Player Matchup

Vamana
Vamana
RogatienQC
Vamana
Level 223
God Stats
1W - 4L
1,087 SR
Queue Stats
289W - 301L
1,480 Elo+
Solo
Raijin
Raijin
Skjaldmaer6209
Raijin
Level 147
God Stats
12W - 8L
1,653 SR
Queue Stats
632W - 616L
1,425 Elo+
Party 1
Merlin
Merlin
SmileyAU
Merlin
Level 108
God Stats
1W - 0L
1,299 SR
Queue Stats
24W - 24L
1,494 Elo+
Solo
Camazotz
Camazotz
XSenzuXBeanX242
Camazotz
Level 127
God Stats
2W - 2L
1,718 SR
Queue Stats
148W - 130L
1,474 Elo+
Party 1
Poseidon
Poseidon
xXHorsyrblXx
Poseidon
Level 125
God Stats
2W - 2L
1,486 SR
Queue Stats
144W - 136L
1,463 Elo+
Solo
Team Averages
Level 146
1,448 SR
1,467 Elo+

VS

Team Averages
Level 112
1,517 SR
1,487 Elo+
Hera
Hera
Bpuddin5305
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 51L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
Lesbianism24
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,582 Elo+
Party 2
Jing Wei
Jing Wei
RanaMosh
Jing Wei
Level 159
God Stats
2W - 1L
1,814 SR
Queue Stats
236W - 231L
1,500 Elo+
Solo
Surtr
Surtr
daryle_stevens
Surtr
Level 141
God Stats
2W - 5L
1,270 SR
Queue Stats
263W - 286L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
phantom-strike24
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
RogatienQC
Vamana
17
8 / 2 / 4
10,669
970
12,440
13,025
9,294
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 8
9,124
829
9,721
8,766
3,366
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
SmileyAU
Merlin
14
1 / 3 / 9
8,748
795
7,312
7,482
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
15
5 / 2 / 6
9,693
881
7,705
11,099
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
xXHorsyrblXx
Poseidon
16
5 / 3 / 9
9,465
860
9,839
8,141
3,321
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,370
670
6,878
8,622
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 5
7,645
695
8,913
8,264
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
RanaMosh
Jing Wei
16
1 / 4 / 6
8,937
812
9,919
11,230
4,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 5
9,042
822
7,421
15,418
17,888
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
16
5 / 5 / 6
9,008
819
10,870
11,292
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
21
Kills
13
14
Deaths
21
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
1
3
5
1.17
L
Jing Wei
RanaMosh
Jing Wei
1
4
6
1
W
Vamana
RogatienQC
Vamana
8
2
4
5
W
2
4
8
1.5
W
Merlin
SmileyAU
Merlin
1
3
9
1.83
W
Camazotz
5
2
6
4
L
5
4
5
1.88
L
Baba Yaga
5
5
6
1.6
W
Poseidon
xXHorsyrblXx
Poseidon
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,017
Damage
44,001
48,513
Taken
54,826
23,667
Mitigated
33,853
17,106
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,878
877
922
619
8,622
3,226
100
3,959
4,663
13,226
0
L
8,913
2,851
1,444
847
8,264
3,211
0
3,197
5,067
16,844
0
L
Jing Wei
RanaMosh
Jing Wei
9,919
6,586
1,670
1,283
11,230
4,549
213
5,606
5,624
0
28,785
W
Vamana
RogatienQC
Vamana
12,440
4,975
976
4,634
13,025
9,294
170
7,380
5,645
0
32,311
W
9,721
1,050
1,100
1,415
8,766
3,366
555
5,231
3,535
24,523
918
W
Merlin
SmileyAU
Merlin
7,312
212
457
1,666
7,482
3,187
656
4,189
3,293
20,028
536
W
Camazotz
7,705
523
316
4,693
11,099
4,499
1,140
5,679
5,420
0
17,550
L
7,421
1,443
1,773
2,888
15,418
17,888
0
8,545
6,873
405
14,224
L
Baba Yaga
10,870
102
521
2,130
11,292
4,979
0
4,934
6,358
19,518
296
W
Poseidon
xXHorsyrblXx
Poseidon
9,839
1,749
325
1,524
8,141
3,321
1,572
4,210
3,931
28,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
42,002
178
Minions Killed
108
0
Camps Cleared
0
1,034,968
Distance Traveled
969,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,370
670
19
2
0
183,856
0
L
Nu Wa
7,645
695
10
1
0
203,195
0
L
Jing Wei
8,937
812
51
5
0
213,436
0
W
Vamana
10,669
970
32
3
0
219,612
0
W
Raijin
9,124
829
41
4
0
184,399
0
W
Merlin
8,748
795
30
3
0
196,796
0
W
Camazotz
9,693
881
26
2
0
219,397
0
L
Surtr
9,042
822
11
1
0
177,796
0
L
Baba Yaga
9,008
819
17
2
0
191,164
0
W
Poseidon
9,465
860
49
4
0
214,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role