Player Matchup

Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AcetoneDays
Hun Batz
Level 124
God Stats
0W - 1L
1,274 SR
Queue Stats
22W - 17L
1,442 Elo+
Solo
Bacchus
Bacchus
ThatIsAwkward
Bacchus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,405 Elo+
Solo
Charybdis
Charybdis
lofimonkey
Charybdis
Level 127
God Stats
2W - 3L
1,300 SR
Queue Stats
161W - 132L
1,554 Elo+
Solo
Chaac
Chaac
pillowslug
Chaac
Level 137
God Stats
26W - 22L
1,586 SR
Queue Stats
56W - 58L
1,514 Elo+
Solo
Team Averages
Level 123
1,432 SR
1,483 Elo+

VS

Team Averages
Level 78
1,518 SR
1,452 Elo+
Cthulhu
Cthulhu
Kaaii294
Cthulhu
Level 26
God Stats
3W - 3L
1,440 SR
Queue Stats
33W - 32L
1,459 Elo+
Party 1
Osiris
Osiris
LuckerSenpai
Osiris
Level 109
God Stats
1W - 2L
1,195 SR
Queue Stats
123W - 131L
1,444 Elo+
Party 2
Awilix
Awilix
MD BLACKBIRD
Awilix
Level 128
God Stats
10W - 9L
1,545 SR
Queue Stats
148W - 159L
1,452 Elo+
Party 2
Skadi
Skadi
Toxnick
Skadi
Level 64
God Stats
4W - 0L
1,886 SR
Queue Stats
110W - 90L
1,479 Elo+
Party 1
Hades
Hades
xdxdxd1232141415
Hades
Level 63
God Stats
47W - 35L
1,523 SR
Queue Stats
120W - 131L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 1 / 1
4,662
583
2,060
4,353
1,863
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
AcetoneDays
Hun Batz
10
2 / 0 / 0
5,022
628
3,138
6,970
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
7
0 / 3 / 0
4,110
514
1,830
6,522
4,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
lofimonkey
Charybdis
6
0 / 0 / 0
3,825
478
2,879
5,234
1,585
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
8
0 / 1 / 1
4,614
577
3,265
7,130
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kaaii294
Cthulhu
8
1 / 0 / 2
5,132
642
5,126
4,460
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
10
1 / 1 / 0
5,625
703
4,845
7,631
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
9
0 / 0 / 1
4,718
590
1,378
3,432
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Toxnick
Skadi
9
2 / 0 / 1
5,116
640
3,919
3,631
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 1 / 0
4,584
573
2,494
5,674
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Hun Batz
AcetoneDays
Hun Batz
2
0
0
2
W
Cthulhu
Kaaii294
Cthulhu
1
0
2
2
W
Osiris
1
1
0
1
W
Awilix
0
0
1
0.5
L
Bacchus
0
3
0
0
W
Skadi
Toxnick
Skadi
2
0
1
2.5
L
Charybdis
lofimonkey
Charybdis
0
0
0
0
L
Chaac
0
1
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,172
Damage
17,762
30,209
Taken
24,828
14,451
Mitigated
11,639
12,871
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,060
0
0
2,261
4,353
1,863
54
2,432
1,843
32,113
0
L
Hun Batz
AcetoneDays
Hun Batz
3,138
1,299
0
4,230
6,970
2,496
0
785
6,139
0
37,228
W
Cthulhu
Kaaii294
Cthulhu
5,126
335
80
1,143
4,460
2,970
168
942
3,518
22,749
1,214
W
Osiris
4,845
2,139
0
4,596
7,631
4,633
0
0
7,631
0
40,530
W
Awilix
1,378
622
0
2,462
3,432
1,122
0
105
3,327
0
30,667
L
Bacchus
1,830
66
0
1,274
6,522
4,802
0
1,571
4,488
12,463
0
W
Skadi
Toxnick
Skadi
3,919
1,538
0
476
3,631
1,175
566
1,106
2,525
0
33,191
L
Charybdis
lofimonkey
Charybdis
2,879
1,480
0
2,916
5,234
1,585
0
1,653
3,149
0
24,257
L
Chaac
3,265
228
0
2,190
7,130
3,705
0
0
7,130
0
26,524
W
2,494
182
0
2,425
5,674
1,739
0
1,737
3,937
25,616
1,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,233
Gold Earned
25,175
208
Minions Killed
272
0
Camps Cleared
0
781,720
Distance Traveled
835,786
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,662
583
39
5
0
146,945
0
L
Hun Batz
5,022
628
69
9
0
206,034
0
W
Cthulhu
5,132
642
44
6
0
183,081
0
W
Osiris
5,625
703
72
9
0
141,105
0
W
Awilix
4,718
590
65
8
0
204,520
0
L
Bacchus
4,110
514
26
3
0
174,575
2
W
Skadi
5,116
640
53
7
0
156,678
0
L
Charybdis
3,825
478
33
4
0
114,163
0
L
Chaac
4,614
577
41
5
0
140,003
0
W
Hades
4,584
573
38
5
0
150,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role