Player Matchup

Ymir
Ymir
BigGucciSosa666
Ymir
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 85L
1,570 Elo+
Solo
Chaac
Chaac
DemonetizedNUR
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,220 Elo+
Party 2
Ratatoskr
Ratatoskr
Obeasy174
Ratatoskr
Level 93
God Stats
32W - 24L
1,635 SR
Queue Stats
125W - 115L
1,489 Elo+
Party 2
Neith
Neith
OgSkyBubble
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 144L
1,441 Elo+
Solo
Kukulkan
Kukulkan
SimbaNUR
Kukulkan
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 50L
1,539 Elo+
Party 2
Team Averages
Level 73
1,527 SR
1,452 Elo+

VS

Team Averages
Level 103
1,410 SR
1,447 Elo+
Tsukuyomi
Tsukuyomi
Nucclii
Tsukuyomi
Level 157
God Stats
0W - 3L
1,347 SR
Queue Stats
30W - 49L
1,363 Elo+
Solo
Zeus
Zeus
Rrr374 Owns U
Zeus
Level 117
God Stats
2W - 9L
1,186 SR
Queue Stats
75W - 73L
1,476 Elo+
Solo
Ganesha
Ganesha
ShorteScarab
Ganesha
Level 117
God Stats
4W - 6L
1,552 SR
Queue Stats
131W - 141L
1,463 Elo+
Party 1
Izanami
Izanami
vLudicrously
Izanami
Level 85
God Stats
5W - 7L
1,467 SR
Queue Stats
158W - 167L
1,492 Elo+
Party 1
Serqet
Serqet
youngRobot8092
Serqet
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 76L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,263
590
6,008
9,517
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 5 / 0
7,185
513
5,040
11,471
6,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Obeasy174
Ratatoskr
15
8 / 2 / 4
8,974
641
10,303
12,581
4,759
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 5
7,999
571
9,190
6,979
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SimbaNUR
Kukulkan
14
1 / 1 / 6
8,710
622
4,037
5,530
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nucclii
Tsukuyomi
13
4 / 0 / 2
8,668
619
7,671
11,468
8,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 0
5,837
417
2,219
5,071
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ShorteScarab
Ganesha
11
0 / 4 / 3
7,004
500
4,456
13,499
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
vLudicrously
Izanami
11
1 / 3 / 1
6,759
483
8,290
10,125
3,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 0
7,303
522
2,302
11,057
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
7
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
0
5
0
0
L
Tsukuyomi
Nucclii
Tsukuyomi
4
0
2
5
W
Ratatoskr
Obeasy174
Ratatoskr
8
2
4
5
W
3
0
5
5.5
L
0
3
0
0
L
Ganesha
ShorteScarab
Ganesha
0
4
3
0.38
W
Kukulkan
SimbaNUR
Kukulkan
1
1
6
4
L
Izanami
vLudicrously
Izanami
1
3
1
0.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
24,938
46,078
Taken
51,220
24,621
Mitigated
31,541
12,504
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,008
1,722
0
2,802
9,517
7,992
0
1,582
7,793
29,033
1,574
W
5,040
1,293
0
1,431
11,471
6,703
68
423
10,990
0
38,612
L
Tsukuyomi
Nucclii
Tsukuyomi
7,671
1,056
0
3,699
11,468
8,551
285
863
10,605
0
51,866
W
Ratatoskr
Obeasy174
Ratatoskr
10,303
3,767
0
4,844
12,581
4,759
350
1,551
10,785
0
67,371
W
9,190
4,034
0
2,487
6,979
2,700
401
1,726
5,253
0
59,461
L
2,219
329
0
340
5,071
1,376
0
674
4,397
24,261
0
L
Ganesha
ShorteScarab
Ganesha
4,456
336
0
2,711
13,499
13,241
0
3,262
10,237
25,133
0
W
Kukulkan
SimbaNUR
Kukulkan
4,037
760
0
940
5,530
2,467
1,293
1,393
4,137
62,255
1,223
L
Izanami
vLudicrously
Izanami
8,290
6,314
0
2,570
10,125
3,922
0
1,616
8,509
0
55,206
L
2,302
422
0
3,315
11,057
4,451
218
3,306
7,751
0
39,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
35,571
412
Minions Killed
298
0
Camps Cleared
0
1,412,297
Distance Traveled
1,175,953
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,263
590
39
3
0
285,533
6
W
Chaac
7,185
513
70
5
0
253,412
0
L
Tsukuyomi
8,668
619
75
5
0
236,450
2
W
Ratatoskr
8,974
641
107
8
0
333,142
0
W
Neith
7,999
571
89
6
0
250,113
0
L
Zeus
5,837
417
44
3
0
120,613
0
L
Ganesha
7,004
500
9
1
0
273,664
1
W
Kukulkan
8,710
622
107
8
0
290,097
0
L
Izanami
6,759
483
108
8
0
251,962
0
L
Serqet
7,303
522
62
4
0
293,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role