Player Matchup

Nemesis
Nemesis
Fablock__12
Nemesis
Level 79
God Stats
7W - 6L
1,500 SR
Queue Stats
45W - 41L
1,479 Elo+
Party 2
Ymir
Ymir
Fradey_Winter
Ymir
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 41L
1,457 Elo+
Party 2
Vulcan
Vulcan
Grabwurm
Vulcan
Level 121
God Stats
24W - 21L
1,395 SR
Queue Stats
336W - 326L
1,483 Elo+
Solo
Chernobog
Chernobog
Jan Goony
Chernobog
Level 122
God Stats
1W - 1L
1,760 SR
Queue Stats
254W - 286L
1,408 Elo+
Solo
Surtr
Surtr
NikoFede9703
Surtr
Level 89
God Stats
2W - 2L
1,667 SR
Queue Stats
47W - 44L
1,479 Elo+
Party 2
Team Averages
Level 92
1,564 SR
1,461 Elo+

VS

Team Averages
Level 43
1,382 SR
1,484 Elo+
Bake Kujira
Bake Kujira
GOODMAN111
Bake Kujira
Level 29
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Maniolo06
Janus
Level 60
God Stats
18W - 26L
1,386 SR
Queue Stats
258W - 298L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PooKish
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
ScorpionAsuna
Yemoja
Level 61
God Stats
2W - 2L
1,517 SR
Queue Stats
13W - 16L
1,529 Elo+
Solo
Maman Brigitte
Maman Brigitte
Сутинёрр
Maman Brigitte
Level 34
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fablock__12
Nemesis
14
3 / 1 / 3
7,475
575
7,877
9,188
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 1 / 1
6,666
513
2,631
7,873
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Grabwurm
Vulcan
14
6 / 0 / 2
8,110
624
10,518
5,105
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Jan Goony
Chernobog
11
1 / 0 / 3
6,803
523
6,389
6,607
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 1
7,905
608
7,298
8,481
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
GOODMAN111
Bake Kujira
8
0 / 4 / 0
5,382
414
3,605
12,491
10,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Maniolo06
Janus
13
0 / 3 / 0
6,761
520
2,176
7,695
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
PooKish
Ah Muzen Cab
10
1 / 3 / 1
5,988
461
5,612
10,426
3,214
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
6,062
466
4,729
9,193
5,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Сутинёрр
Maman Brigitte
10
1 / 4 / 1
6,329
487
3,750
9,154
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
2
2
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fablock__12
Nemesis
3
1
3
4.5
W
1
1
1
1.5
L
Bake Kujira
GOODMAN111
Bake Kujira
0
4
0
0
W
Vulcan
Grabwurm
Vulcan
6
0
2
7
W
Chernobog
Jan Goony
Chernobog
1
0
3
2.5
L
Janus
Maniolo06
Janus
0
3
0
0
W
4
0
1
4.5
L
Ah Muzen Cab
PooKish
Ah Muzen Cab
1
3
1
0.5
L
0
1
1
0.5
L
Maman Brigitte
Сутинёрр
Maman Brigitte
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
19,872
37,254
Taken
48,959
17,382
Mitigated
23,705
9,488
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fablock__12
Nemesis
7,877
4,034
0
539
9,188
4,084
327
2,527
6,509
0
72,134
W
2,631
484
0
2,649
7,873
4,423
175
3,247
4,626
18,492
673
L
Bake Kujira
GOODMAN111
Bake Kujira
3,605
1,887
0
388
12,491
10,331
0
2,589
9,291
24,838
0
W
Vulcan
Grabwurm
Vulcan
10,518
4,850
0
1,000
5,105
1,841
742
2,422
2,507
59,627
1,312
W
Chernobog
Jan Goony
Chernobog
6,389
2,161
0
2,432
6,607
1,986
679
1,525
5,082
0
43,110
L
Janus
Maniolo06
Janus
2,176
0
0
0
7,695
2,534
523
3,317
4,378
54,407
0
W
7,298
3,537
0
2,868
8,481
5,048
98
3,785
4,270
1,085
42,913
L
Ah Muzen Cab
PooKish
Ah Muzen Cab
5,612
2,607
0
1,464
10,426
3,214
0
2,920
7,506
0
33,745
L
4,729
1,288
1,599
1,902
9,193
5,046
0
2,504
6,689
26,727
0
L
Maman Brigitte
Сутинёрр
Maman Brigitte
3,750
392
0
1,803
9,154
2,580
0
2,094
6,971
26,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
30,522
385
Minions Killed
284
0
Camps Cleared
0
1,348,453
Distance Traveled
1,203,409
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,475
575
113
9
0
279,892
0
W
Ymir
6,666
513
26
2
0
248,246
0
L
Bake Kujira
5,382
414
32
2
0
244,244
0
W
Vulcan
8,110
624
85
7
0
295,829
3
W
Chernobog
6,803
523
85
7
0
273,475
4
L
Janus
6,761
520
104
8
0
222,059
0
W
Surtr
7,905
608
76
6
0
251,011
0
L
Ah Muzen Cab
5,988
461
66
5
0
233,550
0
L
Yemoja
6,062
466
29
2
0
213,646
0
L
Maman Brigitte
6,329
487
53
4
0
289,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role