Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
KingRicochet
Ares
Gold V
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,408 MMR
Solo
Amaterasu
Amaterasu
Silver I
Riley01
Amaterasu
Silver I
Level 65
God Stats
1W - 0L
1,228 SR
Queue Stats
12W - 13L
1,401 MMR
Solo
Janus
Janus
Gold III
atkin1212
Janus
Gold III
Level 158
God Stats
17W - 18L
1,555 SR
Queue Stats
302W - 288L
1,415 MMR
Solo
Thanatos
Thanatos
Gold IV
xXGForceXx
Thanatos
Gold IV
Level 137
God Stats
3W - 0L
1,761 SR
Queue Stats
131W - 115L
1,428 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,509 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 186
1,614 SR
1,445 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold III
KneelB3foreMe
Serqet
Gold III
Level 266
God Stats
10W - 8L
1,575 SR
Queue Stats
327W - 310L
1,429 MMR
Solo
Thoth
Thoth
Bronze III
SaitamaSenpai--
Thoth
Bronze III
Level 183
God Stats
10W - 15L
1,994 SR
Queue Stats
74W - 62L
1,462 MMR
Party 1
Cerberus
Cerberus
Bronze IV
Vapebron
Cerberus
Bronze IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
2 / 0 / 0
4,110
822
1,710
1,146
454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 0 / 3
3,642
728
1,584
2,038
1,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Riley01
Amaterasu
6
0 / 0 / 0
3,263
653
1,197
5,903
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
atkin1212
Janus
7
1 / 1 / 0
3,697
739
1,947
2,451
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xXGForceXx
Thanatos
6
0 / 2 / 1
3,253
651
1,533
4,545
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
BacchusMaman BrigitteAchillesCthulhu

VS

Bans
MulanAo KuangSusanoNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 0 / 1
4,053
811
3,778
3,449
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hou Yi
 
Hou Yi
1
0 / 0 / 0
2,460
492
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
3 / 1 / 0
3,831
766
3,642
5,315
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 1
3,622
724
1,252
1,860
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Vapebron
Cerberus
5
0 / 1 / 0
3,002
600
542
4,582
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
L
Bellona
 
Bellona
0
0
1
0.5
L
Hou Yi
 
Hou Yi
0
0
0
0
W
0
0
3
1.5
L
3
1
0
3
W
Amaterasu
Riley01
Amaterasu
0
0
0
0
L
0
1
1
0.5
L
Cerberus
Vapebron
Cerberus
0
1
0
0
W
Janus
atkin1212
Janus
1
1
0
1
W
Thanatos
xXGForceXx
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,971
Damage
9,214
16,083
Taken
15,206
7,168
Mitigated
6,474
7,759
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,710
802
0
436
1,146
454
176
336
684
0
23,580
L
Bellona
 
Bellona
3,778
2,040
0
2,827
3,449
1,960
0
33
3,416
0
26,640
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
1,584
145
0
586
2,038
1,413
0
338
1,608
11,392
0
L
3,642
1,337
0
2,737
5,315
1,785
0
1,527
3,670
0
13,556
W
Amaterasu
Riley01
Amaterasu
1,197
691
0
2,572
5,903
3,281
0
0
5,903
0
15,717
L
1,252
38
0
567
1,860
581
0
1,034
762
21,062
0
L
Cerberus
Vapebron
Cerberus
542
0
0
1,028
4,582
2,148
0
755
3,827
9,312
0
W
Janus
atkin1212
Janus
1,947
391
0
906
2,451
677
0
526
1,925
21,277
0
W
Thanatos
xXGForceXx
Thanatos
1,533
775
0
3,259
4,545
1,343
0
594
3,821
0
16,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,965
Gold Earned
16,968
168
Minions Killed
131
0
Camps Cleared
0
533,539
Distance Traveled
460,519
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,110
822
39
8
0
88,599
0
L
Bellona
4,053
811
47
9
0
108,191
0
L
Hou Yi
2,460
492
0
0
0
10,068
0
W
Ares
3,642
728
22
4
0
114,022
0
L
Serqet
3,831
766
35
7
0
130,133
0
W
Amaterasu
3,263
653
32
6
0
107,593
0
L
Thoth
3,622
724
37
7
0
100,654
0
L
Cerberus
3,002
600
12
2
0
111,473
0
W
Janus
3,697
739
37
7
0
104,153
4
W
Thanatos
3,253
651
38
8
0
119,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role