Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ramoncod2233
Agni
Level 46
God Stats
2W - 2L
1,504 SR
Queue Stats
47W - 75L
1,375 Elo+
Solo
Ymir
Ymir
Seyrju
Ymir
Level 143
God Stats
1W - 0L
1,498 SR
Queue Stats
71W - 48L
1,504 Elo+
Solo
Hel
Hel
Yuyulie
Hel
Level 151
God Stats
23W - 8L
1,544 SR
Queue Stats
123W - 55L
1,660 Elo+
Solo
Team Averages
Level 127
1,509 SR
1,508 Elo+

VS

Team Averages
Level 130
1,516 SR
1,540 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Happy_Creature
Nut
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 38L
1,480 Elo+
Solo
Ymir
Ymir
Umbreeno
Ymir
Level 129
God Stats
0W - 1L
1,409 SR
Queue Stats
8W - 4L
1,734 Elo+
Solo
Discordia
Discordia
Wrosty
Discordia
Level 46
God Stats
31W - 17L
1,669 SR
Queue Stats
208W - 216L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 0 / 7
7,192
1,438
6,610
4,192
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nut
 
Nut
12
3 / 0 / 9
6,969
1,394
5,764
2,949
1,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 0 / 5
6,577
1,315
3,600
2,993
1,214
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
Seyrju
Ymir
11
1 / 0 / 10
6,355
1,271
2,423
5,803
5,167
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
12
2 / 0 / 9
6,883
1,377
3,852
3,003
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

396

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 2 / 0
5,856
1,171
4,450
4,901
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
 
Lancelot
10
0 / 1 / 0
5,294
1,059
184
1,060
352
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,773
1,155
3,169
4,934
1,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 5 / 0
5,620
1,124
2,116
9,270
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Wrosty
Discordia
11
0 / 3 / 0
5,802
1,160
6,092
3,976
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
13
Kills
0
0
Deaths
13
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
7
8.5
W
Nut
 
Nut
3
0
9
7.5
L
Baba Yaga
 
Baba Yaga
0
2
0
0
L
Lancelot
 
Lancelot
0
1
0
0
L
0
2
0
0
W
2
0
5
4.5
W
Ymir
Seyrju
Ymir
1
0
10
6
L
Ymir
0
5
0
0
L
Discordia
Wrosty
Discordia
0
3
0
0
W
Hel
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,249
Damage
16,011
18,940
Taken
24,141
11,378
Mitigated
9,331
6,610
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,610
2,277
0
982
4,192
2,441
0
1,829
2,363
0
10,646
W
Nut
 
Nut
5,764
4,073
0
278
2,949
1,331
0
2,455
494
0
14,307
L
Baba Yaga
 
Baba Yaga
4,450
31
0
702
4,901
1,986
0
2,275
2,600
20,019
0
L
Lancelot
 
Lancelot
184
51
0
0
1,060
352
0
237
785
0
686
L
3,169
1,810
0
411
4,934
1,658
0
1,586
3,229
0
15,089
W
3,600
214
0
112
2,993
1,214
0
2,160
833
17,107
0
W
Ymir
Seyrju
Ymir
2,423
309
0
0
5,803
5,167
0
4,286
1,517
4,811
1,296
L
Ymir
2,116
466
0
218
9,270
4,147
0
3,985
5,065
3,684
520
L
Discordia
Wrosty
Discordia
6,092
167
0
0
3,976
1,188
0
1,357
2,494
17,408
0
W
Hel
3,852
289
3,022
2,216
3,003
1,225
0
1,714
1,289
19,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
28,345
112
Minions Killed
99
6
Camps Cleared
5
589,653
Distance Traveled
433,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,192
1,438
7
1
0
134,821
0
W
Nut
6,969
1,394
14
3
2
102,554
0
L
Baba Yaga
5,856
1,171
26
5
2
117,515
0
L
Lancelot
5,294
1,059
1
0
0
24,525
0
L
Nut
5,773
1,155
34
7
1
95,365
0
W
Agni
6,577
1,315
30
6
1
109,887
0
W
Ymir
6,355
1,271
9
2
0
110,744
0
L
Ymir
5,620
1,124
10
2
1
88,290
0
L
Discordia
5,802
1,160
28
6
1
107,506
0
W
Hel
6,883
1,377
52
10
3
131,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role