Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
xDani_415
Hachiman
Level 88
God Stats
42W - 60L
1,420 SR
Queue Stats
747W - 745L
1,416 Elo+
Solo
Team Averages
Level 126
1,473 SR
1,472 Elo+

VS

Team Averages
Level 100
1,575 SR
1,499 Elo+
Zeus
Zeus
Sheboy
Zeus
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,625 Elo+
Party 1
Thanatos
Thanatos
ToRs1
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,625 Elo+
Party 1
Odin
Odin
amarxo21
Odin
Level 154
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 5L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 4
7,506
751
5,847
11,284
8,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
 
Ymir
12
2 / 1 / 5
7,406
741
6,342
7,348
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
xDani_415
Hachiman
13
3 / 0 / 2
8,167
817
4,290
4,530
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Sheboy
Zeus
11
0 / 3 / 2
6,591
659
8,017
5,908
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ToRs1
Thanatos
10
1 / 3 / 1
6,366
637
4,675
6,648
2,755
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
10
1 / 1 / 1
6,227
623
2,731
7,733
5,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
7
Kills
2
2
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
4
4
W
Ymir
 
Ymir
2
1
5
4.5
L
Zeus
Sheboy
Zeus
0
3
2
0.33
L
Thanatos
ToRs1
Thanatos
1
3
1
0.5
L
Odin
1
1
1
1.5
W
Hachiman
xDani_415
Hachiman
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
15,423
23,162
Taken
20,289
17,345
Mitigated
10,182
5,438
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,847
438
0
3,862
11,284
8,608
104
3,354
7,930
20,714
1,771
W
Ymir
 
Ymir
6,342
1,466
0
1,031
7,348
6,739
0
3,308
4,040
27,296
712
L
Zeus
Sheboy
Zeus
8,017
1,378
0
464
5,908
2,075
35
3,964
1,756
29,284
0
L
Thanatos
ToRs1
Thanatos
4,675
759
0
2,073
6,648
2,755
0
3,478
2,892
0
11,493
L
Odin
2,731
448
0
404
7,733
5,352
0
3,107
3,984
54
14,923
W
Hachiman
xDani_415
Hachiman
4,290
1,841
0
545
4,530
1,998
1,590
1,651
2,879
0
28,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,079
Gold Earned
19,184
134
Minions Killed
97
0
Camps Cleared
0
519,354
Distance Traveled
512,448
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,506
751
30
3
0
187,401
2
W
Ymir
7,406
741
30
3
0
165,108
0
L
Zeus
6,591
659
69
7
0
154,842
0
L
Thanatos
6,366
637
17
2
0
174,030
0
L
Odin
6,227
623
11
1
0
183,576
0
W
Hachiman
8,167
817
74
7
0
166,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role