Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
 
Sol
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Silver I
MixalisGotCha
Susano
Silver I
Level 88
God Stats
81W - 77L
1,616 SR
Queue Stats
326W - 354L
1,243 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
WatsonS70
Sun Wukong
Silver I
Level 105
God Stats
35W - 25L
1,589 SR
Queue Stats
235W - 246L
1,104 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,541 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,598 SR
1,222 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Doogie24
Fenrir
Gold III
Level 180
God Stats
48W - 51L
1,593 SR
Queue Stats
294W - 299L
1,306 MMR
Solo
Kukulkan
Kukulkan
Gold V
Dosty453
Kukulkan
Gold V
Level 131
God Stats
3W - 4L
1,711 SR
Queue Stats
68W - 75L
1,236 MMR
Solo
Nike
Nike
Silver I
NLGJonesy
Nike
Silver I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 84L
1,023 MMR
Solo
Athena
Athena
Silver II
babi7222
Athena
Silver II
Level 216
God Stats
11W - 4L
1,685 SR
Queue Stats
317W - 328L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 1 / 0
6,236
624
3,492
6,706
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
10
0 / 2 / 1
5,357
536
4,955
7,824
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
 
Shiva
8
1 / 4 / 0
4,813
481
3,380
11,437
6,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 5 / 0
4,708
471
3,200
9,265
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
WatsonS70
Sun Wukong
11
2 / 1 / 1
6,343
634
5,389
10,183
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AwilixThanatosJanusThor

VS

Bans
ArachneAo KuangAgniBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 0 / 2
7,217
722
8,056
6,785
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Doogie24
Fenrir
11
4 / 1 / 5
6,543
654
7,665
9,917
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Dosty453
Kukulkan
12
0 / 0 / 2
6,426
643
3,772
2,950
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
11
2 / 2 / 2
6,293
629
5,708
8,033
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
babi7222
Athena
9
3 / 1 / 6
6,091
609
3,806
6,455
5,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
13
13
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Sol
 
Sol
0
2
1
0.25
L
Shiva
 
Shiva
1
4
0
0.25
W
Medusa
 
Medusa
4
0
2
5
W
Fenrir
Doogie24
Fenrir
4
1
5
6.5
W
Kukulkan
Dosty453
Kukulkan
0
0
2
1
L
1
5
0
0.2
W
Nike
2
2
2
1.5
L
Sun Wukong
WatsonS70
Sun Wukong
2
1
1
2.5
W
Athena
babi7222
Athena
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
29,007
45,415
Taken
34,140
20,507
Mitigated
20,323
12,743
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,492
363
0
2,504
6,706
2,671
0
2,356
4,048
0
59,626
L
Sol
 
Sol
4,955
2,551
0
3,136
7,824
2,076
0
875
6,949
39,025
0
L
Shiva
 
Shiva
3,380
657
0
2,774
11,437
6,130
0
2,559
8,802
0
11,715
W
Medusa
 
Medusa
8,056
3,803
0
2,343
6,785
2,776
423
2,434
4,351
0
61,712
W
Fenrir
Doogie24
Fenrir
7,665
1,605
0
4,214
9,917
4,555
0
534
9,383
0
39,054
W
Kukulkan
Dosty453
Kukulkan
3,772
331
0
1,447
2,950
1,186
721
0
2,950
48,895
1,466
L
3,200
301
0
183
9,265
3,748
8
934
8,331
0
28,361
W
Nike
5,708
655
0
769
8,033
6,145
0
0
8,033
0
46,807
L
Sun Wukong
WatsonS70
Sun Wukong
5,389
1,662
0
4,146
10,183
5,882
0
362
9,821
0
53,186
W
Athena
babi7222
Athena
3,806
858
0
1,037
6,455
5,661
0
1,987
4,468
12,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
32,570
323
Minions Killed
358
0
Camps Cleared
0
1,038,287
Distance Traveled
1,068,898
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,236
624
120
12
0
189,943
1
L
Sol
5,357
536
59
6
0
192,330
3
L
Shiva
4,813
481
15
2
0
232,105
1
W
Medusa
7,217
722
97
10
0
214,752
0
W
Fenrir
6,543
654
62
6
0
264,659
0
W
Kukulkan
6,426
643
102
10
0
193,917
4
L
Susano
4,708
471
40
4
0
241,516
0
W
Nike
6,293
629
85
9
0
189,088
0
L
Sun Wukong
6,343
634
89
9
0
182,393
3
W
Athena
6,091
609
12
1
0
206,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role