Player Matchup

Mulan
Mulan
Gold II
AirJiggy32
Mulan
Gold II
Level 119
God Stats
66W - 63L
1,421 SR
Queue Stats
268W - 264L
1,507 MMR
Solo
Neith
Neith
Gold IV
Raahv
Neith
Gold IV
Level 139
God Stats
7W - 9L
1,476 SR
Queue Stats
314W - 314L
1,474 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
TsD Alex S
Kuzenbo
Bronze III
Level 203
God Stats
6W - 1L
1,583 SR
Queue Stats
38W - 30L
1,373 MMR
Party 1
Agni
Agni
Bronze III
kingkarlos3
Agni
Bronze III
Level 169
God Stats
1W - 0L
1,815 SR
Queue Stats
2W - 0L
1,546 MMR
Party 1
Odin
Odin
Silver I
xDreams2Realityx
Odin
Silver I
Level 147
God Stats
3W - 2L
1,742 SR
Queue Stats
38W - 29L
1,508 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,607 SR
1,482 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,459 SR
1,481 MMR
Sun Wukong
Sun Wukong
Silver II
Fairetpersia
Sun Wukong
Silver II
Level 109
God Stats
0W - 4L
1,450 SR
Queue Stats
6W - 9L
1,485 MMR
Solo
Surtr
Surtr
Silver I
JVR_NGL
Surtr
Silver I
Level 106
God Stats
2W - 6L
1,479 SR
Queue Stats
67W - 75L
1,456 MMR
Solo
Apollo
Apollo
Gold II
Senior Arepa
Apollo
Gold II
Level 203
God Stats
7W - 11L
1,518 SR
Queue Stats
357W - 353L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
SheikGrind
Atlas
Bronze III
Level 127
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 7L
1,454 MMR
Solo
Hera
Hera
Silver I
iceman3690
Hera
Silver I
Level 113
God Stats
1W - 3L
1,546 SR
Queue Stats
12W - 16L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
1 / 0 / 0
9,234
616
8,266
8,907
6,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Raahv
Neith
17
3 / 0 / 5
9,846
656
13,192
10,855
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
TsD Alex S
Kuzenbo
13
2 / 0 / 10
8,351
557
4,689
14,774
18,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 1 / 3
10,021
668
12,126
7,210
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 7
8,327
555
4,312
9,187
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AnubisBellonaLokiAthena

VS

Bans
CthulhuThorAchillesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fairetpersia
Sun Wukong
11
0 / 1 / 0
6,746
450
5,481
11,559
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
JVR_NGL
Surtr
9
0 / 2 / 1
5,615
374
3,762
12,175
5,928
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
13
2 / 4 / 0
7,716
514
6,625
12,256
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
0 / 5 / 1
6,973
465
3,233
15,500
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 8 / 0
5,911
394
5,711
10,165
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
20
Kills
2
2
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
0
0
1
L
Sun Wukong
Fairetpersia
Sun Wukong
0
1
0
0
L
Surtr
JVR_NGL
Surtr
0
2
1
0.25
W
Neith
Raahv
Neith
3
0
5
5.5
L
Apollo
2
4
0
0.5
L
Atlas
0
5
1
0.1
W
Kuzenbo
TsD Alex S
Kuzenbo
2
0
10
7
L
0
8
0
0
W
11
1
3
12.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
24,812
50,933
Taken
61,655
37,352
Mitigated
35,197
16,045
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,266
974
0
2,459
8,907
6,528
408
314
7,750
0
81,096
L
Sun Wukong
Fairetpersia
Sun Wukong
5,481
1,002
0
1,826
11,559
10,443
0
812
10,747
0
41,196
L
Surtr
JVR_NGL
Surtr
3,762
1,250
0
4,040
12,175
5,928
0
3,296
8,879
698
31,967
W
Neith
Raahv
Neith
13,192
4,438
0
4,081
10,855
4,764
534
1,175
9,606
0
103,398
L
Apollo
6,625
3,766
0
3,685
12,256
3,905
0
2,062
10,194
0
62,480
L
Atlas
3,233
1,334
10
2,932
15,500
12,192
30
4,671
10,829
32,369
1,147
W
Kuzenbo
TsD Alex S
Kuzenbo
4,689
1,470
0
4,596
14,774
18,916
217
4,376
9,873
23,787
149
L
5,711
1,238
0
835
10,165
2,729
0
5,974
4,191
34,637
0
W
12,126
1,379
0
891
7,210
2,943
814
1,443
5,486
93,461
0
W
4,312
942
0
4,018
9,187
4,201
872
1,147
7,831
0
54,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
32,961
540
Minions Killed
338
0
Camps Cleared
0
1,576,095
Distance Traveled
1,291,361
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,234
616
127
8
0
282,864
1
L
Sun Wukong
6,746
450
79
5
0
245,169
3
L
Surtr
5,615
374
45
3
0
239,749
0
W
Neith
9,846
656
162
11
0
277,928
0
L
Apollo
7,716
514
95
6
0
270,551
0
L
Atlas
6,973
465
54
4
0
266,017
0
W
Kuzenbo
8,351
557
18
1
0
336,082
7
L
Hera
5,911
394
65
4
0
269,875
2
W
Agni
10,021
668
154
10
0
338,248
0
W
Odin
8,327
555
79
5
0
340,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role