Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BZDYA
Khepri
Level 127
God Stats
12W - 9L
1,791 SR
Queue Stats
405W - 390L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
MILY_GRACZ-_-
Tsukuyomi
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
49W - 53L
1,347 Elo+
Solo
Izanami
Izanami
Madmonk42233
Izanami
Level 105
God Stats
18W - 9L
1,739 SR
Queue Stats
115W - 118L
1,478 Elo+
Solo
Agni
Agni
oneBOOM5189
Agni
Level 68
God Stats
10W - 12L
1,487 SR
Queue Stats
167W - 167L
1,392 Elo+
Solo
Team Averages
Level 82
1,603 SR
1,425 Elo+

VS

Team Averages
Level 97
1,524 SR
1,428 Elo+
Ao Kuang
Ao Kuang
NovaJetx
Ao Kuang
Level 104
God Stats
17W - 11L
1,578 SR
Queue Stats
213W - 204L
1,508 Elo+
Solo
Horus
Horus
Shadows-vP
Horus
Level 137
God Stats
41W - 17L
1,671 SR
Queue Stats
199W - 196L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
itz_DiegoR6_-
Kukulkan
Level 48
God Stats
3W - 1L
1,333 SR
Queue Stats
47W - 52L
1,366 Elo+
Solo
Thanatos
Thanatos
jeremy-asse-42
Thanatos
Level 128
God Stats
6W - 10L
1,441 SR
Queue Stats
107W - 101L
1,289 Elo+
Solo
Medusa
Medusa
josepablogr98
Medusa
Level 68
God Stats
37W - 28L
1,595 SR
Queue Stats
135W - 130L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 5 / 1
6,045
465
7,732
15,977
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
BZDYA
Khepri
9
0 / 4 / 0
5,442
419
2,254
10,529
6,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
MILY_GRACZ-_-
Tsukuyomi
9
5 / 3 / 1
6,501
500
6,273
9,132
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Madmonk42233
Izanami
11
0 / 3 / 0
6,275
483
4,747
8,127
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 2
6,017
463
5,463
8,171
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NovaJetx
Ao Kuang
14
4 / 2 / 1
8,532
656
10,735
15,900
10,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
13
6 / 0 / 6
7,784
599
11,826
12,006
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
itz_DiegoR6_-
Kukulkan
12
2 / 4 / 2
7,285
560
5,848
7,980
3,091
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
2 / 0 / 3
6,559
505
2,846
8,160
3,049
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
4 / 1 / 4
7,818
601
4,562
6,707
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
18
18
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
1
0.3
L
Khepri
BZDYA
Khepri
0
4
0
0
L
Tsukuyomi
MILY_GRACZ-_-
Tsukuyomi
5
3
1
1.83
L
Izanami
Madmonk42233
Izanami
0
3
0
0
W
Ao Kuang
NovaJetx
Ao Kuang
4
2
1
2.25
W
Horus
6
0
6
9
W
Kukulkan
itz_DiegoR6_-
Kukulkan
2
4
2
0.75
W
Thanatos
2
0
3
3.5
W
4
1
4
6
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
35,817
51,936
Taken
50,753
26,250
Mitigated
28,026
11,400
Healing
23,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,732
2,679
0
4,694
15,977
11,684
0
9,380
6,499
0
35,486
L
Khepri
BZDYA
Khepri
2,254
98
1,067
1,877
10,529
6,594
0
1,029
9,109
11,447
0
L
Tsukuyomi
MILY_GRACZ-_-
Tsukuyomi
6,273
1,730
0
1,890
9,132
3,363
0
1,307
7,672
0
28,590
L
Izanami
Madmonk42233
Izanami
4,747
2,826
0
968
8,127
2,276
0
0
7,922
0
56,627
W
Ao Kuang
NovaJetx
Ao Kuang
10,735
3,394
0
7,997
15,900
10,757
612
87
15,022
60,309
7,565
W
Horus
11,826
5,180
1,080
4,581
12,006
8,135
90
1,752
10,209
0
40,956
W
Kukulkan
itz_DiegoR6_-
Kukulkan
5,848
1,063
0
1,042
7,980
3,091
0
4,720
3,215
51,191
1,280
W
Thanatos
2,846
762
0
6,418
8,160
3,049
506
643
7,517
0
31,430
W
4,562
1,598
0
2,584
6,707
2,994
374
515
6,192
0
59,528
L
5,463
162
0
904
8,171
2,333
0
4,159
3,964
34,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
37,978
259
Minions Killed
345
0
Camps Cleared
0
1,216,830
Distance Traveled
1,183,375
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,045
465
53
4
0
235,379
1
L
Khepri
5,442
419
16
1
0
242,756
6
L
Tsukuyomi
6,501
500
46
4
0
264,584
0
L
Izanami
6,275
483
96
7
0
217,930
0
W
Ao Kuang
8,532
656
89
7
0
183,308
0
W
Horus
7,784
599
58
4
0
265,777
0
W
Kukulkan
7,285
560
69
5
0
229,676
0
W
Thanatos
6,559
505
55
4
0
263,282
0
W
Medusa
7,818
601
74
6
0
241,332
0
L
Agni
6,017
463
48
4
0
256,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role