Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
A1SauceDrip
Nu Wa
Level 158
God Stats
52W - 50L
1,488 SR
Queue Stats
187W - 182L
1,418 Elo+
Solo
Anubis
Anubis
BunnyOkay
Anubis
Level 137
God Stats
39W - 22L
1,613 SR
Queue Stats
272W - 259L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ns Goldenn
Kumbhakarna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 115L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
nillyrok
Baron Samedi
Level 60
God Stats
7W - 4L
1,666 SR
Queue Stats
150W - 139L
1,480 Elo+
Solo
Team Averages
Level 123
1,553 SR
1,472 Elo+

VS

Team Averages
Level 82
1,439 SR
1,478 Elo+
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Rocky Balboa556
Kukulkan
Level 66
God Stats
1W - 3L
1,372 SR
Queue Stats
105W - 93L
1,485 Elo+
Solo
Nike
Nike
doabite
Nike
Level 29
God Stats
24W - 28L
1,437 SR
Queue Stats
65W - 69L
1,431 Elo+
Party 2
Loki
Loki
iVulkaan
Loki
Level 68
God Stats
2W - 4L
1,342 SR
Queue Stats
82W - 65L
1,493 Elo+
Solo
Neith
Neith
mguar
Neith
Level 124
God Stats
46W - 39L
1,542 SR
Queue Stats
134W - 129L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 1 / 1
5,777
525
4,164
8,701
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,287
572
4,511
4,794
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anubis
BunnyOkay
Anubis
10
4 / 1 / 0
6,509
592
5,240
6,400
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
Ns Goldenn
Kumbhakarna
10
0 / 2 / 4
5,030
457
4,516
8,582
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
nillyrok
Baron Samedi
11
0 / 3 / 2
5,618
511
3,345
6,572
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 4
5,177
471
2,811
8,240
5,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
10
0 / 3 / 3
5,402
491
3,288
8,068
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
doabite
Nike
7
0 / 1 / 0
4,874
443
711
4,330
1,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Loki
13
7 / 0 / 1
6,890
626
5,864
7,158
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
mguar
Neith
8
1 / 2 / 2
4,985
453
4,627
5,807
1,507
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
8
10
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
1
2.5
L
Artio
 
Artio
0
3
4
0.67
W
2
3
1
0.83
W
Anubis
BunnyOkay
Anubis
4
1
0
4
W
Kumbhakarna
Ns Goldenn
Kumbhakarna
0
2
4
1
L
Kukulkan
0
3
3
0.5
L
Nike
doabite
Nike
0
1
0
0
L
Loki
7
0
1
7.5
L
Neith
mguar
Neith
1
2
2
1
W
Baron Samedi
nillyrok
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,776
Damage
17,301
35,049
Taken
33,603
16,355
Mitigated
13,213
5,938
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,164
2,116
0
1,049
8,701
3,552
104
1,516
7,185
0
45,337
L
Artio
 
Artio
2,811
614
91
1,596
8,240
5,267
0
4,611
3,555
16,625
0
W
4,511
1,347
0
737
4,794
1,387
543
0
4,678
34,968
0
W
Anubis
BunnyOkay
Anubis
5,240
691
0
2,401
6,400
3,216
287
782
5,618
31,731
1,490
W
Kumbhakarna
Ns Goldenn
Kumbhakarna
4,516
724
0
500
8,582
4,328
0
2,186
6,396
19,910
0
L
Kukulkan
3,288
378
0
531
8,068
2,321
0
3,612
4,382
34,387
0
L
Nike
doabite
Nike
711
0
0
376
4,330
1,664
0
2,728
1,230
0
20,321
L
Loki
5,864
1,681
0
4,895
7,158
2,454
0
1,322
5,652
0
49,296
L
Neith
mguar
Neith
4,627
2,503
0
2,314
5,807
1,507
0
4,210
1,557
0
23,708
W
Baron Samedi
nillyrok
Baron Samedi
3,345
144
70
1,181
6,572
3,872
0
1,615
4,957
37,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
27,328
252
Minions Killed
239
0
Camps Cleared
0
1,005,224
Distance Traveled
1,004,521
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,777
525
65
6
0
221,047
0
L
Artio
5,177
471
22
2
0
214,230
0
W
Nu Wa
6,287
572
55
5
0
173,197
2
W
Anubis
6,509
592
53
5
0
194,182
0
W
Kumbhakarna
5,030
457
26
2
0
209,747
0
L
Kukulkan
5,402
491
63
6
0
192,304
0
L
Nike
4,874
443
38
3
0
169,165
4
L
Loki
6,890
626
79
7
0
250,450
0
L
Neith
4,985
453
37
3
0
178,372
4
W
Baron Samedi
5,618
511
53
5
0
207,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role