Player Matchup

King Arthur
King Arthur
ABlueOragutan
King Arthur
Level 108
God Stats
8W - 9L
1,548 SR
Queue Stats
78W - 52L
1,622 Elo+
Party 1
Izanami
Izanami
KCBri
Izanami
Level 222
God Stats
14W - 16L
1,526 SR
Queue Stats
360W - 332L
1,533 Elo+
Solo
Eset
Eset
Rebedo75
Eset
Level 108
God Stats
14W - 11L
1,576 SR
Queue Stats
338W - 338L
1,500 Elo+
Solo
Lancelot
Lancelot
RunandGun90
Lancelot
Level 125
God Stats
17W - 8L
1,752 SR
Queue Stats
52W - 29L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
froatbite
Cthulhu
Level 89
God Stats
41W - 15L
1,701 SR
Queue Stats
269W - 237L
1,519 Elo+
Solo
Team Averages
Level 130
1,621 SR
1,564 Elo+

VS

Team Averages
Level 131
1,665 SR
1,522 Elo+
Poseidon
Poseidon
AcquiredCone143
Poseidon
Level 124
God Stats
57W - 59L
1,550 SR
Queue Stats
370W - 356L
1,481 Elo+
Party 2
Bellona
Bellona
Anthonyjzg
Bellona
Level 157
God Stats
4W - 1L
1,630 SR
Queue Stats
57W - 57L
1,565 Elo+
Solo
Fenrir
Fenrir
CheekonWangz
Fenrir
Level 138
God Stats
1W - 0L
1,733 SR
Queue Stats
19W - 20L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
Honeydzznutz
Zhong Kui
Level 88
God Stats
21W - 13L
1,582 SR
Queue Stats
205W - 181L
1,504 Elo+
Party 2
Athena
Athena
thomiseee
Athena
Level 149
God Stats
4W - 0L
1,830 SR
Queue Stats
105W - 110L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABlueOragutan
King Arthur
14
1 / 4 / 1
8,186
512
8,328
15,239
10,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
KCBri
Izanami
13
1 / 1 / 1
7,649
478
8,203
9,938
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
12
0 / 6 / 0
7,318
457
5,644
10,972
4,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
RunandGun90
Lancelot
15
2 / 2 / 1
8,064
504
7,916
15,061
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
froatbite
Cthulhu
14
0 / 3 / 1
8,195
512
10,983
14,581
13,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 1 / 5
9,118
570
9,399
8,637
3,172
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
Anthonyjzg
Bellona
16
2 / 1 / 1
8,943
559
10,538
16,772
13,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
2 / 1 / 6
7,963
498
10,148
15,594
8,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Honeydzznutz
Zhong Kui
17
7 / 0 / 1
10,550
659
10,186
13,410
10,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
thomiseee
Athena
13
2 / 1 / 7
8,425
527
5,571
13,812
14,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
16
16
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ABlueOragutan
King Arthur
1
4
1
0.38
W
Poseidon
3
1
5
5.5
W
Bellona
Anthonyjzg
Bellona
2
1
1
2.5
W
Fenrir
2
1
6
5
W
Zhong Kui
Honeydzznutz
Zhong Kui
7
0
1
7.5
L
Izanami
KCBri
Izanami
1
1
1
1.5
L
Eset
0
6
0
0
L
Lancelot
RunandGun90
Lancelot
2
2
1
1.25
L
Cthulhu
froatbite
Cthulhu
0
3
1
0.17
W
Athena
thomiseee
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,074
Damage
45,842
65,791
Taken
68,225
39,060
Mitigated
50,420
19,233
Healing
31,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ABlueOragutan
King Arthur
8,328
1,417
0
4,230
15,239
10,025
0
8,875
6,364
0
59,770
W
Poseidon
9,399
920
0
3,817
8,637
3,172
0
1,478
7,159
88,560
3,755
W
Bellona
Anthonyjzg
Bellona
10,538
5,145
0
10,267
16,772
13,985
0
5,973
10,799
0
88,786
W
Fenrir
10,148
3,631
0
4,770
15,594
8,506
0
2,355
13,239
0
69,194
W
Zhong Kui
Honeydzznutz
Zhong Kui
10,186
1,425
100
10,991
13,410
10,267
126
1,633
11,777
89,866
6,321
L
Izanami
KCBri
Izanami
8,203
6,076
0
2,997
9,938
3,832
26
1,288
8,650
0
68,022
L
Eset
5,644
674
354
2,081
10,972
4,042
0
5,990
4,982
57,453
1,126
L
Lancelot
RunandGun90
Lancelot
7,916
1,061
0
6,846
15,061
7,204
0
5,081
9,980
0
61,707
L
Cthulhu
froatbite
Cthulhu
10,983
1,900
112
2,613
14,581
13,957
0
3,701
10,880
50,418
1,704
W
Athena
thomiseee
Athena
5,571
1,825
0
1,234
13,812
14,490
0
4,354
9,458
21,926
662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
44,999
490
Minions Killed
531
0
Camps Cleared
0
1,556,875
Distance Traveled
1,709,245
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,186
512
87
5
0
329,949
0
W
Poseidon
9,118
570
129
8
0
340,781
4
W
Bellona
8,943
559
152
10
0
360,684
1
W
Fenrir
7,963
498
92
6
0
352,234
4
W
Zhong Kui
10,550
659
138
9
0
266,944
1
L
Izanami
7,649
478
110
7
0
245,729
0
L
Eset
7,318
457
99
6
0
275,319
0
L
Lancelot
8,064
504
107
7
0
370,390
0
L
Cthulhu
8,195
512
87
5
0
335,488
0
W
Athena
8,425
527
20
1
0
388,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role