Player Matchup

Kukulkan
Kukulkan
Gravemanx01
Kukulkan
Level 125
God Stats
10W - 3L
1,642 SR
Queue Stats
213W - 212L
1,439 Elo+
Party 1
Bastet
Bastet
PHIONIX66
Bastet
Level 120
God Stats
4W - 2L
1,611 SR
Queue Stats
219W - 216L
1,456 Elo+
Party 1
Bacchus
Bacchus
VNiNjA5V
Bacchus
Level 101
God Stats
3W - 4L
1,420 SR
Queue Stats
63W - 71L
1,499 Elo+
Party 1
Team Averages
Level 115
1,558 SR
1,465 Elo+

VS

Team Averages
Level 123
1,482 SR
1,447 Elo+
Chang'e
Chang'e
ELEGER
Chang'e
Level 123
God Stats
4W - 6L
1,430 SR
Queue Stats
93W - 110L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Masternex5224
Danzaburou
Level 123
God Stats
0W - 1L
1,254 SR
Queue Stats
78W - 82L
1,475 Elo+
Solo
Tyr
Tyr
rf7272
Tyr
Level 124
God Stats
0W - 1L
1,762 SR
Queue Stats
197W - 208L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gravemanx01
Kukulkan
11
1 / 0 / 6
7,628
693
6,214
2,208
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
PHIONIX66
Bastet
16
6 / 0 / 4
9,866
897
16,297
10,000
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
VNiNjA5V
Bacchus
14
3 / 2 / 6
8,222
747
7,625
13,299
17,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ELEGER
Chang'e
11
0 / 3 / 2
7,105
646
4,958
11,579
4,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Masternex5224
Danzaburou
12
1 / 4 / 1
7,800
709
6,188
10,959
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
rf7272
Tyr
13
1 / 3 / 1
7,564
688
3,432
12,625
9,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ELEGER
Chang'e
0
3
2
0.33
W
Kukulkan
Gravemanx01
Kukulkan
1
0
6
4
L
Danzaburou
Masternex5224
Danzaburou
1
4
1
0.38
W
Bastet
PHIONIX66
Bastet
6
0
4
8
W
Bacchus
VNiNjA5V
Bacchus
3
2
6
3
L
Tyr
rf7272
Tyr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
14,578
25,507
Taken
35,163
23,195
Mitigated
18,418
5,522
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ELEGER
Chang'e
4,958
508
1,743
2,461
11,579
4,426
0
4,043
7,448
23,251
0
W
Kukulkan
Gravemanx01
Kukulkan
6,214
233
0
0
2,208
899
155
371
1,837
19,041
639
L
Danzaburou
Masternex5224
Danzaburou
6,188
1,816
0
2,260
10,959
4,682
72
3,694
7,183
0
33,317
W
Bastet
PHIONIX66
Bastet
16,297
3,094
307
3,371
10,000
5,024
0
2,098
7,902
0
54,596
W
Bacchus
VNiNjA5V
Bacchus
7,625
821
323
1,521
13,299
17,272
0
2,545
10,754
11,844
4,047
L
Tyr
rf7272
Tyr
3,432
553
0
2,134
12,625
9,310
0
4,773
7,728
0
12,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,716
Gold Earned
22,469
140
Minions Killed
131
0
Camps Cleared
0
605,839
Distance Traveled
617,493
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,105
646
38
3
0
193,960
0
W
Kukulkan
7,628
693
37
3
0
135,346
0
L
Danzaburou
7,800
709
73
7
0
194,974
0
W
Bastet
9,866
897
90
8
0
249,596
2
W
Bacchus
8,222
747
13
1
0
220,897
0
L
Tyr
7,564
688
20
2
0
228,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role