Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
GuilFromBrazil
Janus
Gold III
Level 102
God Stats
29W - 34L
1,549 SR
Queue Stats
286W - 289L
1,477 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Thegodcombined
Tsukuyomi
Gold IV
Level 103
God Stats
5W - 2L
1,544 SR
Queue Stats
75W - 73L
1,450 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Zȇro
Kuzenbo
Silver II
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,454 MMR
Solo
Mulan
Mulan
Gold III
panda_heartz
Mulan
Gold III
Level 156
God Stats
2W - 3L
1,359 SR
Queue Stats
60W - 60L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,490 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,531 SR
1,474 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
Joslule
Loki
Gold IV
Level 125
God Stats
7W - 4L
1,711 SR
Queue Stats
231W - 242L
1,445 MMR
Solo
Agni
Agni
Bronze III
PancrialUpercut
Agni
Bronze III
Level 206
God Stats
4W - 3L
1,525 SR
Queue Stats
60W - 68L
1,476 MMR
Solo
Ares
Ares
Gold IV
Raahv
Ares
Gold IV
Level 139
God Stats
0W - 4L
1,194 SR
Queue Stats
308W - 309L
1,473 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
xBROLANDO
Gilgamesh
Gold V
Level 149
God Stats
1W - 1L
1,725 SR
Queue Stats
25W - 25L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 0 / 5
8,177
584
6,715
6,767
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 7
7,953
568
5,011
6,716
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Thegodcombined
Tsukuyomi
14
8 / 0 / 4
8,363
597
10,272
10,867
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kuzenbo
Zȇro
Kuzenbo
12
5 / 0 / 3
8,422
602
6,298
10,288
13,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

13
3 / 3 / 2
8,175
584
11,095
14,193
14,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
OsirisOdinSusanoArachne

VS

Bans
AthenaThanatosBellonaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 3 / 0
6,633
474
1,434
9,933
4,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Joslule
Loki
12
4 / 4 / 0
6,763
483
5,791
12,015
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 0
6,810
486
4,028
8,513
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ares
Raahv
Ares
9
0 / 4 / 0
5,993
428
3,422
11,312
8,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Gilgamesh
xBROLANDO
Gilgamesh
12
1 / 1 / 1
7,459
533
7,796
15,986
14,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
5
5
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
5
3.5
L
Ullr
 
Ullr
0
3
0
0
W
1
2
7
2.25
L
Loki
Joslule
Loki
4
4
0
1
L
0
6
0
0
L
Ares
Raahv
Ares
0
4
0
0
W
Tsukuyomi
Thegodcombined
Tsukuyomi
8
0
4
10
W
Kuzenbo
Zȇro
Kuzenbo
5
0
3
6.5
W
3
3
2
1.33
L
Gilgamesh
xBROLANDO
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
22,471
48,831
Taken
57,759
37,848
Mitigated
34,294
14,124
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,715
3,818
0
3,146
6,767
2,973
721
1,540
5,227
0
65,408
L
Ullr
 
Ullr
1,434
417
0
513
9,933
4,463
384
1,948
7,985
0
58,467
W
5,011
422
0
280
6,716
2,755
0
2,094
4,622
64,079
0
L
Loki
Joslule
Loki
5,791
1,191
0
4,500
12,015
3,962
0
2,272
9,583
0
36,875
L
4,028
209
0
524
8,513
2,863
0
2,569
5,890
50,505
2,174
L
Ares
Raahv
Ares
3,422
213
0
2,516
11,312
8,806
0
4,092
7,126
20,438
0
W
Tsukuyomi
Thegodcombined
Tsukuyomi
10,272
3,523
0
4,675
10,867
4,311
0
1,502
9,365
0
59,852
W
Kuzenbo
Zȇro
Kuzenbo
6,298
2,726
0
1,668
10,288
13,130
0
2,679
7,609
25,411
1,838
W
11,095
1,685
0
4,355
14,193
14,679
0
447
13,746
0
60,206
L
Gilgamesh
xBROLANDO
Gilgamesh
7,796
3,082
0
4,016
15,986
14,200
0
0
15,986
0
55,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
33,658
444
Minions Killed
386
0
Camps Cleared
0
1,461,025
Distance Traveled
1,259,250
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,177
584
117
8
0
295,023
2
L
Ullr
6,633
474
88
6
0
217,040
0
W
Janus
7,953
568
119
9
0
271,934
0
L
Loki
6,763
483
63
5
0
291,536
0
L
Agni
6,810
486
101
7
0
261,979
2
L
Ares
5,993
428
34
2
0
225,636
1
W
Tsukuyomi
8,363
597
90
6
0
346,975
0
W
Kuzenbo
8,422
602
27
2
0
317,135
4
W
Mulan
8,175
584
91
7
0
229,958
0
L
Gilgamesh
7,459
533
100
7
0
263,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role