Player Matchup

Nu Wa
Nu Wa
Ch0nchit0SwRLd
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
RowdyMcregor
Artemis
Level 87
God Stats
1W - 2L
1,694 SR
Queue Stats
101W - 99L
1,462 Elo+
Party 1
Horus
Horus
WavyGravy87
Horus
Level 36
God Stats
2W - 2L
1,856 SR
Queue Stats
15W - 21L
1,398 Elo+
Solo
Mulan
Mulan
Wobyukia
Mulan
Level 101
God Stats
8W - 6L
1,535 SR
Queue Stats
93W - 71L
1,554 Elo+
Party 2
Mercury
Mercury
brewdadi
Mercury
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,667 Elo+
Party 1
Team Averages
Level 73
1,617 SR
1,516 Elo+

VS

Team Averages
Level 104
1,538 SR
1,511 Elo+
Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FeelLikePotat
Ymir
Level 111
God Stats
6W - 3L
1,602 SR
Queue Stats
63W - 69L
1,441 Elo+
Solo
Cernunnos
Cernunnos
hf1tz5rlP0c
Cernunnos
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
647W - 638L
1,530 Elo+
Solo
Serqet
Serqet
juanitorosito
Serqet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 124L
1,536 Elo+
Solo
Ra
Ra
saskerinegan45
Ra
Level 79
God Stats
16W - 11L
1,588 SR
Queue Stats
263W - 236L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,944
494
4,908
7,166
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RowdyMcregor
Artemis
9
2 / 1 / 0
4,969
497
4,751
6,044
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 1
4,757
476
1,399
8,500
4,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Wobyukia
Mulan
6
0 / 2 / 0
4,280
428
2,698
4,893
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
brewdadi
Mercury
10
1 / 1 / 2
5,146
515
2,460
7,628
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 0
7,378
738
3,703
8,170
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 5
5,958
596
4,243
7,278
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
hf1tz5rlP0c
Cernunnos
10
4 / 1 / 2
6,017
602
6,885
6,247
2,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 3
5,524
552
2,426
5,930
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,143
614
2,816
4,279
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
L
0
2
1
0.25
W
1
1
5
3.5
L
Artemis
RowdyMcregor
Artemis
2
1
0
2
L
0
3
1
0.17
L
Mulan
Wobyukia
Mulan
0
2
0
0
L
Mercury
brewdadi
Mercury
1
1
2
2
W
Cernunnos
hf1tz5rlP0c
Cernunnos
4
1
2
5
W
0
0
3
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,216
Damage
20,073
34,231
Taken
31,904
14,382
Mitigated
16,968
8,110
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,703
1,446
0
4,099
8,170
4,685
243
388
7,672
1,588
52,548
L
4,908
758
0
1,503
7,166
2,335
0
2,583
4,275
27,510
2,938
W
4,243
585
0
2,164
7,278
5,917
162
931
6,193
16,944
1,711
L
Artemis
RowdyMcregor
Artemis
4,751
2,075
0
1,311
6,044
2,196
0
1,133
4,911
0
32,674
L
1,399
460
640
2,479
8,500
4,911
0
2,310
6,079
0
5,787
L
Mulan
Wobyukia
Mulan
2,698
450
0
1,087
4,893
1,962
0
168
4,725
0
18,639
L
Mercury
brewdadi
Mercury
2,460
1,170
0
1,090
7,628
2,978
0
568
7,014
0
31,410
W
Cernunnos
hf1tz5rlP0c
Cernunnos
6,885
3,477
0
1,781
6,247
2,188
1,334
377
5,760
0
38,312
W
2,426
937
0
977
5,930
2,579
0
1,078
4,692
0
37,793
W
2,816
311
336
1,363
4,279
1,599
0
954
3,125
50,027
1,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
31,020
199
Minions Killed
359
0
Camps Cleared
0
898,165
Distance Traveled
1,045,572
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,378
738
106
11
0
191,383
4
L
Nu Wa
4,944
494
48
5
0
192,317
0
W
Ymir
5,958
596
26
3
0
187,721
2
L
Artemis
4,969
497
46
5
0
181,431
0
L
Horus
4,757
476
9
1
0
195,178
6
L
Mulan
4,280
428
26
3
0
103,815
0
L
Mercury
5,146
515
70
7
0
225,424
0
W
Cernunnos
6,017
602
61
6
0
198,586
3
W
Serqet
5,524
552
65
7
0
247,145
0
W
Ra
6,143
614
101
10
0
220,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role