Player Matchup

Ra
Ra
Diamond II
 
Ra
Diamond II
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond II
 
Camazotz
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
Ayuo
Ares
Masters
Level 139
God Stats
1W - 2L
1,543 SR
Queue Stats
104W - 113L
2,201 MMR
Solo
Osiris
Osiris
Diamond III
Møreh
Osiris
Diamond III
Level 215
God Stats
2W - 1L
1,773 SR
Queue Stats
148W - 133L
2,351 MMR
Solo
Artemis
Artemis
Diamond II
sTaylr
Artemis
Diamond II
Level 109
God Stats
47W - 25L
1,752 SR
Queue Stats
156W - 121L
2,307 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,614 SR
1,972 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,682 SR
2,124 MMR
Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
Fapidz
Kumbhakarna
Diamond II
Level 153
God Stats
1W - 0L
1,901 SR
Queue Stats
105W - 94L
2,237 MMR
Party 1
Neith
Neith
Diamond II
Rubyl
Neith
Diamond II
Level 179
God Stats
35W - 17L
1,776 SR
Queue Stats
122W - 109L
2,400 MMR
Party 1
Chronos
Chronos
Masters
Zeldrιs
Chronos
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 246L
2,289 MMR
Solo
Sol
Sol
Diamond IV
shapy12
Sol
Diamond IV
Level 191
God Stats
2W - 0L
1,732 SR
Queue Stats
113W - 98L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 0
3,946
789
3,052
2,712
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
 
Camazotz
7
0 / 0 / 0
3,736
747
1,277
4,450
1,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
Ayuo
Ares
1
0 / 0 / 0
2,478
496
0
494
225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Møreh
Osiris
6
0 / 0 / 1
3,387
677
1,706
4,529
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
sTaylr
Artemis
7
0 / 1 / 0
3,353
671
2,457
2,998
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
ThorHeimdallrSusano

VS

Bans
AthenaThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 0 / 0
3,857
771
1,832
3,149
1,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Fapidz
Kumbhakarna
6
1 / 0 / 0
3,756
751
1,320
4,991
2,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Rubyl
Neith
6
0 / 0 / 0
3,580
716
2,113
3,335
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
Zeldrιs
Chronos
6
0 / 1 / 0
3,422
684
1,628
3,724
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
7
0 / 0 / 1
3,972
794
1,694
2,437
624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
0
1
L
Camazotz
 
Camazotz
0
0
0
0
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Ares
Ayuo
Ares
0
0
0
0
W
Kumbhakarna
Fapidz
Kumbhakarna
1
0
0
1
L
Osiris
Møreh
Osiris
0
0
1
0.5
W
Neith
Rubyl
Neith
0
0
0
0
W
Chronos
Zeldrιs
Chronos
0
1
0
0
L
Artemis
sTaylr
Artemis
0
1
0
0
W
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,492
Damage
8,587
15,183
Taken
17,636
6,308
Mitigated
6,457
7,085
Healing
7,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,052
277
204
1,273
2,712
927
0
714
1,998
21,530
0
L
Camazotz
 
Camazotz
1,277
61
0
2,924
4,450
1,620
0
48
4,402
0
22,082
W
Sun Wukong
 
Sun Wukong
1,832
168
0
988
3,149
1,114
0
0
2,859
0
24,284
L
Ares
Ayuo
Ares
0
0
0
0
494
225
0
291
203
0
0
W
Kumbhakarna
Fapidz
Kumbhakarna
1,320
227
0
1,532
4,991
2,730
0
386
4,553
5,557
0
L
Osiris
Møreh
Osiris
1,706
463
0
1,836
4,529
2,533
0
1,738
2,791
0
19,202
W
Neith
Rubyl
Neith
2,113
760
0
1,720
3,335
957
0
1,233
1,954
0
23,019
W
Chronos
Zeldrιs
Chronos
1,628
562
0
1,394
3,724
1,032
0
1,035
2,491
15,145
3,887
L
Artemis
sTaylr
Artemis
2,457
992
0
848
2,998
1,003
0
1,708
1,290
0
18,039
W
Sol
1,694
824
0
1,498
2,437
624
0
0
2,437
24,215
2,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,900
Gold Earned
18,587
161
Minions Killed
183
0
Camps Cleared
0
473,992
Distance Traveled
549,052
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,946
789
46
9
0
116,509
0
L
Camazotz
3,736
747
53
11
0
101,398
0
W
Sun Wukong
3,857
771
43
9
0
112,115
0
L
Ares
2,478
496
0
0
0
30,762
0
W
Kumbhakarna
3,756
751
9
2
0
114,199
0
L
Osiris
3,387
677
35
7
0
127,030
0
W
Neith
3,580
716
43
9
0
108,464
0
W
Chronos
3,422
684
38
8
0
116,169
0
L
Artemis
3,353
671
27
5
0
98,293
0
W
Sol
3,972
794
50
10
0
98,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role