Player Matchup

Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MagnusKIU
Achilles
Level 125
God Stats
4W - 7L
1,693 SR
Queue Stats
179W - 182L
1,561 Elo+
Solo
Skadi
Skadi
MrWondrka
Skadi
Level 68
God Stats
1W - 1L
1,309 SR
Queue Stats
17W - 10L
1,604 Elo+
Party 2
Ah Puch
Ah Puch
Tailor
Ah Puch
Level 114
God Stats
2W - 1L
1,481 SR
Queue Stats
58W - 54L
1,533 Elo+
Party 2
Vulcan
Vulcan
player24638
Vulcan
Level 25
God Stats
1W - 2L
1,175 SR
Queue Stats
32W - 16L
1,652 Elo+
Solo
Team Averages
Level 90
1,432 SR
1,570 Elo+

VS

Team Averages
Level 121
1,569 SR
1,532 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ALEJAANDRO_99
Raijin
Level 128
God Stats
4W - 7L
1,717 SR
Queue Stats
163W - 168L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
DimKa3322
Zhong Kui
Level 64
God Stats
2W - 4L
1,303 SR
Queue Stats
161W - 166L
1,504 Elo+
Solo
Neith
Neith
LizaMagomedovna
Neith
Level 108
God Stats
2W - 1L
1,718 SR
Queue Stats
92W - 87L
1,532 Elo+
Party 1
Anhur
Anhur
Luizegcovopian
Anhur
Level 159
God Stats
3W - 1L
1,608 SR
Queue Stats
93W - 79L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 3 / 11
9,544
795
6,692
21,675
13,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
MagnusKIU
Achilles
14
5 / 4 / 15
9,501
792
6,063
14,368
18,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
MrWondrka
Skadi
15
4 / 4 / 12
9,888
824
7,671
10,458
4,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Tailor
Ah Puch
18
5 / 1 / 10
10,577
881
8,501
6,350
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
17
3 / 1 / 14
10,475
873
14,470
8,919
4,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 7 / 3
7,383
615
4,107
9,818
4,972
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 5
9,373
781
9,830
7,764
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DimKa3322
Zhong Kui
7
0 / 4 / 3
6,403
534
4,080
5,615
4,486
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 4 / 7
7,644
637
9,658
9,169
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 5 / 3
8,966
747
8,850
12,381
4,829
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
22
Kills
11
13
Deaths
22
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
3
11
3.5
L
Anubis
 
Anubis
0
7
3
0.21
L
4
2
5
3.25
L
Zhong Kui
DimKa3322
Zhong Kui
0
4
3
0.38
L
1
4
7
1.13
L
6
5
3
1.5
W
Achilles
MagnusKIU
Achilles
5
4
15
3.13
W
Skadi
MrWondrka
Skadi
4
4
12
2.5
W
Ah Puch
Tailor
Ah Puch
5
1
10
10
W
Vulcan
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,397
Damage
36,525
61,770
Taken
44,747
43,294
Mitigated
21,884
19,376
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,692
2,696
1,625
8,535
21,675
13,180
854
5,476
16,199
0
16,671
L
Anubis
 
Anubis
4,107
35
407
845
9,818
4,972
0
4,032
5,786
13,499
0
L
9,830
658
136
378
7,764
3,275
0
3,881
3,883
30,619
0
L
Zhong Kui
DimKa3322
Zhong Kui
4,080
135
60
527
5,615
4,486
0
2,950
2,665
5,584
0
L
9,658
1,893
471
1,360
9,169
4,322
0
4,658
4,511
0
17,013
L
8,850
2,466
0
2,947
12,381
4,829
0
6,520
5,861
0
16,955
W
Achilles
MagnusKIU
Achilles
6,063
543
0
1,406
14,368
18,589
229
3,588
10,780
0
12,036
W
Skadi
MrWondrka
Skadi
7,671
2,837
675
1,703
10,458
4,278
2,092
3,606
6,852
0
21,821
W
Ah Puch
Tailor
Ah Puch
8,501
88
1,048
2,332
6,350
2,891
1,275
2,292
4,058
24,465
1,640
W
Vulcan
14,470
2,593
692
1,360
8,919
4,356
2,813
3,055
5,864
36,408
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
39,769
141
Minions Killed
131
0
Camps Cleared
0
1,104,772
Distance Traveled
841,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,544
795
14
1
0
208,150
0
L
Anubis
7,383
615
23
2
0
147,822
0
L
Raijin
9,373
781
55
5
0
190,757
0
L
Zhong Kui
6,403
534
4
0
0
145,012
0
L
Neith
7,644
637
23
2
0
183,253
0
L
Anhur
8,966
747
26
2
0
174,803
0
W
Achilles
9,501
792
11
1
0
221,211
0
W
Skadi
9,888
824
19
2
0
202,425
0
W
Ah Puch
10,577
881
47
4
0
246,024
0
W
Vulcan
10,475
873
50
4
0
226,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role