Player Matchup

Cthulhu
Cthulhu
Enstone1337
Cthulhu
Level 147
God Stats
2W - 3L
1,495 SR
Queue Stats
76W - 67L
1,599 Elo+
Party 1
Horus
Horus
ImSoloPGoated
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,518 Elo+
Party 1
Athena
Athena
czlfy
Athena
Level 69
God Stats
8W - 4L
1,646 SR
Queue Stats
24W - 33L
1,483 Elo+
Party 1
Team Averages
Level 107
1,547 SR
1,533 Elo+

VS

Team Averages
Level 133
1,381 SR
1,463 Elo+
Hachiman
Hachiman
LiftedTurtle
Hachiman
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,435 Elo+
Solo
Neith
Neith
lordzwar
Neith
Level 127
God Stats
200W - 199L
1,521 SR
Queue Stats
206W - 208L
1,467 Elo+
Solo
Janus
Janus
xxxjudge89xxx
Janus
Level 157
God Stats
1W - 4L
1,123 SR
Queue Stats
119W - 104L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Enstone1337
Cthulhu
16
4 / 6 / 3
11,241
749
13,613
21,664
25,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 3 / 4
9,979
665
5,527
23,387
20,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
czlfy
Athena
16
3 / 8 / 5
10,756
717
9,264
20,775
19,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LiftedTurtle
Hachiman
18
6 / 2 / 4
11,947
796
15,346
11,156
5,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
lordzwar
Neith
15
3 / 4 / 9
11,269
751
15,553
12,748
5,819
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 3 / 7
12,833
856
18,520
13,233
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
17
17
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Enstone1337
Cthulhu
4
6
3
0.92
L
1
3
4
1
W
Hachiman
LiftedTurtle
Hachiman
6
2
4
4
L
Athena
czlfy
Athena
3
8
5
0.69
W
Neith
lordzwar
Neith
3
4
9
1.88
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,404
Damage
49,419
65,826
Taken
37,137
65,280
Mitigated
16,884
5,552
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Enstone1337
Cthulhu
13,613
830
259
1,050
21,664
25,578
0
6,713
14,887
50,520
1,344
L
5,527
3,239
1,527
2,684
23,387
20,163
0
5,939
17,364
0
19,071
W
Hachiman
LiftedTurtle
Hachiman
15,346
9,177
0
3,081
11,156
5,189
831
6,546
4,308
0
49,713
L
Athena
czlfy
Athena
9,264
1,661
0
32
20,775
19,539
0
5,516
15,201
25,799
1,260
W
Neith
lordzwar
Neith
15,553
9,876
51
3,445
12,748
5,819
1,014
7,288
4,972
0
47,613
W
18,520
1,918
0
3,232
13,233
5,876
397
6,190
6,815
64,184
1,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
36,049
118
Minions Killed
195
0
Camps Cleared
0
810,190
Distance Traveled
792,368
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,241
749
45
3
0
288,063
4
L
Horus
9,979
665
38
3
0
264,404
2
W
Hachiman
11,947
796
67
4
0
274,036
0
L
Athena
10,756
717
35
2
0
257,723
4
W
Neith
11,269
751
51
3
0
221,116
0
W
Janus
12,833
856
77
5
0
297,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role