Player Matchup

Bellona
Bellona
FrostyGinger
Bellona
Level 89
God Stats
46W - 35L
1,576 SR
Queue Stats
177W - 173L
1,531 Elo+
Solo
Surtr
Surtr
Jihou
Surtr
Level 130
God Stats
17W - 31L
1,437 SR
Queue Stats
276W - 271L
1,473 Elo+
Solo
Merlin
Merlin
Malachiwill1314
Merlin
Level 75
God Stats
4W - 1L
1,660 SR
Queue Stats
170W - 168L
1,407 Elo+
Solo
Chronos
Chronos
TheWinner 727
Chronos
Level 159
God Stats
24W - 34L
1,398 SR
Queue Stats
367W - 364L
1,498 Elo+
Solo
Osiris
Osiris
ZzHunterDeer
Osiris
Level 108
God Stats
12W - 12L
1,478 SR
Queue Stats
102W - 109L
1,456 Elo+
Solo
Team Averages
Level 112
1,510 SR
1,473 Elo+

VS

Team Averages
Level 102
1,506 SR
1,506 Elo+
Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Markorian
Freya
Level 121
God Stats
8W - 9L
1,532 SR
Queue Stats
35W - 30L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vinipaz1765
Kumbhakarna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrostyGinger
Bellona
10
0 / 0 / 8
5,300
530
5,650
6,505
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Jihou
Surtr
11
0 / 0 / 0
6,378
638
1,219
2,697
1,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
6,101
610
699
5,201
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
11
3 / 1 / 1
6,145
615
4,303
4,776
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
12
9 / 0 / 2
6,638
664
6,169
6,695
3,522
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 3 / 0
5,481
548
3,200
5,263
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
9
0 / 0 / 0
4,859
486
293
4,867
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
 
Anhur
6
0 / 4 / 1
4,057
406
2,770
6,691
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Freya
Markorian
Freya
8
3 / 3 / 0
5,266
527
5,988
6,951
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Vinipaz1765
Kumbhakarna
7
0 / 2 / 1
4,412
441
1,682
8,951
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
0
0.33
L
Rama
 
Rama
0
0
0
0
L
Anhur
 
Anhur
0
4
1
0.13
W
Bellona
FrostyGinger
Bellona
0
0
8
4
W
Surtr
Jihou
Surtr
0
0
0
0
W
0
3
1
0.17
L
Freya
Markorian
Freya
3
3
0
1
W
Chronos
3
1
1
3.5
L
Kumbhakarna
Vinipaz1765
Kumbhakarna
0
2
1
0.25
W
Osiris
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,040
Damage
13,933
25,874
Taken
32,723
11,277
Mitigated
12,258
9,109
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,200
141
0
1,190
5,263
1,528
0
506
4,673
39,874
0
L
Rama
 
Rama
293
220
0
1,545
4,867
1,539
0
0
4,644
0
30,313
L
Anhur
 
Anhur
2,770
1,499
0
2,145
6,691
1,798
0
1,360
5,331
0
18,091
W
Bellona
FrostyGinger
Bellona
5,650
2,505
0
2,938
6,505
3,205
62
4,315
2,190
0
18,710
W
Surtr
Jihou
Surtr
1,219
192
0
811
2,697
1,372
430
0
2,697
694
42,238
W
699
0
0
400
5,201
1,802
150
3,575
1,626
33,955
1,607
L
Freya
Markorian
Freya
5,988
2,470
0
1,527
6,951
2,926
0
181
6,770
32,553
0
W
Chronos
4,303
2,028
0
862
4,776
1,376
0
1,348
3,428
40,676
10,447
L
Kumbhakarna
Vinipaz1765
Kumbhakarna
1,682
551
0
2,186
8,951
4,467
0
2,334
6,617
10,893
0
W
Osiris
6,169
2,698
0
4,098
6,695
3,522
0
1,632
5,063
0
36,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
24,075
342
Minions Killed
213
0
Camps Cleared
0
972,446
Distance Traveled
892,771
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,481
548
76
8
0
167,106
0
L
Rama
4,859
486
58
6
0
181,206
2
L
Anhur
4,057
406
26
3
0
154,130
0
W
Bellona
5,300
530
34
3
0
232,704
0
W
Surtr
6,378
638
80
8
0
156,021
0
W
Merlin
6,101
610
94
9
0
160,533
2
L
Freya
5,266
527
47
5
0
200,806
0
W
Chronos
6,145
615
74
7
0
170,913
0
L
Kumbhakarna
4,412
441
6
1
0
189,523
5
W
Osiris
6,638
664
60
6
0
252,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role