Player Matchup

Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DivineTruthAllah
Raijin
Level 150
God Stats
10W - 14L
1,720 SR
Queue Stats
217W - 214L
1,471 Elo+
Solo
Nemesis
Nemesis
RMMx
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,576 Elo+
Party 3
Cu Chulainn
Cu Chulainn
levi7139
Cu Chulainn
Level 154
God Stats
4W - 8L
1,310 SR
Queue Stats
18W - 35L
1,304 Elo+
Solo
Team Averages
Level 144
1,506 SR
1,470 Elo+

VS

Team Averages
Level 118
1,513 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
DragonSlayer064
Morgan Le Fay
Level 88
God Stats
4W - 2L
1,279 SR
Queue Stats
68W - 60L
1,385 Elo+
Party 1
Bacchus
Bacchus
JubeiKibagami
Bacchus
Level 33
God Stats
6W - 2L
1,784 SR
Queue Stats
9W - 4L
1,759 Elo+
Party 2
Sol
Sol
Mama_Miss_Vanjie
Sol
Level 187
God Stats
5W - 1L
1,500 SR
Queue Stats
114W - 120L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
guineo7
Cu Chulainn
Level 135
God Stats
20W - 16L
1,500 SR
Queue Stats
248W - 214L
1,556 Elo+
Party 1
Bakasura
Bakasura
kakashidlv
Bakasura
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 267L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 1 / 0
3,249
464
448
2,810
1,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
 
Apollo
3
0 / 2 / 0
3,082
440
1,219
2,179
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 3 / 1
3,733
533
1,539
3,821
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
RMMx
Nemesis
9
3 / 0 / 1
4,626
661
3,395
5,276
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
levi7139
Cu Chulainn
8
0 / 3 / 0
4,220
603
3,465
7,304
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DragonSlayer064
Morgan Le Fay
9
2 / 2 / 1
4,932
705
2,141
3,962
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
7
2 / 2 / 4
4,958
708
2,702
4,782
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 0 / 1
5,988
855
3,148
3,293
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
guineo7
Cu Chulainn
10
2 / 0 / 1
5,599
800
4,037
6,801
5,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
kakashidlv
Bakasura
9
0 / 0 / 0
4,591
656
272
7,171
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
L
Apollo
 
Apollo
0
2
0
0
L
0
3
1
0.17
W
Morgan Le Fay
DragonSlayer064
Morgan Le Fay
2
2
1
1.25
W
Bacchus
2
2
4
2
W
3
0
1
3.5
L
Nemesis
RMMx
Nemesis
3
0
1
3.5
W
Cu Chulainn
guineo7
Cu Chulainn
2
0
1
2.5
W
Bakasura
kakashidlv
Bakasura
0
0
0
0
L
Cu Chulainn
levi7139
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,066
Damage
12,300
21,390
Taken
26,009
10,350
Mitigated
14,252
3,562
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
448
74
0
905
2,810
1,703
0
1,904
906
3,553
0
L
Apollo
 
Apollo
1,219
922
0
386
2,179
741
0
1,703
476
0
5,930
L
1,539
190
0
735
3,821
1,278
0
2,543
1,278
16,574
0
W
Morgan Le Fay
DragonSlayer064
Morgan Le Fay
2,141
314
0
301
3,962
1,352
94
1,085
2,877
24,073
722
W
Bacchus
2,702
328
200
1,186
4,782
3,865
0
249
4,533
8,373
1,934
W
3,148
2,247
0
1,822
3,293
882
2,725
262
3,031
38,172
4,650
L
Nemesis
RMMx
Nemesis
3,395
1,673
0
597
5,276
1,949
0
918
4,286
0
28,861
W
Cu Chulainn
guineo7
Cu Chulainn
4,037
1,223
0
2,628
6,801
5,244
0
0
6,801
0
37,068
W
Bakasura
kakashidlv
Bakasura
272
186
0
2,249
7,171
2,909
0
391
6,780
0
28,691
L
Cu Chulainn
levi7139
Cu Chulainn
3,465
1,010
0
939
7,304
4,679
0
767
6,094
0
30,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,910
Gold Earned
26,068
146
Minions Killed
274
0
Camps Cleared
0
516,693
Distance Traveled
770,251
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,249
464
6
1
0
60,392
0
L
Apollo
3,082
440
9
1
0
39,066
0
L
Raijin
3,733
533
24
3
0
102,206
0
W
Morgan Le Fay
4,932
705
42
6
0
144,664
0
W
Bacchus
4,958
708
11
2
0
155,913
3
W
Sol
5,988
855
81
12
0
133,985
0
L
Nemesis
4,626
661
58
8
0
162,205
0
W
Cu Chulainn
5,599
800
74
11
0
151,894
0
W
Bakasura
4,591
656
66
9
0
183,795
1
L
Cu Chulainn
4,220
603
49
7
0
152,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role