Player Matchup

Artemis
Artemis
Bronze III
ArcaneRapier382
Artemis
Bronze III
Level 79
God Stats
0W - 2L
1,472 SR
Queue Stats
0W - 6L
1,348 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
L7 Hatake
Gilgamesh
Bronze V
Level 144
God Stats
0W - 3L
1,518 SR
Queue Stats
10W - 32L
869 MMR
Party 1
Discordia
Discordia
Bronze IV
hoskinsaw
Discordia
Bronze IV
Level 85
God Stats
1W - 6L
1,330 SR
Queue Stats
7W - 25L
1,246 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 103
1,440 SR
1,154 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,420 SR
1,135 MMR
Raijin
Raijin
Silver II
FL4WL3SS Jesus
Raijin
Silver II
Level 158
God Stats
5W - 6L
1,428 SR
Queue Stats
177W - 241L
968 MMR
Party 2
Susano
Susano
Silver III
MaeXqZ
Susano
Silver III
Level 68
God Stats
18W - 16L
1,380 SR
Queue Stats
91W - 106L
1,146 MMR
Solo
Atlas
Atlas
Gold V
ironrooks
Atlas
Gold V
Level 157
God Stats
19W - 23L
1,453 SR
Queue Stats
58W - 90L
1,291 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,844
622
4,409
6,372
2,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
L7 Hatake
Gilgamesh
10
0 / 2 / 3
6,606
601
4,270
7,287
4,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
hoskinsaw
Discordia
13
4 / 2 / 0
8,156
741
5,726
4,366
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesMorgan Le FayVulcanKuzenboBakasura

VS

Bans
GaneshaMartichorasBacchusKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
7,596
691
2,727
5,127
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
MaeXqZ
Susano
14
4 / 1 / 4
8,458
769
5,405
6,492
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
ironrooks
Atlas
15
3 / 1 / 4
8,642
786
6,694
8,509
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
1
2
6
2
L
Gilgamesh
L7 Hatake
Gilgamesh
0
2
3
0.75
W
Susano
MaeXqZ
Susano
4
1
4
6
L
Discordia
hoskinsaw
Discordia
4
2
0
2
W
Atlas
ironrooks
Atlas
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,405
Damage
14,826
18,025
Taken
20,128
8,938
Mitigated
11,666
669
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,409
1,779
175
233
6,372
2,418
0
3,320
2,661
0
12,540
W
2,727
78
0
325
5,127
1,758
0
1,922
2,829
24,623
0
L
Gilgamesh
L7 Hatake
Gilgamesh
4,270
1,154
0
246
7,287
4,995
0
2,446
4,393
0
18,574
W
Susano
MaeXqZ
Susano
5,405
587
0
446
6,492
2,656
410
940
5,313
0
29,593
L
Discordia
hoskinsaw
Discordia
5,726
188
0
15
4,366
1,525
0
2,249
1,614
22,740
0
W
Atlas
ironrooks
Atlas
6,694
2,323
0
2,639
8,509
7,252
76
2,073
6,060
21,937
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,606
Gold Earned
24,696
97
Minions Killed
145
0
Camps Cleared
0
518,644
Distance Traveled
560,819
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,844
622
14
1
0
153,856
0
W
Raijin
7,596
691
69
6
0
153,236
0
L
Gilgamesh
6,606
601
29
3
0
173,003
3
W
Susano
8,458
769
41
4
0
225,566
0
L
Discordia
8,156
741
54
5
0
191,785
2
W
Atlas
8,642
786
35
3
0
182,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role