Player Matchup

Nut
Nut
 
Nut
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Burkowitz88
Vulcan
Level 109
God Stats
4W - 0L
1,720 SR
Queue Stats
216W - 230L
1,395 Elo+
Solo
Eset
Eset
Lorrokk
Eset
Level 68
God Stats
6W - 3L
1,642 SR
Queue Stats
897W - 944L
1,467 Elo+
Solo
Rama
Rama
StenKW
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Charon
Charon
Сфинкс68рег
Charon
Level 106
God Stats
2W - 0L
1,396 SR
Queue Stats
137W - 143L
1,351 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,412 Elo+

VS

Team Averages
Level 95
1,454 SR
1,478 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ChimAruk
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 68L
1,454 Elo+
Party 2
Artio
Artio
Yeelwor
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 130L
1,507 Elo+
Party 3
Heimdallr
Heimdallr
ecnerwaaL
Heimdallr
Level 90
God Stats
1W - 3L
1,270 SR
Queue Stats
102W - 104L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
ttwister11
Hun Batz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 96L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
18
11 / 1 / 25
10,993
916
21,078
11,583
7,941
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
17
7 / 0 / 29
10,901
908
14,346
7,507
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Lorrokk
Eset
16
4 / 2 / 24
10,167
847
10,754
6,135
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
StenKW
Rama
19
18 / 2 / 15
12,452
1,038
20,790
13,799
8,160
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 33
11,217
935
10,067
10,679
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 7 / 1
9,134
761
9,248
23,628
25,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
ChimAruk
He Bo
15
0 / 10 / 1
7,641
637
8,428
14,848
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Yeelwor
Artio
14
2 / 17 / 2
8,828
736
7,736
27,288
14,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ecnerwaaL
Heimdallr
17
2 / 8 / 2
8,742
729
10,645
18,020
8,807
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ttwister11
Hun Batz
6
0 / 1 / 0
6,318
527
906
1,641
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
12
43
Kills
6
6
Deaths
43
126
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
11
1
25
23.5
L
Kuzenbo
 
Kuzenbo
2
7
1
0.36
W
Vulcan
7
0
29
21.5
L
He Bo
ChimAruk
He Bo
0
10
1
0.05
W
Eset
Lorrokk
Eset
4
2
24
8
W
Rama
StenKW
Rama
18
2
15
12.75
L
Artio
Yeelwor
Artio
2
17
2
0.18
L
Heimdallr
ecnerwaaL
Heimdallr
2
8
2
0.38
L
Hun Batz
ttwister11
Hun Batz
0
1
0
0
W
3
1
33
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,035
Damage
36,963
49,703
Taken
85,425
34,465
Mitigated
55,571
20,208
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
21,078
14,849
975
3,464
11,583
7,941
2,166
4,464
7,119
0
33,552
L
Kuzenbo
 
Kuzenbo
9,248
3,120
1,492
4,505
23,628
25,691
0
6,786
16,583
20,161
125
W
Vulcan
14,346
8,130
1,685
2,347
7,507
4,235
245
5,436
2,071
33,793
203
L
He Bo
ChimAruk
He Bo
8,428
189
722
676
14,848
5,373
0
6,572
8,092
25,064
0
W
Eset
Lorrokk
Eset
10,754
953
1,116
365
6,135
3,316
354
3,744
2,391
20,053
1,626
W
Rama
StenKW
Rama
20,790
17,629
1,083
5,302
13,799
8,160
4,530
5,904
7,895
0
45,241
L
Artio
Yeelwor
Artio
7,736
830
245
1,314
27,288
14,961
0
12,623
14,252
11,705
0
L
Heimdallr
ecnerwaaL
Heimdallr
10,645
3,130
52
2,176
18,020
8,807
0
6,213
11,435
0
30,703
L
Hun Batz
ttwister11
Hun Batz
906
93
196
110
1,641
739
0
581
980
0
2,204
W
10,067
3,275
1,373
2,498
10,679
10,813
1,234
5,843
4,836
21,264
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,730
Gold Earned
40,663
169
Minions Killed
77
0
Camps Cleared
0
1,233,963
Distance Traveled
807,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,993
916
23
2
0
215,849
0
L
Kuzenbo
9,134
761
11
1
0
219,107
0
W
Vulcan
10,901
908
46
4
0
281,820
0
L
He Bo
7,641
637
22
2
0
191,501
0
W
Eset
10,167
847
36
3
0
237,180
0
W
Rama
12,452
1,038
50
4
0
261,933
0
L
Artio
8,828
736
6
1
0
190,901
0
L
Heimdallr
8,742
729
37
3
0
173,514
0
L
Hun Batz
6,318
527
1
0
0
32,463
0
W
Charon
11,217
935
14
1
0
237,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role