Player Matchup

Bellona
Bellona
Platinum III
DoujinFoo
Bellona
Platinum III
Level 215
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,729 MMR
Solo
Athena
Athena
Platinum IV
I CantFindMyKid
Athena
Platinum IV
Level 228
God Stats
3W - 3L
1,245 SR
Queue Stats
190W - 181L
1,738 MMR
Solo
Kali
Kali
Gold I
NXTUmbreon
Kali
Gold I
Level 146
God Stats
15W - 5L
1,799 SR
Queue Stats
93W - 85L
1,736 MMR
Party 2
Yu Huang
Yu Huang
Gold V
Reginleif_Axel
Yu Huang
Gold V
Level 139
God Stats
1W - 0L
1,537 SR
Queue Stats
9W - 5L
1,632 MMR
Party 2
Nut
Nut
Gold III
Zikovich
Nut
Gold III
Level 159
God Stats
5W - 3L
1,531 SR
Queue Stats
80W - 72L
1,706 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 177
1,523 SR
1,708 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,667 SR
1,709 MMR
Agni
Agni
Gold IV
Kavely
Agni
Gold IV
Level 107
God Stats
0W - 2L
1,224 SR
Queue Stats
37W - 27L
1,730 MMR
Party 1
Rama
Rama
Platinum IV
NandoDuck
Rama
Platinum IV
Level 149
God Stats
5W - 4L
1,698 SR
Queue Stats
89W - 88L
1,714 MMR
Solo
Mulan
Mulan
Gold I
RustyNoah
Mulan
Gold I
Level 133
God Stats
6W - 5L
1,735 SR
Queue Stats
50W - 49L
1,679 MMR
Solo
Thor
Thor
Gold III
SakurasCream
Thor
Gold III
Level 57
God Stats
11W - 2L
1,975 SR
Queue Stats
34W - 24L
1,762 MMR
Party 1
Ymir
Ymir
Gold I
XuranoX
Ymir
Gold I
Level 189
God Stats
9W - 5L
1,705 SR
Queue Stats
198W - 196L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoujinFoo
Bellona
13
1 / 1 / 3
8,127
581
12,294
15,974
14,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 8
8,106
579
6,851
12,412
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 0 / 8
8,607
615
9,311
14,100
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
15
3 / 1 / 4
8,944
639
4,055
5,978
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 0 / 3
8,715
623
10,207
10,061
4,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
OdinHachimanErlang ShenThanatos

VS

Bans
OsirisMaman BrigitteThothAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kavely
Agni
12
1 / 4 / 1
6,931
495
6,243
6,566
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
11
0 / 3 / 0
6,445
460
7,294
10,361
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
RustyNoah
Mulan
12
0 / 5 / 0
7,277
520
8,665
18,689
12,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 2 / 1
7,085
506
6,738
14,191
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
XuranoX
Ymir
10
0 / 4 / 2
6,497
464
3,593
12,404
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
2
2
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
DoujinFoo
Bellona
1
1
3
2.5
W
3
0
8
7
L
Agni
Kavely
Agni
1
4
1
0.38
W
5
0
8
9
L
Rama
0
3
0
0
W
Yu Huang
3
1
4
5
L
Mulan
RustyNoah
Mulan
0
5
0
0
L
1
2
1
0.75
L
Ymir
XuranoX
Ymir
0
4
2
0.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,718
Damage
32,533
58,525
Taken
62,211
41,938
Mitigated
33,447
20,404
Healing
18,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DoujinFoo
Bellona
12,294
5,826
0
7,626
15,974
14,423
299
1,545
14,325
0
59,531
W
6,851
1,743
0
1,724
12,412
14,302
146
3,841
8,341
27,444
2,658
L
Agni
Kavely
Agni
6,243
686
0
585
6,566
2,157
0
2,483
4,083
44,245
0
W
9,311
4,756
0
5,842
14,100
6,695
677
2,449
11,421
0
57,478
L
Rama
7,294
5,908
0
4,158
10,361
3,709
0
1,278
9,083
0
54,696
W
Yu Huang
4,055
226
0
500
5,978
2,487
221
781
5,059
75,781
0
L
Mulan
RustyNoah
Mulan
8,665
1,337
0
5,713
18,689
12,206
0
1,945
16,744
0
60,166
L
6,738
2,011
0
5,453
14,191
5,869
0
1,929
12,262
0
70,602
L
Ymir
XuranoX
Ymir
3,593
1,325
0
2,402
12,404
9,506
0
2,838
9,566
20,630
0
W
10,207
6,823
0
4,712
10,061
4,031
805
1,447
8,536
0
71,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
34,235
475
Minions Killed
405
0
Camps Cleared
0
1,440,427
Distance Traveled
1,291,314
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,127
581
93
7
0
273,454
1
W
Athena
8,106
579
41
3
0
287,465
2
L
Agni
6,931
495
84
6
0
276,552
0
W
Kali
8,607
615
92
7
0
343,042
2
L
Rama
6,445
460
91
7
0
218,116
0
W
Yu Huang
8,944
639
137
10
0
278,533
3
L
Mulan
7,277
520
99
7
0
233,968
0
L
Thor
7,085
506
106
8
0
288,475
0
L
Ymir
6,497
464
25
2
0
274,203
1
W
Nut
8,715
623
112
8
0
257,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role