Player Matchup

Hercules
Hercules
 
Hercules
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GonzoTarukane
Bacchus
Level 60
God Stats
68W - 55L
1,532 SR
Queue Stats
207W - 205L
1,464 Elo+
Solo
Hel
Hel
Johnyboy2nd
Hel
Level 45
God Stats
0W - 3L
1,201 SR
Queue Stats
239W - 229L
1,337 Elo+
Solo
Nut
Nut
mts170_
Nut
Level 59
God Stats
2W - 5L
1,360 SR
Queue Stats
210W - 215L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
zEynnaTor
Baron Samedi
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 67L
1,500 Elo+
Solo
Team Averages
Level 49
1,419 SR
1,442 Elo+

VS

Team Averages
Level 61
1,556 SR
1,420 Elo+
Nu Wa
Nu Wa
Nasdrin
Nu Wa
Level 62
God Stats
48W - 35L
1,639 SR
Queue Stats
323W - 314L
1,420 Elo+
Solo
Athena
Athena
amschleepy
Athena
Level 69
God Stats
6W - 2L
1,610 SR
Queue Stats
155W - 170L
1,445 Elo+
Solo
Nemesis
Nemesis
clearveiwcavs99
Nemesis
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 85L
1,437 Elo+
Solo
Izanami
Izanami
oofmoi
Izanami
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,409 Elo+
Solo
Bellona
Bellona
xParallel_Jamesx
Bellona
Level 45
God Stats
20W - 28L
1,530 SR
Queue Stats
120W - 146L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 0
4,961
496
2,093
6,569
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
7
0 / 1 / 0
4,837
484
3,548
9,074
7,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,572
457
2,863
6,872
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
8
1 / 1 / 0
4,760
476
4,469
5,660
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
zEynnaTor
Baron Samedi
7
0 / 1 / 1
4,286
429
4,643
4,596
1,679
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nasdrin
Nu Wa
10
2 / 0 / 1
5,668
567
6,661
3,607
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
amschleepy
Athena
8
0 / 0 / 2
4,935
494
2,413
8,809
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 2
5,285
529
3,713
7,364
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
oofmoi
Izanami
9
1 / 1 / 0
5,358
536
4,026
4,922
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 3
5,590
559
4,689
5,438
4,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Bacchus
0
1
0
0
L
0
0
0
0
W
Nu Wa
Nasdrin
Nu Wa
2
0
1
2.5
W
Athena
amschleepy
Athena
0
0
2
1
W
1
0
2
2
L
Nut
1
1
0
1
W
Izanami
oofmoi
Izanami
1
1
0
1
W
1
0
3
2.5
L
Baron Samedi
zEynnaTor
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,616
Damage
21,502
32,771
Taken
30,140
17,447
Mitigated
16,123
12,221
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,093
801
0
1,843
6,569
4,314
0
488
5,981
0
24,709
L
Bacchus
3,548
244
0
3,446
9,074
7,359
0
4,253
4,547
16,811
0
L
2,863
435
760
3,640
6,872
2,285
0
1,499
5,151
37,079
0
W
Nu Wa
Nasdrin
Nu Wa
6,661
2,893
0
0
3,607
1,402
0
2,392
1,173
32,043
1,880
W
Athena
amschleepy
Athena
2,413
460
0
2,478
8,809
6,209
0
2,872
5,937
14,647
0
W
3,713
1,018
0
4,650
7,364
2,653
0
2,107
5,215
0
36,553
L
Nut
4,469
2,399
0
780
5,660
1,810
0
887
4,683
0
27,769
W
Izanami
oofmoi
Izanami
4,026
2,703
0
1,235
4,922
1,691
0
1,758
3,164
0
42,928
W
4,689
574
0
2,346
5,438
4,168
0
1,473
3,736
0
29,485
L
Baron Samedi
zEynnaTor
Baron Samedi
4,643
864
867
885
4,596
1,679
0
1,106
3,384
18,087
1,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,416
Gold Earned
26,836
197
Minions Killed
286
0
Camps Cleared
0
885,575
Distance Traveled
967,869
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,961
496
51
5
0
179,588
2
L
Bacchus
4,837
484
22
2
0
208,171
3
L
Hel
4,572
457
61
6
0
173,692
0
W
Nu Wa
5,668
567
59
6
0
160,329
0
W
Athena
4,935
494
21
2
0
202,818
3
W
Nemesis
5,285
529
74
7
0
224,839
0
L
Nut
4,760
476
41
4
0
153,644
1
W
Izanami
5,358
536
75
8
0
167,564
0
W
Bellona
5,590
559
57
6
0
212,319
0
L
Baron Samedi
4,286
429
22
2
0
170,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role