Player Matchup

Jing Wei
Jing Wei
GBishounen
Jing Wei
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
373W - 369L
1,592 Elo+
Solo
Ix Chel
Ix Chel
Gris 59
Ix Chel
Level 150
God Stats
1W - 2L
1,556 SR
Queue Stats
29W - 52L
1,463 Elo+
Party 1
Thor
Thor
Iuv myron
Thor
Level 159
God Stats
6W - 1L
1,888 SR
Queue Stats
78W - 78L
1,500 Elo+
Party 1
Janus
Janus
My Kamui
Janus
Level 90
God Stats
4W - 5L
1,734 SR
Queue Stats
201W - 200L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
kevqb1
Zhong Kui
Level 144
God Stats
173W - 158L
1,526 SR
Queue Stats
690W - 686L
1,513 Elo+
Solo
Team Averages
Level 131
1,641 SR
1,511 Elo+

VS

Team Averages
Level 111
1,545 SR
1,494 Elo+
Awilix
Awilix
 
Awilix
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Dub Tri Oh
Jormungandr
Level 62
God Stats
14W - 24L
1,455 SR
Queue Stats
253W - 224L
1,480 Elo+
Solo
Ra
Ra
SpawnSlays
Ra
Level 139
God Stats
4W - 4L
1,572 SR
Queue Stats
123W - 180L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
TTV_qafers
Danzaburou
Level 132
God Stats
10W - 9L
1,591 SR
Queue Stats
177W - 188L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
hf1tz5rlP0c
Xing Tian
Level 100
God Stats
13W - 20L
1,608 SR
Queue Stats
687W - 678L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GBishounen
Jing Wei
16
2 / 4 / 3
9,371
521
8,998
17,429
7,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Gris 59
Ix Chel
12
2 / 5 / 5
7,413
412
5,239
9,971
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
5 / 6 / 1
8,713
484
7,512
20,457
10,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
My Kamui
Janus
13
1 / 5 / 2
7,513
417
4,427
12,672
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
kevqb1
Zhong Kui
12
0 / 3 / 1
7,933
441
7,077
18,030
13,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
10 / 1 / 4
11,096
616
13,560
15,254
6,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Dub Tri Oh
Jormungandr
17
3 / 0 / 4
10,927
607
8,823
16,858
17,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
5 / 0 / 10
11,854
659
10,443
8,139
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
TTV_qafers
Danzaburou
17
3 / 3 / 5
11,183
621
19,019
12,645
5,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
hf1tz5rlP0c
Xing Tian
12
2 / 6 / 6
9,108
506
4,592
19,550
16,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
23
23
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
4
12
W
Jormungandr
Dub Tri Oh
Jormungandr
3
0
4
5
L
Jing Wei
GBishounen
Jing Wei
2
4
3
0.88
L
Ix Chel
Gris 59
Ix Chel
2
5
5
0.9
L
Thor
5
6
1
0.92
L
Janus
My Kamui
Janus
1
5
2
0.4
W
5
0
10
10
W
Danzaburou
TTV_qafers
Danzaburou
3
3
5
1.83
W
Xing Tian
hf1tz5rlP0c
Xing Tian
2
6
6
0.83
L
Zhong Kui
kevqb1
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,253
Damage
56,437
78,559
Taken
72,446
40,736
Mitigated
50,533
15,012
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,560
4,745
0
5,829
15,254
6,742
752
3,260
11,676
0
88,305
W
Jormungandr
Dub Tri Oh
Jormungandr
8,823
2,947
0
2,947
16,858
17,416
896
7,165
9,660
79,644
3,977
L
Jing Wei
GBishounen
Jing Wei
8,998
6,267
0
3,582
17,429
7,172
0
4,794
12,635
0
82,038
L
Ix Chel
Gris 59
Ix Chel
5,239
847
489
2,007
9,971
5,683
0
2,570
7,401
20,445
0
L
Thor
7,512
1,925
0
445
20,457
10,239
0
3,977
16,403
0
58,662
L
Janus
My Kamui
Janus
4,427
543
0
918
12,672
4,506
0
3,305
9,367
46,772
0
W
10,443
454
1,241
1,550
8,139
3,677
2,533
1,155
6,860
104,144
1,058
W
Danzaburou
TTV_qafers
Danzaburou
19,019
7,751
0
3,843
12,645
5,949
5,855
1,319
11,016
0
112,380
W
Xing Tian
hf1tz5rlP0c
Xing Tian
4,592
627
0
2,732
19,550
16,749
510
3,246
14,669
17,080
0
L
Zhong Kui
kevqb1
Zhong Kui
7,077
1,133
0
7,571
18,030
13,136
0
8,778
9,252
63,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
54,168
476
Minions Killed
575
0
Camps Cleared
0
1,419,903
Distance Traveled
1,855,143
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,096
616
128
7
0
468,222
0
W
Jormungandr
10,927
607
125
7
0
334,375
4
L
Jing Wei
9,371
521
140
8
0
326,144
1
L
Ix Chel
7,413
412
39
2
0
277,948
0
L
Thor
8,713
484
97
5
0
302,629
0
L
Janus
7,513
417
92
5
0
297,270
1
W
Ra
11,854
659
151
8
0
404,121
3
W
Danzaburou
11,183
621
157
9
0
302,546
0
W
Xing Tian
9,108
506
14
1
0
345,879
4
L
Zhong Kui
7,933
441
108
6
0
215,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role