Player Matchup

Kukulkan
Kukulkan
DESTRIPEITOR_93
Kukulkan
Level 144
God Stats
1W - 0L
1,467 SR
Queue Stats
14W - 16L
1,425 Elo+
Solo
Anhur
Anhur
De_Gamer_447
Anhur
Level 128
God Stats
2W - 0L
1,721 SR
Queue Stats
66W - 45L
1,600 Elo+
Party 2
Loki
Loki
Dr-Manakin
Loki
Level 82
God Stats
11W - 5L
1,601 SR
Queue Stats
89W - 90L
1,523 Elo+
Party 2
Geb
Geb
El_Pipotor
Geb
Level 163
God Stats
2W - 0L
1,550 SR
Queue Stats
421W - 403L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Fazantjes
Gilgamesh
Level 149
God Stats
11W - 7L
1,670 SR
Queue Stats
158W - 152L
1,515 Elo+
Party 2
Team Averages
Level 133
1,602 SR
1,509 Elo+

VS

Team Averages
Level 97
1,562 SR
1,573 Elo+
Geb
Geb
BERSER-K-
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,406 Elo+
Party 1
Ishtar
Ishtar
Big_bourrelets
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,686 Elo+
Party 1
Pele
Pele
Elnoro_Grant
Pele
Level 141
God Stats
3W - 4L
1,812 SR
Queue Stats
110W - 99L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeCompteDeFilou
Morgan Le Fay
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 30L
1,690 Elo+
Party 1
Arachne
Arachne
Scriptedgame
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 0 / 1
8,222
548
2,159
4,486
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 3
9,273
618
9,673
10,147
4,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
6 / 3 / 3
8,613
574
7,810
11,932
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 8
8,365
558
5,782
15,355
11,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Fazantjes
Gilgamesh
15
3 / 1 / 0
9,508
634
9,074
13,975
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,042
403
5,830
10,547
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 6 / 0
7,642
509
8,905
13,884
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 1
7,781
519
6,751
12,429
5,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
LeCompteDeFilou
Morgan Le Fay
16
2 / 2 / 1
9,331
622
5,085
6,836
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Scriptedgame
Arachne
10
1 / 2 / 0
5,955
397
2,383
9,200
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
2
6
0
0.33
W
Kukulkan
0
0
1
0.5
W
7
1
3
8.5
W
6
3
3
2.5
W
0
1
8
4
L
0
3
1
0.17
W
Gilgamesh
Fazantjes
Gilgamesh
3
1
0
3
L
Morgan Le Fay
LeCompteDeFilou
Morgan Le Fay
2
2
1
1.25
L
Arachne
Scriptedgame
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
28,954
55,895
Taken
52,896
31,171
Mitigated
21,226
19,245
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,830
456
0
240
10,547
4,235
0
2,809
7,693
29,580
0
L
8,905
6,093
0
2,587
13,884
4,335
0
2,125
11,759
0
59,155
W
Kukulkan
2,159
436
0
880
4,486
1,629
221
1,627
2,641
72,250
848
W
9,673
5,663
0
4,650
10,147
4,264
609
3,320
6,320
0
82,640
W
7,810
2,348
0
3,421
11,932
4,683
0
1,606
10,068
0
68,672
W
5,782
245
2,567
3,385
15,355
11,636
58
2,663
12,238
26,545
2,880
L
6,751
925
0
3,649
12,429
5,916
0
0
11,607
0
61,620
W
Gilgamesh
Fazantjes
Gilgamesh
9,074
2,560
0
4,342
13,975
8,959
0
222
13,713
0
78,178
L
Morgan Le Fay
LeCompteDeFilou
Morgan Le Fay
5,085
201
0
909
6,836
3,243
0
1,546
5,290
79,270
0
L
Arachne
Scriptedgame
Arachne
2,383
1,833
0
1,333
9,200
3,497
0
1,109
8,091
0
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,981
Gold Earned
36,751
551
Minions Killed
490
0
Camps Cleared
0
1,431,295
Distance Traveled
1,447,327
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,042
403
30
2
0
329,142
1
L
Ishtar
7,642
509
114
8
0
232,821
0
W
Kukulkan
8,222
548
146
10
0
267,475
0
W
Anhur
9,273
618
138
9
0
254,728
0
W
Loki
8,613
574
95
6
0
311,926
0
W
Geb
8,365
558
27
2
0
323,634
6
L
Pele
7,781
519
116
8
0
318,229
1
W
Gilgamesh
9,508
634
145
10
0
273,532
10
L
Morgan Le Fay
9,331
622
179
12
0
286,459
0
L
Arachne
5,955
397
51
3
0
280,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role