Player Matchup

Ymir
Ymir
Lykanin
Ymir
Level 178
God Stats
23W - 12L
1,700 SR
Queue Stats
132W - 60L
1,644 Elo+
Solo
Tsukuyomi
Tsukuyomi
Saibotos
Tsukuyomi
Level 39
God Stats
1W - 0L
1,683 SR
Queue Stats
8W - 4L
1,747 Elo+
Party 1
Ix Chel
Ix Chel
Sirtartalot
Ix Chel
Level 153
God Stats
7W - 1L
1,638 SR
Queue Stats
63W - 43L
1,661 Elo+
Party 1
Team Averages
Level 123
1,674 SR
1,684 Elo+

VS

Team Averages
Level 129
1,445 SR
1,605 Elo+
Kukulkan
Kukulkan
Draxik420
Kukulkan
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 44L
1,613 Elo+
Party 2
Ne Zha
Ne Zha
NessiGaming
Ne Zha
Level 124
God Stats
0W - 2L
1,336 SR
Queue Stats
53W - 45L
1,612 Elo+
Party 2
Erlang Shen
Erlang Shen
paranoid-man-93
Erlang Shen
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
366W - 371L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lykanin
Ymir
16
6 / 3 / 9
10,484
806
11,119
16,903
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Saibotos
Tsukuyomi
16
4 / 1 / 10
10,688
822
8,487
15,099
11,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Sirtartalot
Ix Chel
18
8 / 0 / 9
11,847
911
15,022
9,957
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Draxik420
Kukulkan
14
2 / 7 / 2
9,541
734
11,256
10,502
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
2 / 7 / 2
9,155
704
7,923
13,476
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
paranoid-man-93
Erlang Shen
12
0 / 4 / 4
8,373
644
6,630
14,896
17,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
4
4
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Draxik420
Kukulkan
2
7
2
0.43
W
Ymir
Lykanin
Ymir
6
3
9
3.5
L
Ne Zha
2
7
2
0.43
W
Tsukuyomi
Saibotos
Tsukuyomi
4
1
10
9
W
Ix Chel
Sirtartalot
Ix Chel
8
0
9
12.5
L
Erlang Shen
paranoid-man-93
Erlang Shen
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,628
Damage
25,809
41,959
Taken
38,874
34,673
Mitigated
30,363
11,849
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Draxik420
Kukulkan
11,256
810
0
0
10,502
4,109
0
7,497
2,092
42,108
811
W
Ymir
Lykanin
Ymir
11,119
2,726
0
3,098
16,903
18,440
386
4,764
11,439
38,259
1,315
L
Ne Zha
7,923
1,718
0
1,724
13,476
8,740
0
7,995
4,694
0
19,682
W
Tsukuyomi
Saibotos
Tsukuyomi
8,487
2,012
0
2,645
15,099
11,353
973
3,297
11,289
0
29,871
W
Ix Chel
Sirtartalot
Ix Chel
15,022
1,896
2,523
3,583
9,957
4,880
1,219
2,573
7,064
64,522
0
L
Erlang Shen
paranoid-man-93
Erlang Shen
6,630
2,733
0
3,505
14,896
17,514
0
7,823
6,234
0
23,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
27,069
202
Minions Killed
156
0
Camps Cleared
0
761,219
Distance Traveled
675,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,541
734
96
7
0
212,684
0
W
Ymir
10,484
806
54
4
0
220,897
0
L
Ne Zha
9,155
704
29
2
0
264,172
0
W
Tsukuyomi
10,688
822
34
3
0
254,126
0
W
Ix Chel
11,847
911
114
9
0
286,196
0
L
Erlang Shen
8,373
644
31
2
0
198,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role