Player Matchup

Janus
Janus
BigPharma8030
Janus
Level 41
God Stats
0W - 1L
1,503 SR
Queue Stats
1W - 12L
1,252 Elo+
Party 2
Heimdallr
Heimdallr
Hixclap420
Heimdallr
Level 132
God Stats
11W - 7L
1,522 SR
Queue Stats
92W - 63L
1,537 Elo+
Party 2
Ymir
Ymir
Katsvii
Ymir
Level 66
God Stats
0W - 2L
1,314 SR
Queue Stats
22W - 30L
1,443 Elo+
Party 2
Medusa
Medusa
UWWOVERWATCH
Medusa
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 9L
1,252 Elo+
Party 2
Loki
Loki
YBNvExotic
Loki
Level 15
God Stats
1W - 2L
1,290 SR
Queue Stats
2W - 16L
1,185 Elo+
Party 2
Team Averages
Level 51
1,426 SR
1,334 Elo+

VS

Team Averages
Level 119
1,395 SR
1,473 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Hachy_Hanz
Merlin
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 130L
1,526 Elo+
Party 1
Ishtar
Ishtar
PuppyStabber
Ishtar
Level 41
God Stats
4W - 9L
1,131 SR
Queue Stats
82W - 95L
1,458 Elo+
Solo
Fenrir
Fenrir
Syphon121
Fenrir
Level 129
God Stats
7W - 5L
1,186 SR
Queue Stats
76W - 81L
1,353 Elo+
Solo
Bellona
Bellona
zilla-monsta
Bellona
Level 104
God Stats
14W - 7L
1,656 SR
Queue Stats
53W - 38L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,496
433
2,421
9,741
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Hixclap420
Heimdallr
13
0 / 2 / 1
7,002
467
4,804
11,106
5,400
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Katsvii
Ymir
10
0 / 4 / 2
6,446
430
2,328
14,949
10,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
11
2 / 4 / 0
6,747
450
9,380
11,975
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 1
6,475
432
3,335
12,030
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 2 / 6
7,276
485
8,965
12,698
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Hachy_Hanz
Merlin
14
1 / 0 / 3
8,494
566
7,257
5,508
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
1 / 0 / 7
7,907
527
7,246
6,599
2,623
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Syphon121
Fenrir
13
7 / 2 / 3
8,300
553
7,088
11,404
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zilla-monsta
Bellona
16
8 / 0 / 3
10,452
697
10,993
9,857
8,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
20
20
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
6
3
L
0
4
0
0
W
Merlin
Hachy_Hanz
Merlin
1
0
3
2.5
L
Heimdallr
Hixclap420
Heimdallr
0
2
1
0.25
L
Ymir
Katsvii
Ymir
0
4
2
0.25
W
Ishtar
1
0
7
4.5
W
Fenrir
Syphon121
Fenrir
7
2
3
4.25
L
Medusa
2
4
0
0.5
L
1
6
1
0.25
W
Bellona
zilla-monsta
Bellona
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,268
Damage
41,549
59,801
Taken
46,066
27,274
Mitigated
23,208
11,645
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,965
2,174
0
2,848
12,698
5,120
0
1,618
11,016
0
33,869
L
2,421
189
0
1,324
9,741
2,896
19
4,435
4,716
43,703
325
W
Merlin
Hachy_Hanz
Merlin
7,257
0
0
250
5,508
2,135
0
815
4,649
49,677
1,904
L
Heimdallr
Hixclap420
Heimdallr
4,804
1,894
0
4,611
11,106
5,400
0
580
10,374
0
67,490
L
Ymir
Katsvii
Ymir
2,328
72
1,418
1,907
14,949
10,136
0
269
14,666
21,547
1,268
W
Ishtar
7,246
5,567
0
3,501
6,599
2,623
1,513
354
6,245
0
54,670
W
Fenrir
Syphon121
Fenrir
7,088
1,873
0
4,594
11,404
4,459
207
1,118
10,176
0
36,081
L
Medusa
9,380
3,045
0
845
11,975
4,320
0
505
11,390
0
49,750
L
3,335
606
0
1,540
12,030
4,522
0
483
11,489
0
29,968
W
Bellona
zilla-monsta
Bellona
10,993
3,026
0
6,477
9,857
8,871
313
159
9,698
0
80,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
42,429
324
Minions Killed
419
0
Camps Cleared
0
1,481,986
Distance Traveled
1,595,604
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,276
485
34
2
0
305,222
4
L
Janus
6,496
433
71
5
0
279,750
2
W
Merlin
8,494
566
89
6
0
292,645
2
L
Heimdallr
7,002
467
107
7
0
323,785
0
L
Ymir
6,446
430
28
2
0
302,470
0
W
Ishtar
7,907
527
99
7
0
300,015
4
W
Fenrir
8,300
553
64
4
0
362,822
0
L
Medusa
6,747
450
71
5
0
272,943
0
L
Loki
6,475
432
47
3
0
303,038
0
W
Bellona
10,452
697
133
9
0
334,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role