Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Aphorix
Ah Muzen Cab
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Scylla
Scylla
Gold II
Hristoalex
Scylla
Gold II
Level 192
God Stats
12W - 10L
1,578 SR
Queue Stats
319W - 311L
1,504 MMR
Solo
Nemesis
Nemesis
Bronze III
KyRoAzElo
Nemesis
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
NiicoTSR
Chaac
Gold IV
Level 146
God Stats
13W - 7L
1,678 SR
Queue Stats
259W - 263L
1,508 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,551 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,590 SR
1,502 MMR
Kukulkan
Kukulkan
Gold IV
Br4nd0id
Kukulkan
Gold IV
Level 159
God Stats
4W - 4L
1,503 SR
Queue Stats
57W - 58L
1,524 MMR
Solo
Nut
Nut
Gold III
DeathChef90
Nut
Gold III
Level 173
God Stats
5W - 2L
2,014 SR
Queue Stats
226W - 235L
1,492 MMR
Solo
Ymir
Ymir
Bronze III
ElizabethVejar
Ymir
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
G4N Yaktown
Bellona
Bronze III
Level 97
God Stats
0W - 1L
1,311 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
Nick5299
Aphrodite
Gold III
Level 146
God Stats
16W - 13L
1,620 SR
Queue Stats
86W - 82L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 1
5,716
408
4,785
9,650
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Aphorix
Ah Muzen Cab
11
0 / 2 / 1
6,954
497
5,648
6,014
2,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Hristoalex
Scylla
16
1 / 0 / 0
8,733
624
3,720
5,137
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KyRoAzElo
Nemesis
10
1 / 0 / 1
6,233
445
3,689
7,247
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
NiicoTSR
Chaac
15
2 / 1 / 0
8,895
635
10,555
14,244
11,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThanatosJanusSurtrCerberus

VS

Bans
AtlasAgniArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Br4nd0id
Kukulkan
13
0 / 1 / 0
6,672
477
4,642
4,999
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 1
6,818
487
2,766
8,064
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
6,123
437
2,770
8,338
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
G4N Yaktown
Bellona
13
1 / 2 / 0
7,303
522
8,346
14,771
17,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Nick5299
Aphrodite
11
1 / 0 / 0
7,058
504
2,009
9,609
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
4
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
1
0.5
W
Ah Muzen Cab
Aphorix
Ah Muzen Cab
0
2
1
0.25
L
Kukulkan
Br4nd0id
Kukulkan
0
1
0
0
L
0
0
1
0.5
L
1
1
1
1.5
L
Bellona
G4N Yaktown
Bellona
1
2
0
0.5
W
Scylla
Hristoalex
Scylla
1
0
0
1
W
Nemesis
KyRoAzElo
Nemesis
1
0
1
1.5
L
Aphrodite
Nick5299
Aphrodite
1
0
0
1
W
Chaac
NiicoTSR
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
20,533
42,292
Taken
45,781
28,242
Mitigated
32,566
8,654
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,785
855
0
1,444
9,650
9,414
0
3,509
6,141
22,327
811
W
Ah Muzen Cab
Aphorix
Ah Muzen Cab
5,648
2,893
0
0
6,014
2,666
856
2,072
3,942
0
49,929
L
Kukulkan
Br4nd0id
Kukulkan
4,642
79
0
362
4,999
1,987
0
1,285
3,577
69,896
0
L
2,766
1,524
0
1,750
8,064
3,340
0
400
7,664
0
72,418
L
2,770
699
0
300
8,338
4,083
0
2,464
5,479
27,161
0
L
Bellona
G4N Yaktown
Bellona
8,346
2,505
0
2,212
14,771
17,405
0
0
14,771
0
60,051
W
Scylla
Hristoalex
Scylla
3,720
262
0
750
5,137
1,818
0
1,520
3,617
81,071
1,633
W
Nemesis
KyRoAzElo
Nemesis
3,689
1,440
0
1,275
7,247
3,086
0
2,073
5,174
0
33,176
L
Aphrodite
Nick5299
Aphrodite
2,009
307
2,173
5,490
9,609
5,751
0
3,315
5,843
22,481
540
W
Chaac
NiicoTSR
Chaac
10,555
1,698
0
5,185
14,244
11,258
0
0
13,239
0
77,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
33,974
476
Minions Killed
430
0
Camps Cleared
0
1,458,481
Distance Traveled
1,368,644
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,716
408
26
2
0
284,468
0
W
Ah Muzen Cab
6,954
497
82
6
0
232,445
0
L
Kukulkan
6,672
477
122
9
0
301,280
0
L
Nut
6,818
487
116
8
0
243,749
1
L
Ymir
6,123
437
63
5
0
300,613
0
L
Bellona
7,303
522
93
7
0
239,252
2
W
Scylla
8,733
624
179
13
0
278,924
5
W
Nemesis
6,233
445
50
4
0
356,955
0
L
Aphrodite
7,058
504
36
3
0
283,750
3
W
Chaac
8,895
635
139
10
0
305,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role