Player Matchup

Skadi
Skadi
DagaKotawaru
Skadi
Level 70
God Stats
7W - 12L
1,607 SR
Queue Stats
157W - 165L
1,451 Elo+
Party 1
Ymir
Ymir
IShadowDJI
Ymir
Level 77
God Stats
1W - 4L
1,434 SR
Queue Stats
154W - 169L
1,476 Elo+
Party 1
Persephone
Persephone
Sapphican
Persephone
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 82L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tribia
Tsukuyomi
Level 87
God Stats
5W - 6L
1,580 SR
Queue Stats
99W - 104L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
cazzuola
Aphrodite
Level 144
God Stats
12W - 5L
1,839 SR
Queue Stats
37W - 33L
1,650 Elo+
Solo
Team Averages
Level 84
1,592 SR
1,494 Elo+

VS

Team Averages
Level 131
1,556 SR
1,582 Elo+
Cthulhu
Cthulhu
IAlaXtorI
Cthulhu
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,720 Elo+
Party 2
Atlas
Atlas
SinIsLaw
Atlas
Level 157
God Stats
2W - 2L
1,572 SR
Queue Stats
140W - 144L
1,504 Elo+
Party 3
Mercury
Mercury
Telhino
Mercury
Level 108
God Stats
7W - 2L
1,500 SR
Queue Stats
18W - 16L
1,720 Elo+
Party 2
Ra
Ra
amy roundhouse
Ra
Level 176
God Stats
9W - 14L
1,471 SR
Queue Stats
193W - 192L
1,445 Elo+
Solo
Chiron
Chiron
thebigstrawb
Chiron
Level 100
God Stats
2W - 1L
1,735 SR
Queue Stats
107W - 97L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,243
458
3,598
10,884
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 6 / 0
7,470
415
4,894
17,857
15,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Sapphican
Persephone
15
0 / 1 / 2
9,371
521
6,493
9,137
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Tribia
Tsukuyomi
15
2 / 2 / 0
8,339
463
7,827
14,057
6,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Aphrodite
cazzuola
Aphrodite
15
0 / 2 / 1
8,373
465
6,913
10,142
5,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IAlaXtorI
Cthulhu
16
3 / 1 / 2
10,283
571
10,335
12,704
11,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
SinIsLaw
Atlas
15
2 / 0 / 10
9,449
525
9,304
15,798
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Telhino
Mercury
17
5 / 1 / 3
9,590
533
7,032
13,968
6,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
2 / 1 / 5
10,077
560
5,170
9,033
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
16
5 / 0 / 6
10,337
574
11,634
7,450
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
17
16
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cthulhu
IAlaXtorI
Cthulhu
3
1
2
4
L
1
6
0
0.17
L
Persephone
Sapphican
Persephone
0
1
2
1
W
Atlas
SinIsLaw
Atlas
2
0
10
7
W
Mercury
Telhino
Mercury
5
1
3
6.5
L
Tsukuyomi
Tribia
Tsukuyomi
2
2
0
1
W
2
1
5
4.5
L
Aphrodite
cazzuola
Aphrodite
0
2
1
0.25
W
Chiron
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,725
Damage
43,475
62,077
Taken
58,953
35,146
Mitigated
41,801
22,249
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,598
1,802
0
2,484
10,884
3,683
0
1,970
8,914
0
64,783
W
Cthulhu
IAlaXtorI
Cthulhu
10,335
752
949
750
12,704
11,517
0
6,798
5,906
63,067
2,560
L
4,894
864
0
3,222
17,857
15,471
30
6,290
11,426
22,434
0
L
Persephone
Sapphican
Persephone
6,493
251
0
2,042
9,137
4,012
875
4,463
4,522
68,548
2,142
W
Atlas
SinIsLaw
Atlas
9,304
3,109
0
4,230
15,798
16,412
104
4,236
11,562
35,995
881
W
Mercury
Telhino
Mercury
7,032
3,324
0
1,724
13,968
6,290
0
2,690
11,278
0
98,352
L
Tsukuyomi
Tribia
Tsukuyomi
7,827
1,714
0
6,572
14,057
6,405
0
3,118
10,803
0
83,838
W
5,170
260
2,263
5,151
9,033
4,053
2
3,525
5,508
87,614
2,509
L
Aphrodite
cazzuola
Aphrodite
6,913
1,029
1,620
6,309
10,142
5,575
0
6,560
2,795
64,368
0
W
Chiron
11,634
3,146
709
2,491
7,450
3,529
353
1,029
6,421
0
89,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
49,736
511
Minions Killed
592
0
Camps Cleared
0
1,660,384
Distance Traveled
1,832,065
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,243
458
94
5
0
320,931
3
W
Cthulhu
10,283
571
123
7
0
347,849
1
L
Ymir
7,470
415
41
2
0
305,844
0
L
Persephone
9,371
521
133
7
0
300,773
0
W
Atlas
9,449
525
39
2
0
349,341
6
W
Mercury
9,590
533
131
7
0
435,201
1
L
Tsukuyomi
8,339
463
117
7
0
387,319
0
W
Ra
10,077
560
158
9
0
371,857
5
L
Aphrodite
8,373
465
126
7
0
345,517
3
W
Chiron
10,337
574
141
8
0
327,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role