Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
DJ-BakalaY_95200
Amaterasu
Gold V
Level 128
God Stats
2W - 0L
1,710 SR
Queue Stats
102W - 110L
1,260 MMR
Solo
Thor
Thor
Silver I
Jayloof
Thor
Silver I
Level 85
God Stats
10W - 8L
1,402 SR
Queue Stats
312W - 324L
1,209 MMR
Party 1
Cerberus
Cerberus
Gold IV
Warclocker
Cerberus
Gold IV
Level 90
God Stats
7W - 6L
1,579 SR
Queue Stats
248W - 253L
1,267 MMR
Solo
Discordia
Discordia
Gold V
astronutty
Discordia
Gold V
Level 87
God Stats
8W - 7L
1,384 SR
Queue Stats
382W - 390L
1,281 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,515 SR
1,303 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,477 SR
1,357 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Dosty453
Janus
Gold V
Level 131
God Stats
5W - 7L
1,411 SR
Queue Stats
61W - 73L
1,282 MMR
Solo
Fenrir
Fenrir
Bronze IV
ImTooHighToFight
Fenrir
Bronze IV
Level 108
God Stats
1W - 1L
1,473 SR
Queue Stats
3W - 9L
1,272 MMR
Solo
Odin
Odin
Silver IV
VDM_craft3
Odin
Silver IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 4 / 0
6,139
614
6,232
9,023
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
12
3 / 0 / 1
6,885
689
5,069
7,272
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Jayloof
Thor
11
3 / 2 / 4
5,711
571
4,404
9,019
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Warclocker
Cerberus
9
1 / 2 / 4
4,964
496
5,520
9,590
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
astronutty
Discordia
10
2 / 3 / 2
5,856
586
4,601
4,734
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneThanatos

VS

Bans
AwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 2 / 6
6,171
617
5,631
10,513
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
 
Anhur
11
3 / 2 / 0
6,150
615
3,532
6,481
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
Dosty453
Janus
11
3 / 1 / 1
5,802
580
4,836
4,674
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 2
5,512
551
3,868
9,310
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 2
4,561
456
2,437
6,853
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
11
Kills
11
11
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
4
0
0.5
L
Sobek
 
Sobek
2
2
6
2.5
L
Anhur
 
Anhur
3
2
0
1.5
W
Amaterasu
3
0
1
3.5
L
Janus
Dosty453
Janus
3
1
1
3.5
L
3
2
2
2
W
Thor
Jayloof
Thor
3
2
4
2.5
L
0
4
2
0.25
W
Cerberus
Warclocker
Cerberus
1
2
4
1.5
W
Discordia
astronutty
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
20,304
39,638
Taken
37,831
18,389
Mitigated
19,458
12,581
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,232
1,710
0
1,923
9,023
3,034
61
1,375
7,608
0
52,468
L
Sobek
 
Sobek
5,631
322
0
2,900
10,513
8,583
0
3,684
6,589
21,159
0
L
Anhur
 
Anhur
3,532
1,970
0
2,273
6,481
1,983
0
320
6,161
0
45,567
W
Amaterasu
5,069
2,155
0
3,484
7,272
5,268
7
0
6,920
0
48,868
L
Janus
Dosty453
Janus
4,836
570
0
1,692
4,674
1,280
0
1,827
2,663
33,051
702
L
3,868
1,429
0
4,531
9,310
2,988
0
2,546
6,576
0
26,246
W
Thor
Jayloof
Thor
4,404
1,803
0
3,248
9,019
3,186
0
1,947
6,909
0
33,272
L
2,437
559
0
1,989
6,853
4,624
0
643
6,121
0
19,643
W
Cerberus
Warclocker
Cerberus
5,520
776
0
3,676
9,590
5,341
0
3,564
5,881
22,341
1,823
W
Discordia
astronutty
Discordia
4,601
123
0
250
4,734
1,560
0
2,841
1,592
33,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
28,196
356
Minions Killed
232
0
Camps Cleared
0
989,812
Distance Traveled
920,320
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,139
614
82
8
0
199,972
0
L
Sobek
6,171
617
16
2
0
208,835
1
L
Anhur
6,150
615
83
8
0
166,677
0
W
Amaterasu
6,885
689
85
9
0
179,262
0
L
Janus
5,802
580
67
7
0
202,460
2
L
Fenrir
5,512
551
41
4
0
211,849
0
W
Thor
5,711
571
51
5
0
212,675
2
L
Odin
4,561
456
25
3
0
130,499
0
W
Cerberus
4,964
496
56
6
0
206,057
3
W
Discordia
5,856
586
82
8
0
191,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role