Player Matchup

Vulcan
Vulcan
ChickenManPhil
Vulcan
Level 127
God Stats
0W - 1L
1,736 SR
Queue Stats
13W - 14L
1,511 Elo+
Solo
Izanami
Izanami
EnryakuJi
Izanami
Level 59
God Stats
3W - 4L
1,502 SR
Queue Stats
76W - 79L
1,481 Elo+
Solo
Cliodhna
Cliodhna
FancyTuxChicken
Cliodhna
Level 157
God Stats
0W - 3L
1,172 SR
Queue Stats
84W - 72L
1,547 Elo+
Party 1
Bacchus
Bacchus
PapaAres
Bacchus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 66L
1,550 Elo+
Party 1
King Arthur
King Arthur
ohGranzby
King Arthur
Level 143
God Stats
20W - 11L
1,661 SR
Queue Stats
375W - 352L
1,539 Elo+
Solo
Team Averages
Level 117
1,514 SR
1,526 Elo+

VS

Team Averages
Level 161
1,623 SR
1,494 Elo+
Erlang Shen
Erlang Shen
Afrowjack
Erlang Shen
Level 147
God Stats
38W - 31L
1,529 SR
Queue Stats
164W - 147L
1,521 Elo+
Solo
Apollo
Apollo
DragonlordDavid
Apollo
Level 240
God Stats
6W - 1L
1,637 SR
Queue Stats
169W - 144L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Tinytiptimmy
Cthulhu
Level 112
God Stats
12W - 5L
1,754 SR
Queue Stats
43W - 39L
1,479 Elo+
Party 2
Surtr
Surtr
banananstorm
Surtr
Level 158
God Stats
5W - 2L
1,694 SR
Queue Stats
128W - 103L
1,519 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unholyavenger
Morgan Le Fay
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 45L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,577
558
4,323
6,479
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Izanami
EnryakuJi
Izanami
11
0 / 1 / 0
5,905
591
2,680
5,731
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cliodhna
9
1 / 1 / 1
5,208
521
4,508
8,371
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
PapaAres
Bacchus
7
0 / 2 / 1
4,768
477
3,722
6,759
6,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

King Arthur
ohGranzby
King Arthur
7
0 / 4 / 0
4,536
454
4,165
7,490
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Afrowjack
Erlang Shen
11
4 / 0 / 4
5,805
581
3,629
8,560
3,852
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 1
5,578
558
3,553
7,606
2,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Tinytiptimmy
Cthulhu
9
1 / 0 / 4
5,601
560
4,625
4,428
2,724
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
4 / 0 / 2
6,664
666
7,264
11,432
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
unholyavenger
Morgan Le Fay
12
2 / 2 / 1
6,289
629
2,982
4,882
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Afrowjack
Erlang Shen
4
0
4
6
L
1
3
1
0.5
W
0
0
1
0.5
L
Izanami
EnryakuJi
Izanami
0
1
0
0
L
Cliodhna
1
1
1
1.5
L
Bacchus
PapaAres
Bacchus
0
2
1
0.25
W
Cthulhu
Tinytiptimmy
Cthulhu
1
0
4
3
W
4
0
2
5
L
King Arthur
ohGranzby
King Arthur
0
4
0
0
W
Morgan Le Fay
unholyavenger
Morgan Le Fay
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
22,053
34,830
Taken
36,908
18,973
Mitigated
16,942
9,189
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Afrowjack
Erlang Shen
3,629
2,176
0
4,597
8,560
3,852
0
2,207
6,353
0
34,953
L
4,323
717
0
459
6,479
2,349
0
2,410
3,779
38,604
673
W
3,553
2,540
0
2,706
7,606
2,671
0
753
6,853
0
50,790
L
Izanami
EnryakuJi
Izanami
2,680
2,188
0
2,007
5,731
2,153
0
1,514
4,217
0
53,961
L
Cliodhna
4,508
1,510
0
4,157
8,371
3,140
0
1,398
6,927
0
39,095
L
Bacchus
PapaAres
Bacchus
3,722
801
0
1,481
6,759
6,183
0
1,824
4,914
13,899
468
W
Cthulhu
Tinytiptimmy
Cthulhu
4,625
175
109
1,226
4,428
2,724
0
1,293
3,135
16,919
460
W
7,264
3,540
0
6,981
11,432
5,968
326
1,887
9,545
1,693
49,032
L
King Arthur
ohGranzby
King Arthur
4,165
1,034
0
1,085
7,490
5,148
0
530
6,960
294
27,629
W
Morgan Le Fay
unholyavenger
Morgan Le Fay
2,982
271
0
524
4,882
1,727
0
2,150
2,732
41,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,994
Gold Earned
29,937
304
Minions Killed
331
0
Camps Cleared
0
984,541
Distance Traveled
1,064,747
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,805
581
55
6
0
242,874
0
L
Vulcan
5,577
558
65
7
0
208,218
2
W
Apollo
5,578
558
102
10
0
197,412
0
L
Izanami
5,905
591
102
10
0
189,695
0
L
Cliodhna
5,208
521
66
7
0
232,230
0
L
Bacchus
4,768
477
23
2
0
213,912
0
W
Cthulhu
5,601
560
16
2
0
213,714
3
W
Surtr
6,664
666
78
8
0
211,374
1
L
King Arthur
4,536
454
48
5
0
140,486
4
W
Morgan Le Fay
6,289
629
80
8
0
199,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role