Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IIPEJEII
Pele
Level 141
God Stats
10W - 7L
1,609 SR
Queue Stats
318W - 308L
1,557 Elo+
Party 3
Neith
Neith
SaucyDinkle
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,596 Elo+
Party 2
Agni
Agni
TheMrPark_
Agni
Level 156
God Stats
11W - 8L
1,664 SR
Queue Stats
250W - 260L
1,579 Elo+
Party 3
Jormungandr
Jormungandr
xXThisPlaneXx
Jormungandr
Level 155
God Stats
12W - 9L
1,680 SR
Queue Stats
13W - 13L
1,542 Elo+
Party 2
Team Averages
Level 132
1,591 SR
1,555 Elo+

VS

Team Averages
Level 122
1,524 SR
1,543 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
PappyGirth2112
Vulcan
Level 174
God Stats
2W - 1L
1,581 SR
Queue Stats
461W - 443L
1,583 Elo+
Party 1
Loki
Loki
Qthemiserable
Loki
Level 55
God Stats
26W - 22L
1,342 SR
Queue Stats
203W - 174L
1,617 Elo+
Solo
Anhur
Anhur
rollhogs
Anhur
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
351W - 342L
1,507 Elo+
Solo
Jormungandr
Jormungandr
xhushx
Jormungandr
Level 74
God Stats
2W - 3L
1,699 SR
Queue Stats
330W - 307L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 1 / 0
6,182
618
5,057
9,375
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
11
3 / 0 / 3
5,998
600
3,617
8,824
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 1 / 2
5,647
565
4,505
5,293
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 3
5,855
586
5,116
4,900
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xXThisPlaneXx
Jormungandr
11
2 / 0 / 4
5,611
561
4,742
6,963
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 1 / 1
5,469
547
3,056
6,392
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,140
514
2,335
5,813
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 0
4,624
462
4,645
8,731
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
rollhogs
Anhur
9
1 / 2 / 0
5,020
502
1,956
8,158
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
xhushx
Jormungandr
9
0 / 0 / 1
5,464
546
6,575
8,381
3,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
0
0
L
Awilix
 
Awilix
2
1
1
2.5
W
Pele
3
0
3
4.5
L
0
2
1
0.25
L
0
3
0
0
W
2
1
2
3
W
1
1
3
2.5
L
Anhur
rollhogs
Anhur
1
2
0
0.5
W
Jormungandr
xXThisPlaneXx
Jormungandr
2
0
4
4
L
Jormungandr
xhushx
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
18,567
35,355
Taken
37,475
17,467
Mitigated
13,036
10,428
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,057
88
0
3,316
9,375
7,091
0
5,632
3,743
42,482
2,294
L
Awilix
 
Awilix
3,056
1,055
0
3,264
6,392
2,072
0
937
5,455
0
33,567
W
Pele
3,617
890
0
3,102
8,824
3,405
0
1,018
7,686
0
50,570
L
2,335
485
0
2,072
5,813
1,846
0
3,429
2,384
30,357
0
L
4,645
1,345
0
2,714
8,731
2,611
0
2,700
6,031
0
30,941
W
4,505
1,371
0
1,619
5,293
1,789
498
0
5,293
0
36,977
W
5,116
212
0
825
4,900
1,550
0
1,204
3,486
39,990
763
L
Anhur
rollhogs
Anhur
1,956
1,319
0
2,828
8,158
2,730
0
2,534
5,624
0
30,101
W
Jormungandr
xXThisPlaneXx
Jormungandr
4,742
1,651
0
1,566
6,963
3,632
0
304
6,623
37,040
1,576
L
Jormungandr
xhushx
Jormungandr
6,575
3,067
0
2,511
8,381
3,777
0
4,478
3,375
38,749
1,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
25,717
405
Minions Killed
303
0
Camps Cleared
0
1,018,254
Distance Traveled
1,006,515
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,182
618
134
13
0
181,332
0
L
Awilix
5,469
547
68
7
0
263,139
0
W
Pele
5,998
600
70
7
0
237,467
5
L
Vulcan
5,140
514
64
6
0
197,240
0
L
Loki
4,624
462
47
5
0
217,395
1
W
Neith
5,647
565
60
6
0
185,721
0
W
Agni
5,855
586
71
7
0
212,338
2
L
Anhur
5,020
502
49
5
0
162,924
0
W
Jormungandr
5,611
561
70
7
0
201,396
2
L
Jormungandr
5,464
546
75
8
0
165,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role