Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CeeMox
Sobek
Level 129
God Stats
6W - 8L
1,515 SR
Queue Stats
74W - 77L
1,492 Elo+
Solo
Lancelot
Lancelot
Crowxz
Lancelot
Level 104
God Stats
6W - 10L
1,146 SR
Queue Stats
112W - 107L
1,483 Elo+
Solo
Fenrir
Fenrir
DevilzHand-66777
Fenrir
Level 140
God Stats
0W - 3L
1,198 SR
Queue Stats
154W - 145L
1,505 Elo+
Solo
Ullr
Ullr
VesemirIsBack
Ullr
Level 60
God Stats
0W - 1L
1,822 SR
Queue Stats
62W - 73L
1,457 Elo+
Solo
Team Averages
Level 118
1,436 SR
1,488 Elo+

VS

Team Averages
Level 98
1,472 SR
1,489 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Declan081
Cupid
Level 137
God Stats
2W - 0L
1,763 SR
Queue Stats
54W - 50L
1,526 Elo+
Party 1
Ah Puch
Ah Puch
Kevinski2005
Ah Puch
Level 47
God Stats
4W - 1L
1,442 SR
Queue Stats
31W - 31L
1,497 Elo+
Party 1
Hercules
Hercules
Tsu_Tey_18
Hercules
Level 88
God Stats
1W - 0L
1,320 SR
Queue Stats
34W - 48L
1,403 Elo+
Solo
Agni
Agni
aiicraks
Agni
Level 108
God Stats
4W - 5L
1,336 SR
Queue Stats
80W - 67L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 6 / 0
5,909
537
4,576
10,092
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
CeeMox
Sobek
10
0 / 1 / 1
5,591
508
5,094
9,742
8,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
Crowxz
Lancelot
12
3 / 1 / 0
6,992
636
7,825
10,748
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 0
5,364
488
2,549
10,081
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,086
462
3,888
8,769
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 0 / 1
6,656
605
5,872
8,495
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Declan081
Cupid
11
2 / 0 / 2
6,089
554
7,145
7,865
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ah Puch
Kevinski2005
Ah Puch
9
0 / 1 / 2
5,754
523
5,271
8,507
5,024
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Tsu_Tey_18
Hercules
10
0 / 3 / 0
6,205
564
3,970
9,839
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
13
4 / 1 / 7
7,391
672
9,280
7,184
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
11
12
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
W
Thanatos
 
Thanatos
5
0
1
5.5
L
Sobek
CeeMox
Sobek
0
1
1
0.5
L
Lancelot
Crowxz
Lancelot
3
1
0
3
W
Cupid
Declan081
Cupid
2
0
2
3
L
1
2
0
0.5
W
Ah Puch
Kevinski2005
Ah Puch
0
1
2
1
W
Hercules
Tsu_Tey_18
Hercules
0
3
0
0
L
0
2
1
0.25
W
Agni
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
31,538
49,432
Taken
41,890
24,654
Mitigated
22,541
15,092
Healing
26,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,576
420
0
1,823
10,092
3,637
0
4,591
4,956
40,393
1,836
W
Thanatos
 
Thanatos
5,872
1,369
0
9,002
8,495
3,265
0
1,981
6,344
0
45,125
L
Sobek
CeeMox
Sobek
5,094
222
0
4,180
9,742
8,716
0
3,072
6,561
17,247
1,613
L
Lancelot
Crowxz
Lancelot
7,825
1,052
0
2,405
10,748
4,868
0
666
9,629
0
52,985
W
Cupid
Declan081
Cupid
7,145
4,898
1,690
6,199
7,865
2,896
631
1,987
5,878
0
46,773
L
2,549
804
0
5,096
10,081
3,901
0
1,921
7,918
0
34,161
W
Ah Puch
Kevinski2005
Ah Puch
5,271
617
0
3,459
8,507
5,024
120
1,825
6,682
21,732
0
W
Hercules
Tsu_Tey_18
Hercules
3,970
602
0
3,576
9,839
8,886
0
0
9,839
0
43,201
L
3,888
1,962
0
1,588
8,769
3,532
0
3,092
5,453
0
40,188
W
Agni
9,280
955
0
2,341
7,184
2,470
0
3,124
3,760
39,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
32,095
329
Minions Killed
307
0
Camps Cleared
0
1,130,412
Distance Traveled
1,159,161
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,909
537
74
7
0
207,521
2
W
Thanatos
6,656
605
56
5
0
276,278
0
L
Sobek
5,591
508
26
2
0
223,653
4
L
Lancelot
6,992
636
95
9
0
241,725
0
W
Cupid
6,089
554
69
6
0
211,021
0
L
Fenrir
5,364
488
63
6
0
252,056
1
W
Ah Puch
5,754
523
30
3
0
216,727
0
W
Hercules
6,205
564
74
7
0
208,358
0
L
Ullr
5,086
462
71
6
0
205,457
3
W
Agni
7,391
672
78
7
0
246,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role