Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ItsLeParsa
Loki
Level 29
God Stats
8W - 6L
1,631 SR
Queue Stats
13W - 12L
1,452 Elo+
Party 1
Khepri
Khepri
Shahanshah1991
Khepri
Level 108
God Stats
3W - 1L
1,200 SR
Queue Stats
76W - 72L
1,467 Elo+
Party 1
Skadi
Skadi
cenalyse
Skadi
Level 89
God Stats
64W - 37L
1,658 SR
Queue Stats
109W - 95L
1,518 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,487 Elo+

VS

Team Averages
Level 64
1,373 SR
1,434 Elo+
Nemesis
Nemesis
ExoTicAlmOSs
Nemesis
Level 120
God Stats
1W - 4L
1,493 SR
Queue Stats
190W - 194L
1,443 Elo+
Solo
Achilles
Achilles
Fafnir222slayer
Achilles
Level 46
God Stats
1W - 2L
1,386 SR
Queue Stats
36W - 60L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
Gekii2008
Baba Yaga
Level 28
God Stats
1W - 4L
1,153 SR
Queue Stats
9W - 16L
1,423 Elo+
Party 2
Jing Wei
Jing Wei
Pyro121
Jing Wei
Level 86
God Stats
2W - 7L
1,459 SR
Queue Stats
963W - 921L
1,469 Elo+
Solo
Yemoja
Yemoja
Zero chance3691
Yemoja
Level 41
God Stats
2W - 8L
1,375 SR
Queue Stats
28W - 36L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 0
7,038
704
5,724
8,694
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Neith
 
Neith
9
1 / 1 / 3
5,238
524
5,489
6,583
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 1 / 0
5,534
553
3,655
7,507
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 4
5,411
541
3,044
7,104
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
cenalyse
Skadi
12
1 / 0 / 0
6,287
629
2,391
3,449
1,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ExoTicAlmOSs
Nemesis
10
2 / 1 / 0
5,448
545
5,096
6,730
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
7
0 / 4 / 0
4,497
450
4,002
7,275
6,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
Gekii2008
Baba Yaga
8
0 / 1 / 0
4,526
453
4,670
6,736
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Pyro121
Jing Wei
3
0 / 0 / 0
3,590
359
258
1,056
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 3 / 0
4,512
451
2,297
8,518
4,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
0
4
W
Neith
 
Neith
1
1
3
2.5
L
Nemesis
ExoTicAlmOSs
Nemesis
2
1
0
2
L
Achilles
0
4
0
0
L
Baba Yaga
Gekii2008
Baba Yaga
0
1
0
0
W
3
1
0
3
L
Jing Wei
Pyro121
Jing Wei
0
0
0
0
W
0
0
4
2
L
0
3
0
0
W
Skadi
cenalyse
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
16,323
33,337
Taken
30,315
16,578
Mitigated
16,135
13,313
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,724
3,055
0
3,600
8,694
5,313
29
0
8,694
0
54,301
W
Neith
 
Neith
5,489
665
0
1,462
6,583
2,524
22
2,740
3,843
0
35,540
L
Nemesis
ExoTicAlmOSs
Nemesis
5,096
2,714
0
946
6,730
2,849
0
250
6,435
0
41,507
L
Achilles
4,002
877
0
210
7,275
6,064
0
0
6,710
0
22,908
L
Baba Yaga
Gekii2008
Baba Yaga
4,670
437
0
2,427
6,736
2,847
60
1,080
5,656
27,259
0
W
3,655
960
0
3,942
7,507
2,644
0
827
6,680
0
40,034
L
Jing Wei
Pyro121
Jing Wei
258
258
0
4
1,056
261
0
285
771
0
3,650
W
3,044
175
0
2,474
7,104
4,855
20
2,396
4,708
12,021
0
L
2,297
727
1,109
545
8,518
4,114
0
1,429
7,089
14,107
1,393
W
Skadi
cenalyse
Skadi
2,391
1,337
0
1,835
3,449
1,242
0
896
2,553
0
54,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
22,573
325
Minions Killed
171
0
Camps Cleared
0
971,145
Distance Traveled
794,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,038
704
106
11
0
197,385
2
W
Neith
5,238
524
51
5
0
196,840
0
L
Nemesis
5,448
545
76
8
0
237,663
0
L
Achilles
4,497
450
36
4
0
184,791
0
L
Baba Yaga
4,526
453
34
3
0
171,381
0
W
Loki
5,534
553
65
7
0
215,912
0
L
Jing Wei
3,590
359
4
0
0
40,302
0
W
Khepri
5,411
541
15
2
0
196,218
0
L
Yemoja
4,512
451
21
2
0
159,876
0
W
Skadi
6,287
629
88
9
0
164,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role