Player Matchup

Ymir
Ymir
C411M3P4N
Ymir
Level 85
God Stats
11W - 9L
1,318 SR
Queue Stats
22W - 17L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
Lord RaBuF
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,358 Elo+
Party 2
Ratatoskr
Ratatoskr
Tridenkin
Ratatoskr
Level 46
God Stats
1W - 0L
1,346 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Team Averages
Level 59
1,388 SR
1,422 Elo+

VS

Team Averages
Level 67
1,441 SR
1,364 Elo+
King Arthur
King Arthur
Harrysaab
King Arthur
Level 57
God Stats
35W - 40L
1,623 SR
Queue Stats
521W - 550L
1,429 Elo+
Party 1
Scylla
Scylla
JULITO-PR-_-
Scylla
Level 101
God Stats
0W - 2L
1,199 SR
Queue Stats
15W - 24L
1,254 Elo+
Solo
Cupid
Cupid
Radientwolf
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 297L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 3 / 14
10,483
806
7,470
13,724
16,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Lord RaBuF
Ah Puch
16
8 / 3 / 8
10,710
824
15,178
8,747
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
Tridenkin
Ratatoskr
16
6 / 1 / 10
10,554
812
11,799
12,894
9,549
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Harrysaab
King Arthur
13
2 / 8 / 2
8,552
658
6,715
15,216
11,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
3 / 6 / 2
9,466
728
7,810
11,746
4,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 5 / 2
9,115
701
4,010
11,557
4,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
7
7
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
14
4
L
King Arthur
Harrysaab
King Arthur
2
8
2
0.38
L
Scylla
3
6
2
0.67
W
Ah Puch
Lord RaBuF
Ah Puch
8
3
8
4
L
2
5
2
0.6
W
Ratatoskr
Tridenkin
Ratatoskr
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
18,535
35,365
Taken
38,519
29,908
Mitigated
20,578
5,758
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,470
1,248
0
355
13,724
16,739
338
1,948
11,775
14,416
0
L
King Arthur
Harrysaab
King Arthur
6,715
584
0
401
15,216
11,561
0
8,261
6,883
0
27,559
L
Scylla
7,810
1,131
0
725
11,746
4,567
94
8,623
3,105
35,056
0
W
Ah Puch
Lord RaBuF
Ah Puch
15,178
659
0
1,071
8,747
3,620
1,484
3,037
5,708
42,802
481
L
4,010
869
568
3,764
11,557
4,450
180
5,821
5,724
0
18,630
W
Ratatoskr
Tridenkin
Ratatoskr
11,799
3,080
0
4,332
12,894
9,549
0
2,909
9,985
0
38,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
27,133
127
Minions Killed
144
0
Camps Cleared
0
714,147
Distance Traveled
685,224
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,483
806
7
1
0
220,808
2
L
King Arthur
8,552
658
40
3
0
235,514
0
L
Scylla
9,466
728
67
5
0
196,831
0
W
Ah Puch
10,710
824
72
6
0
227,522
0
L
Cupid
9,115
701
37
3
0
252,879
0
W
Ratatoskr
10,554
812
48
4
0
265,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role