Player Matchup

Zeus
Zeus
Gold V
Brimstone19709
Zeus
Gold V
Level 144
God Stats
12W - 16L
1,552 SR
Queue Stats
721W - 748L
1,387 MMR
Solo
Neith
Neith
Bronze III
DontPeekP
Neith
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,410 MMR
Solo
Nemesis
Nemesis
Gold II
Jaikeh
Nemesis
Gold II
Level 96
God Stats
7W - 7L
1,618 SR
Queue Stats
94W - 99L
1,439 MMR
Solo
Sylvanus
Sylvanus
Gold III
TayTheWave456
Sylvanus
Gold III
Level 94
God Stats
8W - 6L
1,695 SR
Queue Stats
138W - 142L
1,427 MMR
Solo
Bastet
Bastet
Bronze IV
TheDemiGodOW
Bastet
Bronze IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,369 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,573 SR
1,407 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,552 SR
1,442 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold II
Acipere
Lancelot
Gold II
Level 216
God Stats
13W - 4L
1,381 SR
Queue Stats
60W - 50L
1,459 MMR
Solo
Persephone
Persephone
Gold III
DimensionHarvest
Persephone
Gold III
Level 149
God Stats
41W - 39L
1,599 SR
Queue Stats
145W - 147L
1,464 MMR
Solo
Ymir
Ymir
Gold IV
IMojo_Jojol
Ymir
Gold IV
Level 211
God Stats
5W - 2L
1,533 SR
Queue Stats
160W - 170L
1,362 MMR
Solo
Sobek
Sobek
Gold IV
layke97
Sobek
Gold IV
Level 166
God Stats
3W - 0L
1,747 SR
Queue Stats
59W - 55L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
6,843
526
8,501
7,245
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
DontPeekP
Neith
11
0 / 4 / 0
6,051
465
1,744
10,992
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Jaikeh
Nemesis
9
3 / 5 / 0
6,017
463
4,896
9,137
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
TayTheWave456
Sylvanus
10
1 / 5 / 0
5,870
452
5,036
13,083
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
11
0 / 3 / 2
6,296
484
3,996
12,604
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
CthulhuBacchusAgniAchilles

VS

Bans
Ah Muzen CabThothArachneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 1 / 2
7,432
572
3,756
9,251
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Acipere
Lancelot
15
10 / 1 / 5
8,551
658
12,390
12,021
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
DimensionHarvest
Persephone
14
3 / 0 / 6
8,560
658
8,974
3,873
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 4
8,110
624
5,666
11,591
9,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
layke97
Sobek
11
1 / 2 / 8
6,211
478
5,373
11,516
9,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
7
Kills
20
20
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
2
2
W
Lancelot
Acipere
Lancelot
10
1
5
12.5
L
3
3
0
1
W
Persephone
DimensionHarvest
Persephone
3
0
6
6
L
Neith
DontPeekP
Neith
0
4
0
0
W
5
3
4
2.33
L
Nemesis
Jaikeh
Nemesis
3
5
0
0.6
L
Sylvanus
TayTheWave456
Sylvanus
1
5
0
0.2
L
Bastet
0
3
2
0.33
W
Sobek
layke97
Sobek
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
36,159
53,061
Taken
48,252
27,269
Mitigated
29,771
14,137
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,756
1,582
0
721
9,251
3,693
0
3,984
4,875
0
62,837
W
Lancelot
Acipere
Lancelot
12,390
2,979
0
5,310
12,021
5,875
0
2,682
9,217
0
70,502
L
8,501
2,311
0
187
7,245
2,561
0
1,952
4,947
44,628
1,306
W
Persephone
DimensionHarvest
Persephone
8,974
249
0
2,022
3,873
1,490
0
667
3,165
66,656
823
L
Neith
DontPeekP
Neith
1,744
576
0
1,820
10,992
4,487
0
4,105
6,451
0
56,589
W
5,666
2,001
0
2,610
11,591
9,463
0
1,178
9,909
44,631
2,470
L
Nemesis
Jaikeh
Nemesis
4,896
2,479
0
2,247
9,137
4,176
0
3,849
4,814
0
26,831
L
Sylvanus
TayTheWave456
Sylvanus
5,036
1,036
1,470
3,040
13,083
11,713
0
5,380
6,899
11,777
1,125
L
Bastet
3,996
802
0
5,373
12,604
4,332
0
1,695
10,723
0
42,737
W
Sobek
layke97
Sobek
5,373
627
0
2,441
11,516
9,250
0
3,947
7,274
17,227
2,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
38,864
315
Minions Killed
437
0
Camps Cleared
0
1,129,913
Distance Traveled
1,367,817
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,432
572
92
7
0
255,435
2
W
Lancelot
8,551
658
91
7
0
360,183
3
L
Zeus
6,843
526
82
6
0
233,634
2
W
Persephone
8,560
658
130
10
0
273,380
3
L
Neith
6,051
465
93
7
0
226,872
2
W
Ymir
8,110
624
93
7
0
205,104
0
L
Nemesis
6,017
463
39
3
0
161,122
1
L
Sylvanus
5,870
452
18
1
0
240,331
2
L
Bastet
6,296
484
83
6
0
267,954
0
W
Sobek
6,211
478
31
2
0
273,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role