Player Matchup

Ra
Ra
AAenforcer716
Ra
Level 176
God Stats
84W - 73L
1,570 SR
Queue Stats
614W - 557L
1,488 Elo+
Solo
Bacchus
Bacchus
EL3V8BE3RUS
Bacchus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,630 Elo+
Party 2
Thanatos
Thanatos
Haddy61874
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,543 Elo+
Party 2
Anhur
Anhur
IEatGoatz
Anhur
Level 65
God Stats
12W - 5L
1,860 SR
Queue Stats
115W - 106L
1,516 Elo+
Solo
Tyr
Tyr
fistwalker69
Tyr
Level 49
God Stats
2W - 2L
1,633 SR
Queue Stats
68W - 68L
1,530 Elo+
Solo
Team Averages
Level 93
1,613 SR
1,541 Elo+

VS

Team Averages
Level 82
1,579 SR
1,511 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
IL0veDoggos
Arachne
Level 27
God Stats
4W - 2L
1,798 SR
Queue Stats
28W - 25L
1,448 Elo+
Party 1
Hachiman
Hachiman
LGD AnaSophiaab
Hachiman
Level 109
God Stats
12W - 14L
1,550 SR
Queue Stats
123W - 96L
1,523 Elo+
Solo
Nike
Nike
OGpoundcake
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 41L
1,587 Elo+
Solo
Scylla
Scylla
S0ullessW0lf
Scylla
Level 32
God Stats
15W - 9L
1,546 SR
Queue Stats
36W - 26L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,375
580
2,912
6,058
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Bacchus
EL3V8BE3RUS
Bacchus
9
1 / 1 / 1
5,542
504
2,158
7,141
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Haddy61874
Thanatos
10
1 / 0 / 0
5,422
493
2,908
7,313
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
IEatGoatz
Anhur
13
1 / 0 / 1
7,087
644
4,124
5,149
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 1
7,119
647
6,083
9,586
7,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 2
4,913
447
2,684
7,478
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Arachne
IL0veDoggos
Arachne
9
0 / 1 / 0
5,072
461
1,629
8,221
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
10
0 / 1 / 1
5,670
515
3,672
5,459
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,592
508
3,885
8,812
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
11
1 / 1 / 0
5,299
482
4,331
4,470
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
1
2
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
2
0.5
W
2
1
0
2
W
Bacchus
EL3V8BE3RUS
Bacchus
1
1
1
1.5
W
Thanatos
Haddy61874
Thanatos
1
0
0
1
W
Anhur
IEatGoatz
Anhur
1
0
1
1.5
L
Arachne
IL0veDoggos
Arachne
0
1
0
0
L
Hachiman
0
1
1
0.5
L
0
2
0
0
L
Scylla
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,185
Damage
16,201
35,247
Taken
34,440
20,079
Mitigated
14,985
20,358
Healing
13,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,684
94
589
1,990
7,478
2,773
0
1,750
5,621
21,239
0
W
2,912
188
293
3,086
6,058
2,699
0
3,529
2,529
56,587
3,321
W
Bacchus
EL3V8BE3RUS
Bacchus
2,158
140
0
2,699
7,141
4,407
0
1,582
5,559
12,604
0
W
Thanatos
Haddy61874
Thanatos
2,908
0
0
5,773
7,313
3,209
0
1,171
6,142
0
39,476
W
Anhur
IEatGoatz
Anhur
4,124
1,526
0
2,687
5,149
2,125
335
213
4,936
0
64,459
L
Arachne
IL0veDoggos
Arachne
1,629
887
0
3,815
8,221
2,933
0
833
7,296
0
29,030
L
Hachiman
3,672
1,908
0
1,804
5,459
1,316
0
484
4,975
0
39,011
L
3,885
693
0
3,434
8,812
6,512
0
0
8,812
0
41,847
L
Scylla
4,331
406
0
1,482
4,470
1,451
0
1,508
2,800
38,408
0
W
6,083
1,177
0
5,820
9,586
7,639
0
520
8,157
0
53,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
26,546
404
Minions Killed
296
0
Camps Cleared
0
1,134,793
Distance Traveled
1,125,800
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,913
447
33
3
0
229,822
0
W
Ra
6,375
580
102
9
0
217,103
0
W
Bacchus
5,542
504
13
1
0
242,713
3
W
Thanatos
5,422
493
69
6
0
259,065
0
W
Anhur
7,087
644
121
11
0
197,963
0
L
Arachne
5,072
461
55
5
0
265,644
0
L
Hachiman
5,670
515
81
7
0
196,988
2
L
Nike
5,592
508
72
7
0
220,190
2
L
Scylla
5,299
482
55
5
0
213,156
0
W
Tyr
7,119
647
99
9
0
217,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role