Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SpawnSlays
Nu Wa
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 180L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
TTV_qafers
Danzaburou
Level 132
God Stats
10W - 9L
1,599 SR
Queue Stats
177W - 188L
1,479 Elo+
Party 1
Team Averages
Level 130
1,520 SR
1,485 Elo+

VS

Team Averages
Level 145
1,516 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Mr Realo Man
Vamana
Level 157
God Stats
4W - 10L
1,515 SR
Queue Stats
341W - 359L
1,525 Elo+
Party 2
Sobek
Sobek
Wager Bread
Sobek
Level 67
God Stats
3W - 1L
1,333 SR
Queue Stats
3W - 5L
1,266 Elo+
Party 2
Agni
Agni
cobra342
Agni
Level 143
God Stats
2W - 0L
1,777 SR
Queue Stats
42W - 43L
1,571 Elo+
Solo
Nut
Nut
nadsMckenzie
Nut
Level 157
God Stats
2W - 3L
1,454 SR
Queue Stats
37W - 29L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
1 / 1 / 2
3,768
628
1,264
6,270
2,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
 
Mercury
6
0 / 0 / 1
3,385
564
963
4,739
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chaac
 
Chaac
1
0 / 0 / 0
2,610
435
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
8
0 / 0 / 1
3,929
655
856
2,472
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
TTV_qafers
Danzaburou
6
2 / 0 / 1
4,017
670
4,213
5,859
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 1 / 0
3,608
601
2,128
4,678
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
8
0 / 0 / 0
4,632
772
1,102
1,851
1,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 1
3,647
608
2,198
5,345
2,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
8
0 / 0 / 0
4,071
679
2,065
1,913
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 1 / 0
3,667
611
3,726
4,312
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
2
2
L
Mercury
 
Mercury
0
0
1
0.5
L
Chaac
 
Chaac
0
0
0
0
W
Thor
 
Thor
0
1
0
0
W
Vamana
0
0
0
0
L
Nu Wa
0
0
1
0.5
L
Danzaburou
TTV_qafers
Danzaburou
2
0
1
2.5
W
0
1
1
0.5
W
Agni
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,296
Damage
11,219
19,340
Taken
18,099
7,478
Mitigated
7,323
6,968
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,264
559
1,021
1,309
6,270
2,452
0
1,046
5,172
9,068
0
L
Mercury
 
Mercury
963
442
0
2,634
4,739
1,318
0
468
4,231
0
12,861
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Thor
 
Thor
2,128
595
0
1,189
4,678
1,400
0
369
4,309
0
20,500
W
Vamana
1,102
441
0
414
1,851
1,207
0
128
1,723
0
31,463
L
Nu Wa
856
479
0
0
2,472
743
0
792
1,542
23,216
0
L
Danzaburou
TTV_qafers
Danzaburou
4,213
2,403
0
2,004
5,859
2,965
0
1,389
4,331
0
19,079
W
2,198
299
136
2,372
5,345
2,888
0
700
4,645
9,076
353
W
Agni
2,065
38
0
548
1,913
512
0
446
1,467
24,016
0
W
3,726
2,508
0
2,548
4,312
1,316
0
477
3,835
0
23,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,709
Gold Earned
19,625
113
Minions Killed
196
0
Camps Cleared
0
491,567
Distance Traveled
588,055
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,768
628
9
2
0
125,187
0
L
Mercury
3,385
564
32
5
0
143,404
0
L
Chaac
2,610
435
0
0
0
8,884
0
W
Thor
3,608
601
47
8
0
132,055
0
W
Vamana
4,632
772
56
9
0
114,896
0
L
Nu Wa
3,929
655
43
7
0
114,133
0
L
Danzaburou
4,017
670
29
5
0
99,959
0
W
Sobek
3,647
608
19
3
0
115,306
0
W
Agni
4,071
679
45
8
0
126,293
2
W
Nut
3,667
611
29
5
0
99,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role