Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gigi_Kush99
Gilgamesh
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 85L
1,419 Elo+
Solo
Nut
Nut
Twisted Wookiee
Nut
Level 63
God Stats
1W - 3L
1,776 SR
Queue Stats
33W - 38L
1,373 Elo+
Party 1
Freya
Freya
rouskovVR
Freya
Level 105
God Stats
12W - 6L
1,654 SR
Queue Stats
41W - 41L
1,408 Elo+
Solo
Charon
Charon
xSeRiOuSMaDmAnx
Charon
Level 98
God Stats
6W - 5L
1,421 SR
Queue Stats
54W - 62L
1,269 Elo+
Party 1
Team Averages
Level 76
1,570 SR
1,394 Elo+

VS

Team Averages
Level 58
1,461 SR
1,476 Elo+
Medusa
Medusa
AmeisenZorn
Medusa
Level 65
God Stats
17W - 9L
1,647 SR
Queue Stats
115W - 107L
1,437 Elo+
Party 2
Ymir
Ymir
Bluntyboy697
Ymir
Level 17
God Stats
4W - 6L
1,322 SR
Queue Stats
21W - 33L
1,331 Elo+
Party 2
Eset
Eset
Clue4321813
Eset
Level 64
God Stats
2W - 2L
1,293 SR
Queue Stats
61W - 53L
1,494 Elo+
Solo
Kali
Kali
rondaaa
Kali
Level 38
God Stats
15W - 18L
1,366 SR
Queue Stats
87W - 75L
1,476 Elo+
Party 2
Janus
Janus
xXThanLongXx
Janus
Level 106
God Stats
108W - 93L
1,679 SR
Queue Stats
529W - 472L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 3 / 0
3,854
642
2,304
5,825
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Gigi_Kush99
Gilgamesh
3
0 / 4 / 0
2,870
478
1,892
5,225
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,503
584
2,437
4,162
1,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
rouskovVR
Freya
6
0 / 1 / 0
3,367
561
1,583
4,958
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 0 / 0
3,799
633
1,718
5,166
2,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 0 / 0
3,563
594
4,564
3,949
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 0 / 0
3,390
565
917
3,533
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 1 / 1
4,253
709
4,153
3,856
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
rondaaa
Kali
6
2 / 0 / 3
4,099
683
988
2,802
874
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 0 / 2
4,882
814
5,101
3,841
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
W
Medusa
0
0
0
0
W
0
0
0
0
W
3
1
1
3.5
L
Gilgamesh
Gigi_Kush99
Gilgamesh
0
4
0
0
L
0
0
0
0
W
Kali
rondaaa
Kali
2
0
3
3.5
L
Freya
rouskovVR
Freya
0
1
0
0
L
0
0
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,934
Damage
15,723
25,336
Taken
17,981
9,466
Mitigated
6,782
9,220
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,304
1,083
0
2,419
5,825
1,770
0
3,830
1,569
17,448
0
W
Medusa
4,564
1,701
0
1,000
3,949
1,345
0
973
2,976
0
25,751
W
917
380
0
884
3,533
2,221
0
1,177
2,356
5,328
0
W
4,153
80
0
1,734
3,856
1,252
32
1,849
2,007
20,346
0
L
Gilgamesh
Gigi_Kush99
Gilgamesh
1,892
578
0
626
5,225
2,490
0
3,037
2,188
0
4,901
L
2,437
1,505
0
1,872
4,162
1,426
0
148
4,014
0
19,499
W
Kali
rondaaa
Kali
988
512
0
1,273
2,802
874
0
768
2,034
0
7,895
L
Freya
rouskovVR
Freya
1,583
638
0
1,666
4,958
1,488
0
1,819
2,997
13,492
0
L
1,718
516
736
1,901
5,166
2,292
0
769
4,397
7,165
0
W
5,101
875
0
1,735
3,841
1,090
0
838
2,766
31,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,393
Gold Earned
20,187
97
Minions Killed
131
0
Camps Cleared
0
629,605
Distance Traveled
677,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,854
642
21
4
0
108,621
0
W
Medusa
3,563
594
21
4
0
139,305
0
W
Ymir
3,390
565
13
2
0
106,884
0
W
Eset
4,253
709
30
5
0
143,368
0
L
Gilgamesh
2,870
478
4
1
0
102,354
0
L
Nut
3,503
584
35
6
0
130,024
0
W
Kali
4,099
683
12
2
0
141,854
0
L
Freya
3,367
561
27
5
0
156,643
0
L
Charon
3,799
633
10
2
0
131,963
2
W
Janus
4,882
814
55
9
0
146,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role