Player Matchup

Lancelot
Lancelot
BetterCallSjaak
Lancelot
Level 60
God Stats
2W - 0L
1,810 SR
Queue Stats
53W - 33L
1,589 Elo+
Party 3
Ao Kuang
Ao Kuang
DevaLegion
Ao Kuang
Level 148
God Stats
8W - 4L
1,697 SR
Queue Stats
105W - 94L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
Halcyon678
Nu Wa
Level 128
God Stats
6W - 7L
1,484 SR
Queue Stats
93W - 87L
1,464 Elo+
Party 2
Yemoja
Yemoja
Paranoia O O O
Yemoja
Level 127
God Stats
7W - 11L
1,216 SR
Queue Stats
63W - 69L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
keestandvlees
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,456 SR
Queue Stats
16W - 14L
1,545 Elo+
Party 3
Team Averages
Level 114
1,532 SR
1,502 Elo+

VS

Team Averages
Level 99
1,553 SR
1,520 Elo+
Charon
Charon
AiminBeLike
Charon
Level 48
God Stats
11W - 9L
1,782 SR
Queue Stats
94W - 95L
1,504 Elo+
Party 1
Mercury
Mercury
BeardedGamerr
Mercury
Level 122
God Stats
3W - 5L
1,338 SR
Queue Stats
195W - 175L
1,512 Elo+
Party 1
Hercules
Hercules
CryoVengance
Hercules
Level 135
God Stats
13W - 5L
1,664 SR
Queue Stats
113W - 99L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dormillion
Morgan Le Fay
Level 128
God Stats
12W - 4L
1,403 SR
Queue Stats
597W - 575L
1,535 Elo+
Solo
Charybdis
Charybdis
taskmast101
Charybdis
Level 62
God Stats
16W - 23L
1,580 SR
Queue Stats
246W - 245L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
4 / 0 / 0
4,952
825
3,841
6,964
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
DevaLegion
Ao Kuang
7
1 / 3 / 1
4,233
706
3,600
5,935
1,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
8
0 / 0 / 1
4,181
697
1,441
3,753
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 1
4,200
700
1,962
3,521
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
keestandvlees
Ah Muzen Cab
7
0 / 0 / 1
3,806
634
3,185
4,617
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
7
0 / 0 / 0
4,096
683
2,269
5,719
2,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
7
1 / 2 / 0
3,954
659
2,425
6,284
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
CryoVengance
Hercules
5
2 / 1 / 0
4,165
694
1,681
3,412
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Dormillion
Morgan Le Fay
8
0 / 1 / 0
4,157
693
4,050
3,363
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
taskmast101
Charybdis
7
0 / 1 / 0
3,958
660
2,134
4,776
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charon
0
0
0
0
L
Mercury
1
2
0
0.5
W
Lancelot
4
0
0
4
L
Hercules
CryoVengance
Hercules
2
1
0
2
W
Ao Kuang
DevaLegion
Ao Kuang
1
3
1
0.5
L
Morgan Le Fay
Dormillion
Morgan Le Fay
0
1
0
0
W
Nu Wa
0
0
1
0.5
W
0
0
1
0.5
W
Ah Muzen Cab
keestandvlees
Ah Muzen Cab
0
0
1
0.5
L
Charybdis
taskmast101
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,029
Damage
12,559
24,790
Taken
23,554
9,304
Mitigated
9,016
10,355
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,269
280
0
1,806
5,719
2,896
0
1,726
3,993
13,035
0
L
Mercury
2,425
1,957
0
1,090
6,284
2,291
0
1,440
4,844
0
20,296
W
Lancelot
3,841
1,197
0
3,631
6,964
3,086
0
1,774
5,190
0
34,674
L
Hercules
CryoVengance
Hercules
1,681
1,012
0
1,186
3,412
1,309
0
1,511
1,901
0
15,136
W
Ao Kuang
DevaLegion
Ao Kuang
3,600
1,335
0
2,639
5,935
1,615
0
250
5,685
15,085
1,329
L
Morgan Le Fay
Dormillion
Morgan Le Fay
4,050
660
0
927
3,363
1,172
0
1,258
2,105
34,765
0
W
Nu Wa
1,441
430
0
939
3,753
1,234
0
2,461
1,292
27,422
840
W
1,962
381
1,096
1,329
3,521
1,840
0
1,166
2,355
16,518
0
W
Ah Muzen Cab
keestandvlees
Ah Muzen Cab
3,185
1,942
0
721
4,617
1,529
0
668
3,949
0
27,884
L
Charybdis
taskmast101
Charybdis
2,134
1,079
0
2,489
4,776
1,348
0
842
3,934
0
29,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,372
Gold Earned
20,330
211
Minions Killed
206
0
Camps Cleared
0
713,968
Distance Traveled
571,883
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,096
683
31
5
0
140,141
0
L
Mercury
3,954
659
37
6
0
140,290
0
W
Lancelot
4,952
825
71
12
0
189,455
0
L
Hercules
4,165
694
31
5
0
59,165
0
W
Ao Kuang
4,233
706
28
5
0
126,567
2
L
Morgan Le Fay
4,157
693
52
9
0
119,079
3
W
Nu Wa
4,181
697
48
8
0
138,360
0
W
Yemoja
4,200
700
15
3
0
129,101
2
W
Ah Muzen Cab
3,806
634
49
8
0
130,485
0
L
Charybdis
3,958
660
55
9
0
113,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role