Player Matchup

Achilles
Achilles
Chimere X
Achilles
Level 87
God Stats
6W - 8L
1,396 SR
Queue Stats
308W - 307L
1,532 Elo+
Solo
Ymir
Ymir
Clx_66
Ymir
Level 106
God Stats
0W - 3L
1,178 SR
Queue Stats
156W - 159L
1,389 Elo+
Solo
Terra
Terra
MATH-GOD1
Terra
Level 140
God Stats
3W - 2L
1,607 SR
Queue Stats
63W - 67L
1,374 Elo+
Solo
Kuzenbo
Kuzenbo
OldLoneWolf65
Kuzenbo
Level 148
God Stats
1W - 2L
1,702 SR
Queue Stats
82W - 89L
1,396 Elo+
Solo
Hera
Hera
elmouchos74
Hera
Level 107
God Stats
2W - 3L
1,476 SR
Queue Stats
76W - 85L
1,485 Elo+
Solo
Team Averages
Level 118
1,472 SR
1,435 Elo+

VS

Team Averages
Level 84
1,377 SR
1,456 Elo+
Ra
Ra
Droid2288
Ra
Level 110
God Stats
2W - 2L
1,385 SR
Queue Stats
119W - 107L
1,477 Elo+
Solo
Ne Zha
Ne Zha
PreCooledCoast
Ne Zha
Level 118
God Stats
9W - 6L
1,329 SR
Queue Stats
326W - 316L
1,471 Elo+
Solo
He Bo
He Bo
ToxicFire628
He Bo
Level 67
God Stats
1W - 2L
1,168 SR
Queue Stats
98W - 99L
1,406 Elo+
Solo
Nike
Nike
bubukisapisa
Nike
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 246L
1,464 Elo+
Solo
Anubis
Anubis
fuzzychuncks2
Anubis
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 115L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chimere X
Achilles
11
2 / 1 / 3
5,499
1,100
3,240
4,739
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Clx_66
Ymir
5
0 / 0 / 0
4,360
872
0
0
0
Terra
MATH-GOD1
Terra
9
0 / 3 / 3
4,890
978
1,878
5,480
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
13
2 / 1 / 4
5,763
1,153
4,292
8,180
5,772
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 2 / 2
5,351
1,070
5,978
3,495
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,151
1,230
3,730
3,394
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 4
5,737
1,147
3,469
5,494
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 5
5,646
1,129
4,857
4,507
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
5,336
1,067
4,794
6,345
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 3
5,365
1,073
2,542
4,174
1,926
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
6
Kills
7
7
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chimere X
Achilles
2
1
3
3.5
L
Ymir
Clx_66
Ymir
0
0
0
0
W
3
0
2
4
L
Terra
MATH-GOD1
Terra
0
3
3
0.5
L
Kuzenbo
2
1
4
4
W
2
2
4
2
W
1
2
5
1.75
W
0
1
5
2.5
L
2
2
2
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
19,392
21,894
Taken
23,914
13,948
Mitigated
11,438
8,470
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chimere X
Achilles
3,240
110
393
1,575
4,739
4,333
0
1,973
2,766
0
5,945
L
Ymir
Clx_66
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
3,730
578
3,091
2,198
3,394
1,353
150
2,127
1,184
16,058
0
L
Terra
MATH-GOD1
Terra
1,878
224
674
791
5,480
2,513
0
3,167
2,313
4,096
76
L
Kuzenbo
4,292
1,944
1,366
3,208
8,180
5,772
0
4,253
3,769
7,311
0
W
3,469
634
0
700
5,494
2,535
0
1,473
3,860
0
9,806
W
4,857
925
1,238
724
4,507
1,806
0
2,082
2,425
7,841
0
W
4,794
482
12
831
6,345
3,818
147
3,618
2,600
1,202
8,784
L
5,978
1,439
240
223
3,495
1,330
0
2,380
1,071
14,023
0
W
2,542
86
165
963
4,174
1,926
16
2,836
1,296
9,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
28,235
34
Minions Killed
71
0
Camps Cleared
0
460,799
Distance Traveled
547,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,499
1,100
11
2
0
121,794
0
L
Ymir
4,360
872
0
0
0
0
0
W
Ra
6,151
1,230
24
5
0
108,145
0
L
Terra
4,890
978
8
2
0
99,542
0
L
Kuzenbo
5,763
1,153
4
1
0
118,555
0
W
Ne Zha
5,737
1,147
12
2
0
111,580
0
W
He Bo
5,646
1,129
8
2
0
108,992
0
W
Nike
5,336
1,067
16
3
0
115,518
0
L
Hera
5,351
1,070
11
2
0
120,908
0
W
Anubis
5,365
1,073
11
2
0
103,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role