Player Matchup

Ah Puch
Ah Puch
CrowKlient
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 129L
1,569 Elo+
Solo
Danzaburou
Danzaburou
JHerbie
Danzaburou
Level 87
God Stats
37W - 42L
1,491 SR
Queue Stats
498W - 546L
1,481 Elo+
Party 1
Anubis
Anubis
SugarRayNorey
Anubis
Level 143
God Stats
15W - 9L
1,660 SR
Queue Stats
154W - 174L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
SweetSearsation
Kuzenbo
Level 79
God Stats
1W - 2L
1,799 SR
Queue Stats
143W - 176L
1,552 Elo+
Party 1
Thor
Thor
tommychurch
Thor
Level 112
God Stats
14W - 14L
1,464 SR
Queue Stats
161W - 220L
1,463 Elo+
Party 1
Team Averages
Level 101
1,583 SR
1,518 Elo+

VS

Team Averages
Level 134
1,562 SR
1,549 Elo+
Bakasura
Bakasura
BazyLiusZ
Bakasura
Level 144
God Stats
9W - 12L
1,484 SR
Queue Stats
81W - 74L
1,572 Elo+
Solo
Artemis
Artemis
Kashak74
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 123L
1,536 Elo+
Solo
Ix Chel
Ix Chel
LmfromItaly
Ix Chel
Level 144
God Stats
46W - 18L
1,753 SR
Queue Stats
401W - 368L
1,546 Elo+
Party 2
Persephone
Persephone
NerfsHades
Persephone
Level 142
God Stats
5W - 3L
1,413 SR
Queue Stats
221W - 215L
1,526 Elo+
Solo
Bacchus
Bacchus
lmfromAfrika
Bacchus
Level 109
God Stats
20W - 10L
1,659 SR
Queue Stats
164W - 146L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrowKlient
Ah Puch
14
0 / 5 / 2
7,848
523
10,738
11,252
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JHerbie
Danzaburou
14
4 / 3 / 1
8,470
565
7,400
11,220
4,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 3
8,914
594
6,678
12,722
5,507
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 5
7,126
475
4,053
12,031
11,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 5
6,925
462
2,556
10,732
4,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BazyLiusZ
Bakasura
14
3 / 2 / 6
8,486
566
8,741
16,358
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Kashak74
Artemis
14
0 / 2 / 4
7,744
516
5,962
8,970
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
LmfromItaly
Ix Chel
17
6 / 0 / 3
10,580
705
11,001
9,919
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
NerfsHades
Persephone
17
8 / 1 / 3
10,522
701
11,089
11,496
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
lmfromAfrika
Bacchus
13
3 / 2 / 7
8,639
576
5,807
11,727
14,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
7
Kills
20
20
Deaths
7
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BazyLiusZ
Bakasura
3
2
6
3
L
Ah Puch
CrowKlient
Ah Puch
0
5
2
0.2
L
Danzaburou
JHerbie
Danzaburou
4
3
1
1.5
W
Artemis
Kashak74
Artemis
0
2
4
1
W
Ix Chel
LmfromItaly
Ix Chel
6
0
3
7.5
W
Persephone
NerfsHades
Persephone
8
1
3
9.5
L
2
5
3
0.7
L
0
4
5
0.63
W
Bacchus
lmfromAfrika
Bacchus
3
2
7
3.25
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
42,600
57,957
Taken
58,470
30,329
Mitigated
33,300
13,115
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BazyLiusZ
Bakasura
8,741
4,846
0
6,908
16,358
7,326
0
6,497
9,861
0
47,838
L
Ah Puch
CrowKlient
Ah Puch
10,738
397
0
1,875
11,252
4,088
0
7,400
3,424
76,110
1,199
L
Danzaburou
JHerbie
Danzaburou
7,400
3,729
0
3,340
11,220
4,978
0
3,628
6,899
0
71,362
W
Artemis
Kashak74
Artemis
5,962
1,646
0
1,811
8,970
3,947
390
1,119
7,851
0
55,589
W
Ix Chel
LmfromItaly
Ix Chel
11,001
921
802
4,890
9,919
3,566
275
4,981
4,938
74,568
1,963
W
Persephone
NerfsHades
Persephone
11,089
494
0
2,780
11,496
4,267
144
6,656
4,816
81,170
0
L
6,678
95
0
5,820
12,722
5,507
0
6,945
4,854
72,889
0
L
4,053
1,613
0
1,603
12,031
11,589
0
4,919
6,426
22,671
491
W
Bacchus
lmfromAfrika
Bacchus
5,807
752
0
2,954
11,727
14,194
0
2,882
8,845
26,580
0
L
2,556
0
0
477
10,732
4,167
0
4,185
6,133
0
47,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,283
Gold Earned
45,971
486
Minions Killed
486
0
Camps Cleared
0
1,363,928
Distance Traveled
1,552,461
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,486
566
98
7
0
358,683
3
L
Ah Puch
7,848
523
122
8
0
258,969
2
L
Danzaburou
8,470
565
113
8
0
287,170
0
W
Artemis
7,744
516
98
7
0
255,685
8
W
Ix Chel
10,580
705
134
9
0
323,555
3
W
Persephone
10,522
701
129
9
0
324,108
0
L
Anubis
8,914
594
131
9
0
232,302
1
L
Kuzenbo
7,126
475
35
2
0
287,287
4
W
Bacchus
8,639
576
27
2
0
290,430
0
L
Thor
6,925
462
85
6
0
298,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role