Player Matchup

Jormungandr
Jormungandr
GothWarrior
Jormungandr
Level 108
God Stats
1W - 2L
1,484 SR
Queue Stats
61W - 70L
1,398 Elo+
Party 1
Nike
Nike
Nhylarz
Nike
Level 58
God Stats
16W - 23L
1,500 SR
Queue Stats
228W - 229L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
Peltsi
Danzaburou
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 184L
1,384 Elo+
Party 1
Zeus
Zeus
WELEHO609
Zeus
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 122L
1,382 Elo+
Party 1
Thanatos
Thanatos
xXchesteriXx
Thanatos
Level 47
God Stats
0W - 2L
1,288 SR
Queue Stats
101W - 130L
1,407 Elo+
Party 1
Team Averages
Level 72
1,454 SR
1,408 Elo+

VS

Team Averages
Level 98
1,553 SR
1,500 Elo+
Achilles
Achilles
Astronauta-PT
Achilles
Level 139
God Stats
286W - 322L
1,473 SR
Queue Stats
317W - 336L
1,422 Elo+
Solo
Arachne
Arachne
AzerVect
Arachne
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 72L
1,526 Elo+
Party 3
Ullr
Ullr
Mephetram
Ullr
Level 105
God Stats
35W - 31L
1,656 SR
Queue Stats
66W - 61L
1,549 Elo+
Party 3
Bellona
Bellona
MiatejEngaged
Bellona
Level 68
God Stats
6W - 3L
1,550 SR
Queue Stats
111W - 87L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
MiatejMiatej
Nu Wa
Level 52
God Stats
65W - 46L
1,585 SR
Queue Stats
100W - 84L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GothWarrior
Jormungandr
8
2 / 2 / 0
5,567
557
4,304
7,269
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
Nhylarz
Nike
10
1 / 2 / 1
5,913
591
6,184
9,732
7,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Peltsi
Danzaburou
11
0 / 1 / 0
6,162
616
5,073
7,155
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
10
0 / 2 / 0
5,318
532
814
4,713
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xXchesteriXx
Thanatos
7
0 / 7 / 1
4,603
460
4,091
10,573
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Astronauta-PT
Achilles
1
0 / 0 / 0
1,987
199
0
0
0
Arachne
AzerVect
Arachne
11
7 / 2 / 3
6,456
646
6,436
13,362
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
12
2 / 0 / 0
6,117
612
4,634
7,866
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
12
4 / 1 / 0
6,754
675
4,797
10,166
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 6
6,603
660
3,474
2,991
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
14
14
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
Astronauta-PT
Achilles
0
0
0
0
W
Arachne
AzerVect
Arachne
7
2
3
4.25
L
Jormungandr
GothWarrior
Jormungandr
2
2
0
1
W
Ullr
2
0
0
2
W
Bellona
4
1
0
4
W
1
0
6
4
L
Nike
Nhylarz
Nike
1
2
1
0.75
L
Danzaburou
Peltsi
Danzaburou
0
1
0
0
L
Zeus
0
2
0
0
L
Thanatos
xXchesteriXx
Thanatos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,466
Damage
19,341
39,442
Taken
34,385
19,431
Mitigated
16,005
11,894
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Astronauta-PT
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
AzerVect
Arachne
6,436
4,268
0
6,307
13,362
4,845
0
2,656
10,668
0
40,911
L
Jormungandr
GothWarrior
Jormungandr
4,304
1,261
0
1,500
7,269
3,127
0
1,151
5,950
31,381
3,032
W
Ullr
4,634
2,879
0
2,460
7,866
2,832
0
681
7,185
0
47,985
W
Bellona
4,797
2,643
0
6,141
10,166
7,336
0
164
9,140
0
43,559
W
3,474
616
0
1,330
2,991
992
0
1,354
1,637
40,902
0
L
Nike
Nhylarz
Nike
6,184
1,062
0
3,254
9,732
7,994
0
222
9,446
0
39,294
L
Danzaburou
Peltsi
Danzaburou
5,073
2,303
0
3,273
7,155
2,935
0
85
7,030
0
53,105
L
Zeus
814
0
0
1,220
4,713
1,288
0
1,068
3,449
34,014
232
L
Thanatos
xXchesteriXx
Thanatos
4,091
2,015
0
2,647
10,573
4,087
0
403
10,093
0
30,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,563
Gold Earned
27,917
328
Minions Killed
296
0
Camps Cleared
0
988,096
Distance Traveled
840,807
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
1,987
199
0
0
0
0
0
W
Arachne
6,456
646
64
6
0
222,838
2
L
Jormungandr
5,567
557
50
5
0
221,459
1
W
Ullr
6,117
612
76
8
0
204,584
0
W
Bellona
6,754
675
74
7
0
201,584
4
W
Nu Wa
6,603
660
82
8
0
211,801
6
L
Nike
5,913
591
72
7
0
193,394
2
L
Danzaburou
6,162
616
91
9
0
196,427
2
L
Zeus
5,318
532
65
7
0
185,355
0
L
Thanatos
4,603
460
50
5
0
191,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role