Player Matchup

Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dakesam
Bacchus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 199L
1,461 Elo+
Solo
Cupid
Cupid
KaspiB
Cupid
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 72L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SYNCFUSIONS
Ah Muzen Cab
Level 126
God Stats
2W - 0L
1,845 SR
Queue Stats
12W - 9L
1,479 Elo+
Solo
Athena
Athena
kneduih
Athena
Level 88
God Stats
2W - 1L
1,992 SR
Queue Stats
178W - 182L
1,528 Elo+
Solo
Team Averages
Level 85
1,667 SR
1,476 Elo+

VS

Team Averages
Level 114
1,481 SR
1,506 Elo+
Chernobog
Chernobog
Elcoh
Chernobog
Level 141
God Stats
1W - 5L
1,060 SR
Queue Stats
84W - 92L
1,520 Elo+
Solo
He Bo
He Bo
MainEzz
He Bo
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 151L
1,516 Elo+
Party 1
Artio
Artio
Ratasod
Artio
Level 86
God Stats
1W - 1L
1,712 SR
Queue Stats
82W - 81L
1,540 Elo+
Solo
Xbalanque
Xbalanque
Tuhkan4uk
Xbalanque
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 91L
1,496 Elo+
Party 1
Bastet
Bastet
mrg-gang
Bastet
Level 84
God Stats
5W - 3L
1,633 SR
Queue Stats
132W - 132L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
13 / 1 / 13
11,566
1,051
15,286
8,400
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bacchus
Dakesam
Bacchus
14
4 / 4 / 16
9,574
870
7,640
18,421
29,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
KaspiB
Cupid
16
2 / 1 / 17
9,837
894
10,770
11,174
5,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
SYNCFUSIONS
Ah Muzen Cab
19
12 / 2 / 16
11,829
1,075
26,559
15,193
8,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
kneduih
Athena
14
1 / 6 / 19
9,453
859
6,401
19,000
22,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elcoh
Chernobog
14
1 / 7 / 8
8,536
776
9,207
13,918
5,765
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
MainEzz
He Bo
12
2 / 7 / 6
7,830
712
8,615
12,336
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Ratasod
Artio
16
5 / 5 / 5
9,171
834
10,863
19,868
26,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Tuhkan4uk
Xbalanque
14
2 / 7 / 4
8,106
737
11,045
12,571
5,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
mrg-gang
Bastet
15
4 / 6 / 5
8,800
800
10,445
14,284
6,777
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
42
32
Kills
14
14
Deaths
32
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
13
1
13
19.5
W
Bacchus
Dakesam
Bacchus
4
4
16
3
L
Chernobog
Elcoh
Chernobog
1
7
8
0.71
W
Cupid
KaspiB
Cupid
2
1
17
10.5
L
He Bo
MainEzz
He Bo
2
7
6
0.71
L
Artio
Ratasod
Artio
5
5
5
1.5
W
Ah Muzen Cab
SYNCFUSIONS
Ah Muzen Cab
12
2
16
10
L
Xbalanque
Tuhkan4uk
Xbalanque
2
7
4
0.57
W
Athena
kneduih
Athena
1
6
19
1.75
L
Bastet
mrg-gang
Bastet
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,656
Damage
50,175
72,188
Taken
72,977
70,553
Mitigated
49,056
24,666
Healing
15,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,286
1,686
1,011
2,813
8,400
4,457
1,484
2,445
5,921
32,666
324
W
Bacchus
Dakesam
Bacchus
7,640
1,527
982
2,531
18,421
29,103
189
3,532
14,647
12,998
0
L
Chernobog
Elcoh
Chernobog
9,207
5,645
630
1,856
13,918
5,765
0
5,409
8,509
0
28,199
W
Cupid
KaspiB
Cupid
10,770
5,412
3,314
5,204
11,174
5,614
3,111
2,843
8,235
0
28,374
L
He Bo
MainEzz
He Bo
8,615
471
303
1,585
12,336
4,569
0
5,506
6,830
10,328
342
L
Artio
Ratasod
Artio
10,863
592
1,466
4,074
19,868
26,396
0
8,459
11,409
17,391
1,737
W
Ah Muzen Cab
SYNCFUSIONS
Ah Muzen Cab
26,559
12,120
990
3,294
15,193
8,402
2,174
4,271
10,696
0
52,380
L
Xbalanque
Tuhkan4uk
Xbalanque
11,045
4,862
745
740
12,571
5,549
100
5,131
7,440
0
21,824
W
Athena
kneduih
Athena
6,401
1,317
2,486
2,041
19,000
22,977
529
3,536
15,228
8,789
683
L
Bastet
mrg-gang
Bastet
10,445
2,042
2,112
1,912
14,284
6,777
0
4,025
10,259
0
18,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,259
Gold Earned
42,443
140
Minions Killed
126
0
Camps Cleared
0
1,099,554
Distance Traveled
926,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,566
1,051
39
4
0
211,027
0
W
Bacchus
9,574
870
11
1
0
216,292
0
L
Chernobog
8,536
776
51
5
0
193,162
0
W
Cupid
9,837
894
38
3
0
231,964
0
L
He Bo
7,830
712
5
0
0
205,995
0
L
Artio
9,171
834
15
1
0
174,860
0
W
Ah Muzen Cab
11,829
1,075
42
4
0
233,183
0
L
Xbalanque
8,106
737
28
3
0
136,730
0
W
Athena
9,453
859
10
1
0
207,088
0
L
Bastet
8,800
800
27
2
0
215,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role