Player Matchup

Loki
Loki
Platinum II
 
Loki
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum I
Suffmaschin
Lancelot
Platinum I
Level 212
God Stats
0W - 2L
1,482 SR
Queue Stats
180W - 175L
1,973 MMR
Solo
Fafnir
Fafnir
Diamond V
temp-765174264
Fafnir
Diamond V
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 273L
1,978 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,496 SR
1,690 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,631 SR
1,997 MMR
Chang'e
Chang'e
Diamond IV
Chote
Chang'e
Diamond IV
Level 213
God Stats
25W - 16L
1,638 SR
Queue Stats
282W - 275L
2,030 MMR
Solo
Arachne
Arachne
Platinum I
Skullmakerdemon
Arachne
Platinum I
Level 157
God Stats
3W - 2L
1,496 SR
Queue Stats
177W - 175L
2,011 MMR
Solo
Xing Tian
Xing Tian
Masters
UrFreelo_
Xing Tian
Masters
Level 152
God Stats
10W - 5L
1,695 SR
Queue Stats
454W - 444L
2,026 MMR
Solo
Hercules
Hercules
Diamond IV
d0mbo
Hercules
Diamond IV
Level 128
God Stats
35W - 50L
1,450 SR
Queue Stats
1,118W - 1,139L
2,031 MMR
Solo
Neith
Neith
Platinum IV
ffggandrei22
Neith
Platinum IV
Level 66
God Stats
3W - 2L
1,878 SR
Queue Stats
146W - 141L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 0 / 0
4,281
856
1,543
3,283
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ra
 
Ra
7
0 / 1 / 0
3,990
798
933
2,210
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
 
Ah Muzen Cab
6
1 / 1 / 1
3,595
719
1,618
3,518
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
Suffmaschin
Lancelot
6
0 / 0 / 2
3,480
696
1,460
3,102
1,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 0 / 0
3,907
781
1,008
2,686
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
OsirisAresAthenaKali

VS

Bans
ThorSusanoBellonaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chote
Chang'e
8
1 / 0 / 0
3,798
760
1,180
2,480
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 1
3,303
661
348
2,932
795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xing Tian
UrFreelo_
Xing Tian
6
0 / 0 / 1
3,519
704
2,140
4,367
2,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
d0mbo
Hercules
6
0 / 1 / 0
3,359
672
960
4,069
2,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 2 / 0
3,375
675
2,066
3,928
1,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
L
Ra
 
Ra
0
1
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
W
Chang'e
Chote
Chang'e
1
0
0
1
W
0
0
1
0.5
L
Lancelot
Suffmaschin
Lancelot
0
0
2
1
W
Xing Tian
UrFreelo_
Xing Tian
0
0
1
0.5
W
Hercules
d0mbo
Hercules
0
1
0
0
W
1
2
0
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,562
Damage
6,694
14,799
Taken
17,776
6,009
Mitigated
7,569
4,551
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,543
331
0
1,101
3,283
974
0
0
3,283
0
24,841
L
Ra
 
Ra
933
41
48
401
2,210
876
0
959
1,251
25,630
2,424
L
Ah Muzen Cab
 
Ah Muzen Cab
1,618
476
0
730
3,518
1,103
0
1,391
2,127
0
22,150
W
Chang'e
Chote
Chang'e
1,180
136
160
980
2,480
735
0
814
1,666
21,417
0
W
348
177
0
1,192
2,932
795
0
103
2,829
0
15,216
L
Lancelot
Suffmaschin
Lancelot
1,460
439
0
490
3,102
1,165
0
472
2,630
0
15,183
W
Xing Tian
UrFreelo_
Xing Tian
2,140
573
0
998
4,367
2,814
0
376
3,991
9,333
418
W
Hercules
d0mbo
Hercules
960
205
0
1,723
4,069
2,114
0
0
4,069
0
15,056
W
2,066
1,024
0
1,080
3,928
1,111
0
632
3,296
0
18,872
L
1,008
445
0
1,781
2,686
1,891
0
478
2,208
7,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,253
Gold Earned
17,354
187
Minions Killed
167
0
Camps Cleared
0
543,098
Distance Traveled
567,721
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,281
856
52
10
0
116,598
0
L
Ra
3,990
798
58
12
0
120,368
0
L
Ah Muzen Cab
3,595
719
40
8
0
95,129
0
W
Chang'e
3,798
760
45
9
0
104,728
0
W
Arachne
3,303
661
32
6
0
156,959
3
L
Lancelot
3,480
696
28
6
0
124,880
0
W
Xing Tian
3,519
704
16
3
0
102,541
2
W
Hercules
3,359
672
32
6
0
105,145
1
W
Neith
3,375
675
42
8
0
98,348
0
L
Fafnir
3,907
781
9
2
0
86,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role