Player Matchup

Osiris
Osiris
Gold IV
Bladebozo
Osiris
Gold IV
Level 146
God Stats
13W - 9L
1,597 SR
Queue Stats
212W - 220L
1,393 MMR
Solo
Cabrakan
Cabrakan
Silver II
Masadehh
Cabrakan
Silver II
Level 109
God Stats
3W - 3L
1,200 SR
Queue Stats
68W - 69L
995 MMR
Solo
Ne Zha
Ne Zha
Silver II
Onyrae
Ne Zha
Silver II
Level 146
God Stats
7W - 0L
1,831 SR
Queue Stats
37W - 34L
1,277 MMR
Solo
Poseidon
Poseidon
Gold IV
i Massive v2
Poseidon
Gold IV
Level 159
God Stats
20W - 14L
1,620 SR
Queue Stats
125W - 124L
1,355 MMR
Party 2
Cernunnos
Cernunnos
Silver I
ii x Kie x
Cernunnos
Silver I
Level 177
God Stats
4W - 1L
1,500 SR
Queue Stats
166W - 171L
1,248 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,550 SR
1,254 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,401 SR
1,360 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
SexyMonke
Ymir
Bronze III
Level 54
God Stats
2W - 7L
1,457 SR
Queue Stats
8W - 19L
1,360 MMR
Party 1
Thanatos
Thanatos
Silver III
aTrEj13
Thanatos
Silver III
Level 107
God Stats
1W - 2L
994 SR
Queue Stats
68W - 71L
1,267 MMR
Party 1
Agni
Agni
Gold V
conorthehung
Agni
Gold V
Level 145
God Stats
9W - 2L
1,622 SR
Queue Stats
127W - 134L
1,337 MMR
Solo
Nike
Nike
Gold V
unwaa
Nike
Gold V
Level 141
God Stats
13W - 16L
1,429 SR
Queue Stats
81W - 81L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bladebozo
Osiris
17
2 / 2 / 3
10,009
667
9,490
18,378
15,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Masadehh
Cabrakan
13
1 / 2 / 7
8,096
540
5,443
12,810
11,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Onyrae
Ne Zha
15
0 / 1 / 6
7,794
520
5,649
12,047
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
i Massive v2
Poseidon
17
7 / 0 / 1
10,432
695
7,087
3,151
1,245
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
ii x Kie x
Cernunnos
13
3 / 4 / 2
7,738
516
11,453
11,877
4,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaLokiAresAwilixThoth

VS

Bans
ArachneCharonKaliAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 5
6,991
466
7,966
12,230
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
1 / 2 / 4
7,006
467
5,478
15,127
11,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
aTrEj13
Thanatos
15
7 / 6 / 1
8,242
549
8,418
17,673
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
6,914
461
1,515
4,577
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
unwaa
Nike
13
1 / 1 / 2
7,693
513
8,377
11,808
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
9
9
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
5
0.83
W
Osiris
Bladebozo
Osiris
2
2
3
1.75
W
Cabrakan
Masadehh
Cabrakan
1
2
7
2.25
W
Ne Zha
Onyrae
Ne Zha
0
1
6
3
L
Ymir
1
2
4
1.5
L
Thanatos
aTrEj13
Thanatos
7
6
1
1.25
L
0
1
0
0
W
Poseidon
i Massive v2
Poseidon
7
0
1
7.5
W
Cernunnos
ii x Kie x
Cernunnos
3
4
2
1
L
Nike
unwaa
Nike
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
31,754
58,263
Taken
61,415
38,770
Mitigated
34,465
18,509
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,966
6,011
0
2,697
12,230
4,158
0
2,881
9,291
0
68,714
W
Osiris
Bladebozo
Osiris
9,490
3,323
0
9,616
18,378
15,398
59
34
17,308
0
89,200
W
Cabrakan
Masadehh
Cabrakan
5,443
604
0
2,606
12,810
11,798
135
2,425
10,385
20,432
1,026
W
Ne Zha
Onyrae
Ne Zha
5,649
1,629
0
2,044
12,047
5,787
0
1,966
10,081
0
76,248
L
Ymir
5,478
1,151
0
3,653
15,127
11,860
0
3,001
11,924
29,883
0
L
Thanatos
aTrEj13
Thanatos
8,418
2,693
0
10,560
17,673
6,861
0
4,551
12,960
0
50,609
L
1,515
113
0
492
4,577
1,455
0
1,114
3,261
48,915
2,017
W
Poseidon
i Massive v2
Poseidon
7,087
865
0
250
3,151
1,245
0
989
2,118
85,626
199
W
Cernunnos
ii x Kie x
Cernunnos
11,453
5,918
0
3,993
11,877
4,542
504
1,511
10,322
0
65,985
L
Nike
unwaa
Nike
8,377
674
0
3,446
11,808
10,131
0
0
11,808
0
59,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
36,846
549
Minions Killed
433
0
Camps Cleared
0
1,545,617
Distance Traveled
1,380,403
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,991
466
107
7
0
274,989
2
W
Osiris
10,009
667
154
10
0
321,896
2
W
Cabrakan
8,096
540
28
2
0
288,491
1
W
Ne Zha
7,794
520
106
7
0
339,087
2
L
Ymir
7,006
467
42
3
0
287,476
2
L
Thanatos
8,242
549
81
5
0
317,525
4
L
Agni
6,914
461
110
7
0
216,008
2
W
Poseidon
10,432
695
166
11
0
342,465
2
W
Cernunnos
7,738
516
95
6
0
253,678
0
L
Nike
7,693
513
93
6
0
284,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role