Player Matchup

Vamana
Vamana
KiselaBandera
Vamana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
MireDestroyer
Danzaburou
Level 110
God Stats
1W - 0L
1,245 SR
Queue Stats
11W - 8L
1,590 Elo+
Party 2
Nemesis
Nemesis
PekoPoggers
Nemesis
Level 84
God Stats
6W - 3L
1,794 SR
Queue Stats
14W - 14L
1,490 Elo+
Party 2
Loki
Loki
Zenephyr
Loki
Level 69
God Stats
13W - 14L
1,519 SR
Queue Stats
31W - 34L
1,447 Elo+
Solo
Anubis
Anubis
ticklezvii
Anubis
Level 100
God Stats
27W - 17L
1,700 SR
Queue Stats
496W - 488L
1,466 Elo+
Solo
Team Averages
Level 102
1,552 SR
1,511 Elo+

VS

Team Averages
Level 111
1,526 SR
1,480 Elo+
Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Anestesia_Az--k
Cthulhu
Level 157
God Stats
41W - 21L
1,658 SR
Queue Stats
313W - 301L
1,505 Elo+
Party 1
Terra
Terra
BZDYA
Terra
Level 127
God Stats
0W - 3L
1,189 SR
Queue Stats
394W - 387L
1,439 Elo+
Solo
Geb
Geb
HaAurHa_
Geb
Level 86
God Stats
1W - 3L
1,753 SR
Queue Stats
241W - 252L
1,536 Elo+
Party 1
Neith
Neith
Jonhyboyy777
Neith
Level 80
God Stats
19W - 21L
1,532 SR
Queue Stats
146W - 138L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,613
510
4,488
9,440
5,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MireDestroyer
Danzaburou
10
2 / 0 / 1
6,429
584
6,575
5,963
2,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
PekoPoggers
Nemesis
10
2 / 1 / 0
5,944
540
5,584
6,926
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
10
0 / 3 / 2
5,701
518
2,310
8,257
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ticklezvii
Anubis
13
2 / 2 / 2
6,995
636
5,332
5,967
2,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 3
5,485
499
4,683
9,755
9,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 3
7,040
640
8,187
6,589
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
BZDYA
Terra
11
3 / 4 / 0
5,707
519
1,805
11,444
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 0 / 1
5,805
528
5,722
7,483
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
5,029
457
2,552
6,362
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
7
7
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
3
1.5
L
3
1
3
4.5
L
Terra
BZDYA
Terra
3
4
0
0.75
L
0
0
1
0.5
L
1
2
1
0.75
W
0
1
3
1.5
W
Danzaburou
MireDestroyer
Danzaburou
2
0
1
2.5
W
Nemesis
PekoPoggers
Nemesis
2
1
0
2
W
Loki
0
3
2
0.33
W
Anubis
ticklezvii
Anubis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,289
Damage
22,949
36,553
Taken
41,633
16,314
Mitigated
25,519
13,629
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,683
1,347
0
4,025
9,755
9,377
0
0
9,275
0
34,360
L
8,187
411
111
815
6,589
2,609
0
4,017
2,572
51,227
1,944
L
Terra
BZDYA
Terra
1,805
680
347
4,186
11,444
5,928
0
1,315
10,129
29,770
0
L
5,722
439
0
2,821
7,483
5,775
0
0
7,394
30,124
3,096
L
2,552
761
0
331
6,362
1,830
0
0
6,279
0
22,742
W
4,488
1,711
904
1,981
9,440
5,185
0
3,546
5,824
0
20,310
W
Danzaburou
MireDestroyer
Danzaburou
6,575
4,443
0
2,701
5,963
2,534
1,143
3,579
2,384
0
46,095
W
Nemesis
PekoPoggers
Nemesis
5,584
2,355
0
3,025
6,926
3,585
102
760
6,124
0
31,679
W
Loki
2,310
467
0
3,297
8,257
2,397
0
3,002
5,031
0
41,110
W
Anubis
ticklezvii
Anubis
5,332
298
0
1,721
5,967
2,613
0
3,448
2,220
53,028
99

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,682
Gold Earned
29,066
315
Minions Killed
292
0
Camps Cleared
0
1,042,473
Distance Traveled
1,081,574
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,485
499
54
5
0
192,959
0
L
Cthulhu
7,040
640
102
9
0
233,923
2
L
Terra
5,707
519
58
5
0
231,788
0
L
Geb
5,805
528
41
4
0
232,670
0
L
Neith
5,029
457
37
3
0
190,234
0
W
Vamana
5,613
510
16
1
0
227,319
0
W
Danzaburou
6,429
584
74
7
0
192,905
0
W
Nemesis
5,944
540
65
6
0
209,943
0
W
Loki
5,701
518
62
6
0
209,372
0
W
Anubis
6,995
636
98
9
0
202,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role