fenrir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
30,300
43,805
Taken
38,069
22,774
Mitigated
20,242
9,819
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,977
1,356
0
3,136
12,000
6,349
0
0
11,231
711
30,258
L
1,762
129
0
1,521
8,231
7,766
14
0
8,231
14,670
0
W
7,338
4,920
0
1,812
6,029
2,304
0
706
5,176
0
53,697
L
1,880
152
0
500
5,038
1,965
0
2,978
2,060
37,550
1,206
W
Zeus
3,327
502
0
1,755
3,791
1,296
0
1,559
2,232
52,037
1,976
W
Thanatos
Qthemiserable
Thanatos
7,008
2,142
0
7,092
9,668
4,082
0
0
9,403
0
45,789
L
Bakasura
StreakDV
Bakasura
4,272
3,062
0
3,154
12,351
5,095
0
161
12,142
0
30,948
L
Rama
TheBorz
Rama
4,676
4,218
0
1,508
6,185
1,599
0
188
5,997
0
36,340
W
Achilles
TheMrPark_
Achilles
9,768
2,371
0
4,334
10,111
6,740
0
197
9,190
0
55,096
W
Fenrir
2,859
849
0
2,392
8,470
5,820
0
1,364
7,060
0
16,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
32,864
289
Minions Killed
394
0
Camps Cleared
0
1,096,124
Distance Traveled
1,149,956
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,382
489
52
5
0
211,008
0
L
Bacchus
5,089
463
17
2
0
211,179
0
W
Ishtar
6,424
584
95
9
0
201,314
0
L
Nox
5,681
516
91
8
0
239,991
0
W
Zeus
6,954
632
116
11
0
220,515
3
W
Thanatos
6,192
563
61
6
0
278,335
0
L
Bakasura
5,574
507
65
6
0
246,962
0
L
Rama
5,169
470
64
6
0
186,984
0
W
Achilles
7,285
662
106
10
0
217,735
2
W
Fenrir
6,009
546
16
1
0
232,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role